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Offline worldwideweb3Topic starter

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War #9 - Round 6 https://elementscommunity.org/forum/index.php?topic=60309.msg1213068#msg1213068
« on: October 31, 2015, 11:13:00 pm »
WAR #9 R6
The general stood on the battle field. Tomorrow, this would be a messy war ground. He could picture it already, soldiers lying, exhausted and maybe even dead on the battlefield. He shuddered at how bad this war was. Though they needed to protect their land, before it was too late. He breathed in the fresh, crisp air, and looked out across the terrain. He was ready, his team was ready. Together they would finish today as winners, no matter what it took.
Read the War Rules
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News
Suprise! Darkness has beaten down Gravity in order to take first place! Gravity now holds second, and life still holds strong on third. Now it's becoming a matter of life and death, will Gravity take back it's throne, or will darkness reign supreme within the next two rounds? Find out after this round, and stay tuned as this war keeps you on the edge of your seat!
Deckbuilding
Duel phase has started
4/11/2015 2300 GMT

Teams have to build decks for all players who are fighting during this round. All team members participate in the planning. Please do not post your decks in public or talk about them in chat.

All decks must be made ready before the timer goes to zero, after which, editing decks is strictly forbidden. Failure to have all of the decks ready will lead to a severe card penalty and/or automatic losses. It is highly recommended that all team members double-check their decks before the duels start.
Duels
Fighting ends!
7/11/2015 2300 GMT

Duel phase starts when deckbuilding ends.

PM your opponent and try to find a suitable time. Time Zone Converter might be useful here. If you cannot find a time when you both are online, please contact Warmasters--worldwideweb3 and Coffeeditto--immediately. If the match does not happen, you both lose by default unless one of you is clearly more active and flexible.

Duels are "best-of-five", you must use the deck and mark built during the previous phase, and you cannot make any changes to your deck or mark during the round.

Please make sure to record your duels as shown in the Rules:
(Air Gen) KingKiller 3 - 1 (Water Lt) LordOwner
(Air Sld) KingKiller 3 - 1 (Water Gen) LordOwner
(Air Lt) KingKiller 3 - 1 (Water Sld) (Sub) LordOwner

(SUB indicates that someone else played instead of LordOwner)


Event Card



Notify your opponent before quitting. Mention in post too. Also, this is per player, not per team.  You can restart before the end of your first turn Also, i should mention, if playing with sideboard and you or your opponent use EC first game, you have to play the same deck in replay, as it wold still be game 1.
Example:  Game 1: you start with a 33 card sideboard. Opponent gets awful draw and uses EC to replay. You must play your 33 card deck in replay; you can not remove 3 cards.

Battles
--------------------------=--------------------------

15 Discards
4 Salvage

« Last Edit: November 04, 2015, 10:08:18 pm by worldwideweb3 »
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Offline dragonsdemesne

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Re: War #9 - Round 6 https://elementscommunity.org/forum/index.php?topic=60309.msg1213070#msg1213070
« Reply #1 on: October 31, 2015, 11:27:41 pm »
 We have 137 cards left in the vault.  Pretty sure we should have less than 5 matches at this point.

Offline CuCN

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Re: War #9 - Round 6 https://elementscommunity.org/forum/index.php?topic=60309.msg1213071#msg1213071
« Reply #2 on: October 31, 2015, 11:29:58 pm »
Pillars aren't part of the vault anymore.

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Re: War #9 - Round 6 https://elementscommunity.org/forum/index.php?topic=60309.msg1213072#msg1213072
« Reply #3 on: October 31, 2015, 11:33:28 pm »
We have 137 cards left in the vault.  Pretty sure we should have less than 5 matches at this point.

Quote
0-49 cards=team is eliminated
50-74 cards=2 players fight
75-99 cards=3 players fight
100-124 cards=4 players fight
125+=5 players fight
pillars/pends don't count in the vault anymore.


EDIT: oh, ninja'd
something....something....something.....

