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Offline Zawadx

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Re: War #9 - Rules https://elementscommunity.org/forum/index.php?topic=59201.msg1205523#msg1205523
« Reply #36 on: September 14, 2015, 03:52:12 pm »
tinkerer (your pillars and pendulums become target element for this match, so your deck is still technically legal and you must use your team's own mark)

So this allows us to build decks with less than 50% in-element? Something like this is eligible for aether?:

Hover over cards for details, click for permalink
Deck import code : [Select]
5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f1 5f1 5f1 5f1 5f1 5f1 5f2 5f2 5f2 5f3 5f3 5f3 5f3 5f3 5f3 623 623 623 8pu

When you play the game of thrones, you win or you die. There is no middle ground.

Offline iancudorinmarian

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Re: War #9 - Rules https://elementscommunity.org/forum/index.php?topic=59201.msg1205695#msg1205695
« Reply #37 on: September 16, 2015, 06:58:42 am »
Could you please explain how sideboard works? Do you simply add the cards from the sideboard to the deck or can you change cards from deck with cards from sideboard? (Or is it both?)

Offline Zawadx

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Re: War #9 - Rules https://elementscommunity.org/forum/index.php?topic=59201.msg1205707#msg1205707
« Reply #38 on: September 16, 2015, 10:09:13 am »
Team sizes won't be reduced. But, there will only be 5 duels taking place each round. You can not play the same 5 for two rounds in a row, if possible. Op will be updated when I get back. There will be no further extension as players are still going to be bid on.

Please update OP to reflect this
And senpai notice my question above.
When you play the game of thrones, you win or you die. There is no middle ground.

Offline worldwideweb3Topic starter

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Re: War #9 - Rules https://elementscommunity.org/forum/index.php?topic=59201.msg1205737#msg1205737
« Reply #39 on: September 16, 2015, 04:42:35 pm »
tinkerer (your pillars and pendulums become target element for this match, so your deck is still technically legal and you must use your team's own mark)

So this allows us to build decks with less than 50% in-element? Something like this is eligible for aether?:

Hover over cards for details, click for permalink
Deck import code : [Select]
5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f1 5f1 5f1 5f1 5f1 5f1 5f2 5f2 5f2 5f3 5f3 5f3 5f3 5f3 5f3 623 623 623 8pu


This is legal for tinkerer.
First player to become master of 3 different elements.
WC 2016 - #2. WC 2015 - #3 Devil's gate, Trinity, War #10, 12 lives - #2.
Avvy by rob77dp
Rightful winner of war #14 - Team Air

Offline worldwideweb3Topic starter

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Re: War #9 - Rules https://elementscommunity.org/forum/index.php?topic=59201.msg1205744#msg1205744
« Reply #40 on: September 16, 2015, 05:08:55 pm »
tinkerer (your pillars and pendulums become target element for this match, so your deck is still technically legal and you must use your team's own mark)

So this allows us to build decks with less than 50% in-element? Something like this is eligible for aether?:

Hover over cards for details, click for permalink
Deck import code : [Select]
5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f1 5f1 5f1 5f1 5f1 5f1 5f2 5f2 5f2 5f3 5f3 5f3 5f3 5f3 5f3 623 623 623 8pu


This is legal for tinkerer.

Also, to clarify, QP's, QT's dont count.
First player to become master of 3 different elements.
WC 2016 - #2. WC 2015 - #3 Devil's gate, Trinity, War #10, 12 lives - #2.
Avvy by rob77dp
Rightful winner of war #14 - Team Air

Offline andretimpa

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Re: War #9 - Rules https://elementscommunity.org/forum/index.php?topic=59201.msg1205768#msg1205768
« Reply #41 on: September 16, 2015, 08:10:05 pm »
tinkerer (your pillars and pendulums become target element for this match, so your deck is still technically legal and you must use your team's own mark)

So this allows us to build decks with less than 50% in-element? Something like this is eligible for aether?:

Hover over cards for details, click for permalink
Deck import code : [Select]
5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f1 5f1 5f1 5f1 5f1 5f1 5f2 5f2 5f2 5f3 5f3 5f3 5f3 5f3 5f3 623 623 623 8pu


This is legal for tinkerer.

Also, to clarify, QP's, QT's dont count.

