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Offline worldwideweb3Topic starter

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War #9 - Round 11 https://elementscommunity.org/forum/index.php?topic=60687.msg1217144#msg1217144
« on: December 05, 2015, 11:00:19 pm »
WAR #9 R11
He panted. This had not gone as planned. He knelt down, trying to catch his breath. This had been harder than he planned. Their opponent seemed to be much more well prepared. He looked around. Soldiers, enemy and friend alike were slowing down. He grinned at it, and looked at the man who stood above him. He grimaced at the man, and with one heaving blow, swung his weapon at him.
Read the War Rules
Contact Warmasters

News
Time and Entropy have been eliminated. That is terrible. We mourn them. Darkness still reigns supreme with Air in second and Gravity slowly falling behind. Better keep up! Earth looks on the verge of being eliminated as well, But there is still a possibility of reverse sweep. Stay tuned until next week to find out who will win!.
Deckbuilding
Duel phase has started
2/12/2015 2300 GMT

Teams have to build decks for all players who are fighting during this round. All team members participate in the planning. Please do not post your decks in public or talk about them in chat.

All decks must be made ready before the timer goes to zero, after which, editing decks is strictly forbidden. Failure to have all of the decks ready will lead to a severe card penalty and/or automatic losses. It is highly recommended that all team members double-check their decks before the duels start.
Duels
Fighting ends!
5/12/2015 2300 GMT

Duel phase starts when deckbuilding ends.

PM your opponent and try to find a suitable time. Time Zone Converter might be useful here. If you cannot find a time when you both are online, please contact Warmasters--worldwideweb3 and Coffeeditto--immediately. If the match does not happen, you both lose by default unless one of you is clearly more active and flexible.

Duels are "best-of-five", you must use the deck and mark built during the previous phase, and you cannot make any changes to your deck or mark during the round.

Please make sure to record your duels as shown in the Rules:
(Air Gen) KingKiller 3 - 1 (Water Lt) LordOwner
(Air Sld) KingKiller 3 - 1 (Water Gen) LordOwner
(Air Lt) KingKiller 3 - 1 (Water Sld) (Sub) LordOwner

(SUB indicates that someone else played instead of LordOwner)


Event Card



Paper > Rock > Scissors > Paper.
Winning with Rock grants 3 extra upgrades this match.
Winning with Scissors grants 2.
Winning with Paper grants 1.
A player who selects "Dynamite" wins in the case of a draw.
If both players select dynamite, (inc. Rock/Dynamite vs Scissors/Dynamite etc.) neither player wins anything.
If neither player selects Dynamite and it's a draw, neither player wins anything.
You must send your choice two days before Deckbuilding phase deadline -


Credit to Helston
--------------------------=--------------------------

15 Discards
4 Salvage

« Last Edit: December 06, 2015, 03:50:20 am by Coffeeditto »
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Offline inthisroom

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Re: War #9 - Round 11 https://elementscommunity.org/forum/index.php?topic=60687.msg1217146#msg1217146
« Reply #1 on: December 05, 2015, 11:09:44 pm »
I pick Spock.

Offline mrpaper

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Re: War #9 - Round 11 https://elementscommunity.org/forum/index.php?topic=60687.msg1217150#msg1217150
« Reply #2 on: December 05, 2015, 11:21:23 pm »
I found it offensive that papier gives the less upgrades!!!!!  :P

Offline Submachine

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Re: War #9 - Round 11 https://elementscommunity.org/forum/index.php?topic=60687.msg1217151#msg1217151
« Reply #3 on: December 05, 2015, 11:33:00 pm »
There is no incentive NOT to choose Dynamite.
And we keep driving into the night
It's a late goodbye, such a late goodbye...

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Offline worldwideweb3Topic starter

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Re: War #9 - Round 11 https://elementscommunity.org/forum/index.php?topic=60687.msg1217152#msg1217152
« Reply #4 on: December 05, 2015, 11:34:54 pm »
There is no incentive NOT to choose Dynamite.

There is. If you choose rock and your opponent picks scissor/dynamite, you win. If you pick rock/dynamite though, its a draw.
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Offline Spielkind

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Re: War #9 - Round 11 https://elementscommunity.org/forum/index.php?topic=60687.msg1217154#msg1217154
« Reply #5 on: December 06, 2015, 12:25:36 am »
Rock vs scissor never is a draw?! With or without dynamite...

So you mean dynamite vs dynamite ever will be draw?
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Re: War #9 - Round 11 https://elementscommunity.org/forum/index.php?topic=60687.msg1217155#msg1217155
« Reply #6 on: December 06, 2015, 12:27:26 am »
Rock vs scissor never is a draw?! With or without dynamite...

So you mean dynamite vs dynamite ever will be draw?

Dynamite vs dynamite means that both teams will have 0 extra upgrades
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Offline majofa

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Re: War #9 - Round 11 https://elementscommunity.org/forum/index.php?topic=60687.msg1217156#msg1217156
« Reply #7 on: December 06, 2015, 12:48:51 am »
dynamite vs dynamite
win   win
draw   draw
loss   loss

dynamite vs no dynamite
win   win
draw   win
loss   loss

no dynamite vs dynamite
win   win
draw   loss
loss   loss

no dynamite vs no dynamite
win   win
draw   draw
loss   loss


Paper > Rock > Scissors > Paper.
Winning with Rock grants 3 extra upgrades this match.
Winning with Scissors grants 2.
Winning with Paper grants 1.
A player who selects "Dynamite" wins in the case of a draw.
If both players select dynamite, (inc. Rock/Dynamite vs Scissors/Dynamite etc.) or neither does and it's a draw, neither player wins anything. You must send your choice two days before Deckbuilding phase deadline -


^ You mean that?

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Re: War #9 - Round 11 https://elementscommunity.org/forum/index.php?topic=60687.msg1217159#msg1217159
« Reply #8 on: December 06, 2015, 03:21:12 am »
This should be the correct Explanation:

Paper > Rock > Scissors > Paper.
Winning with Rock grants 3 extra upgrades this match.
Winning with Scissors grants 2.
Winning with Paper grants 1.
A player who selects "Dynamite" wins in the case of a draw.
If both players select dynamite, (inc. Rock/Dynamite vs Scissors/Dynamite etc.) neither player wins anything.
If neither player selects Dynamite and it's a draw, neither player wins anything.

You must send your choice two days before Deckbuilding phase deadline -

Do players have to send in their own choices? Or can the team chose as a whole?
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Offline worldwideweb3Topic starter

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Re: War #9 - Round 11 https://elementscommunity.org/forum/index.php?topic=60687.msg1217165#msg1217165
« Reply #9 on: December 06, 2015, 08:59:29 am »
This should be the correct Explanation:

Paper > Rock > Scissors > Paper.
Winning with Rock grants 3 extra upgrades this match.
Winning with Scissors grants 2.
Winning with Paper grants 1.
A player who selects "Dynamite" wins in the case of a draw.
If both players select dynamite, (inc. Rock/Dynamite vs Scissors/Dynamite etc.) neither player wins anything.
If neither player selects Dynamite and it's a draw, neither player wins anything.

You must send your choice two days before Deckbuilding phase deadline -

Do players have to send in their own choices? Or can the team chose as a whole?

The explanation is correct. And yes, you can send as a team.

@majo, I don't quite get what you mean there, sorry.
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Offline Submachine

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Re: War #9 - Round 11 https://elementscommunity.org/forum/index.php?topic=60687.msg1217173#msg1217173
« Reply #10 on: December 06, 2015, 12:09:20 pm »
I think it's still more worth it to just send in a dynamite every time, because that way you either end up winning or you neutralize your foe's chance. There should be a definite downside of using dynamite, e.g: If you lose with dynamite, you must use 2 upgrades less.
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Offline Spielkind

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Re: War #9 - Round 11 https://elementscommunity.org/forum/index.php?topic=60687.msg1217176#msg1217176
« Reply #11 on: December 06, 2015, 12:54:34 pm »
Same as sub... but i think it would be funny, when both happens draw and use dynamite, both loosing all upgrades. :)
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