Offline dragonsdemesne

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Re: War #9 - Round 6 https://elementscommunity.org/forum/index.php?topic=60309.msg1213100#msg1213100
« Reply #4 on: November 01, 2015, 02:25:45 am »
That is... hideous, lol.  I hope we don't have to suicide.  Not that we're getting anything even approximating average RNG anyway, but...

edit: also, 2 generals again.  I think we've faced more generals than anyone else this war so far.

Offline Zso_Zso

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Re: War #9 - Round 6 https://elementscommunity.org/forum/index.php?topic=60309.msg1213115#msg1213115
« Reply #5 on: November 01, 2015, 05:18:02 am »
We also have 2 Generals again, now 4 times in a row, every round since R3.
Looks like it is the fate of the bottom feeders to get double Generals.

At least this time we got the #1 and #2 position team Generals, just to make it a little easier  :P
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Re: War #9 - Round 6 https://elementscommunity.org/forum/index.php?topic=60309.msg1213496#msg1213496
« Reply #6 on: November 04, 2015, 05:30:17 pm »
Some clarifications on the event card.

How do I tell my opponent I want to restart?
And can I force my opponent to play if I win toss, and I play/finish my turn before he can appropriately value his hand? Say, I'm in team :air and I get an hand with 6 damselflies, and down them all and end turn. Can he ask for re-do, or is he forced to play? Where is the line drawn?
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Offline worldwideweb3Topic starter

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Re: War #9 - Round 6 https://elementscommunity.org/forum/index.php?topic=60309.msg1213497#msg1213497
« Reply #7 on: November 04, 2015, 05:40:32 pm »
Some clarifications on the event card.

How do I tell my opponent I want to restart?
And can I force my opponent to play if I win toss, and I play/finish my turn before he can appropriately value his hand? Say, I'm in team :air and I get an hand with 6 damselflies, and down them all and end turn. Can he ask for re-do, or is he forced to play? Where is the line drawn?

Message your opponent in game and chat pm that you wish to restart before you play any card. Also, you can restart before the end of your first turn. So, with your example, opponent can ask for restart as his first turn hasnt ended.
Also, EC use is one per player, not per team if it wasnt clear.
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Re: War #9 - Round 6 https://elementscommunity.org/forum/index.php?topic=60309.msg1213511#msg1213511
« Reply #8 on: November 04, 2015, 07:01:59 pm »
I assume it can only be used on each players first turn. We're not allowed to pass turn 1 without playing anything, then say we want a redo on turn 2. Right?

Offline worldwideweb3Topic starter

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Re: War #9 - Round 6 https://elementscommunity.org/forum/index.php?topic=60309.msg1213539#msg1213539
« Reply #9 on: November 04, 2015, 09:56:54 pm »
I assume it can only be used on each players first turn. We're not allowed to pass turn 1 without playing anything, then say we want a redo on turn 2. Right?

Yes, it can only be used before your first turn ends. You are not allowed to pass your turn 1 then ask for a redo on turn 2.
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Re: War #9 - Round 6 https://elementscommunity.org/forum/index.php?topic=60309.msg1213541#msg1213541
« Reply #10 on: November 04, 2015, 10:07:44 pm »
Also, i should mention, if playing with sideboard and you or your opponent use EC first game, you have to play the same deck in replay, as it wold still be game 1.
Example:  Game 1: you start with a 33 card sideboard. Opponent gets awful draw and uses EC to replay. You must play your 33 card deck in replay; you can not remove 3 cards.
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Re: War #9 - Round 6 https://elementscommunity.org/forum/index.php?topic=60309.msg1213542#msg1213542
« Reply #11 on: November 04, 2015, 10:08:58 pm »
Also, i should mention, if playing with sideboard and you or your opponent use EC first game, you have to play the same deck in replay, as it wold still be game 1.
Example:  Game 1: you start with a 33 card sideboard. Opponent gets awful draw and uses EC to replay. You must play your 33 card deck in replay; you can not remove 3 cards.
I suppose this also applies to other games than the first one?
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