So this would be illegal?

Hover over cards for details, click for permalink
Deck import code : [Select]
4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 8pu
Every time a graboid evolves, an elemental gets his wings.
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Offline worldwideweb3Topic starter

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Re: War #9 - Rules https://elementscommunity.org/forum/index.php?topic=59201.msg1205781#msg1205781
« Reply #42 on: September 16, 2015, 10:05:45 pm »
tinkerer (your pillars and pendulums become target element for this match, so your deck is still technically legal and you must use your team's own mark)

So this allows us to build decks with less than 50% in-element? Something like this is eligible for aether?:

Hover over cards for details, click for permalink
Deck import code : [Select]
5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f1 5f1 5f1 5f1 5f1 5f1 5f2 5f2 5f2 5f3 5f3 5f3 5f3 5f3 5f3 623 623 623 8pu


Yes

This is legal for tinkerer.

Also, to clarify, QP's, QT's dont count.

So this would be illegal?

Hover over cards for details, click for permalink
Deck import code : [Select]
4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 8pu

yes
First player to become master of 3 different elements.
WC 2016 - #2. WC 2015 - #3 Devil's gate, Trinity, War #10, 12 lives - #2.
Avvy by rob77dp
Rightful winner of war #14 - Team Air

Offline iancudorinmarian

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Re: War #9 - Rules https://elementscommunity.org/forum/index.php?topic=59201.msg1205821#msg1205821
« Reply #43 on: September 17, 2015, 05:35:25 am »
Could you please explain how sideboard works? Do you simply add the cards from the sideboard to the deck or can you change cards from deck with cards from sideboard? (Or is it both?)
So, umm...^

Offline worldwideweb3Topic starter

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Re: War #9 - Rules https://elementscommunity.org/forum/index.php?topic=59201.msg1205959#msg1205959
« Reply #44 on: September 17, 2015, 11:02:53 pm »
Could you please explain how sideboard works? Do you simply add the cards from the sideboard to the deck or can you change cards from deck with cards from sideboard? (Or is it both?)
So, umm...^

You submit a deck. First game is played with original deck. After that, Before every game, you can choose to remove three cards from the original deck.
First player to become master of 3 different elements.
WC 2016 - #2. WC 2015 - #3 Devil's gate, Trinity, War #10, 12 lives - #2.
Avvy by rob77dp
Rightful winner of war #14 - Team Air

Offline UndeadSpider1990

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Re: War #9 - Rules https://elementscommunity.org/forum/index.php?topic=59201.msg1205969#msg1205969
« Reply #45 on: September 18, 2015, 12:06:01 am »
Could you please explain how sideboard works? Do you simply add the cards from the sideboard to the deck or can you change cards from deck with cards from sideboard? (Or is it both?)
So, umm...^

You submit a deck. First game is played with original deck. After that, Before every game, you can choose to remove three cards from the original deck.

Wait, simply remove 3 cards (i.e. not replace)? You can replace them from a sideboard of 5 different cards right? Do you have to submit the sideboard too? I feel like I'm asking a lot of dumb questions haha but I want to be clear.
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Re: War #9 - Rules https://elementscommunity.org/forum/index.php?topic=59201.msg1205977#msg1205977
« Reply #46 on: September 18, 2015, 12:27:46 am »
Unfortunately, I was unable to apply for War because I keep getting disconnected from PvP.

Fortunately, I'm not participating in this War and having to deal with all the overly complicated Rules and the asinine additions such as a "Three Card Sideboard"... srsly guys, that's one of the most useless ideas I've heard in a long time.

With this community dwindling away, the last thing we need are events that are so complicated and brain-numbing that new players will choose not to participate. IMO, this War is a perfect candidate for major issues. I will be watching and hoping that my thoughts are incorrect, but I've been around for many moons and don't see this as a smoothly running event...

I'll step back into the shadows now...

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Re: War #9 - Rules https://elementscommunity.org/forum/index.php?topic=59201.msg1206014#msg1206014
« Reply #47 on: September 18, 2015, 05:13:11 am »
War was complicated enough so far. I wouldn't say that it is more complicated now, only that it will be complicated for those too who were used to the old rules (which were bad).
And we keep driving into the night
It's a late goodbye, such a late goodbye...

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anything
blarg: