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Offline BelligerenceTopic starter

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War #7 - War Spoils and Relics https://elementscommunity.org/forum/index.php?topic=51775.msg1103446#msg1103446
« on: October 15, 2013, 10:48:00 pm »
War Spoils



Relics:

 :aether - 6
 :air - 3
 :darkness - 2
 :death - 0
 :earth - 2
 :entropy - 0
 :fire - 1
 :gravity - 3
 :life - 0
 :light - 0
 :time - 4
 :water - 0



Offline Jen-i

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Re: War #7 - War Spoils and Relics https://elementscommunity.org/forum/index.php?topic=51775.msg1103468#msg1103468
« Reply #1 on: October 16, 2013, 12:28:29 am »
why do the gravy spoils look decidedly not 50% gravity?
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Offline MyNameIsJoey

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Re: War #7 - War Spoils and Relics https://elementscommunity.org/forum/index.php?topic=51775.msg1103470#msg1103470
« Reply #2 on: October 16, 2013, 12:37:29 am »
perhaps the same reason why there's a red illegal on top
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Offline Jen-i

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Re: War #7 - War Spoils and Relics https://elementscommunity.org/forum/index.php?topic=51775.msg1103472#msg1103472
« Reply #3 on: October 16, 2013, 12:47:01 am »
perhaps the same reason why there's a red illegal on top

Which is ... ?


I guess I was asking if team gravity made the mistake, if there was a display error on the part of the tool or a data entry error on the part of the war masters.

The fact that the tool is smart enough to know something has gone wrong doesn't tell us what went wrong.
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Offline BelligerenceTopic starter

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Re: War #7 - War Spoils and Relics https://elementscommunity.org/forum/index.php?topic=51775.msg1103473#msg1103473
« Reply #4 on: October 16, 2013, 12:49:26 am »
It's a Gravity derp, and the tool isn't smart enough to know something's wrong, it's purely manual.

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Re: War #7 - War Spoils and Relics https://elementscommunity.org/forum/index.php?topic=51775.msg1103475#msg1103475
« Reply #5 on: October 16, 2013, 12:52:51 am »
So... it has to be 50% every round, and not just 50% by round 8? Granted, I just forgot to transmute, but I was under the impression it was the latter (haven't checked rules, but handy dandy thread with people to answer are right here).
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Re: War #7 - War Spoils and Relics https://elementscommunity.org/forum/index.php?topic=51775.msg1103477#msg1103477
« Reply #6 on: October 16, 2013, 12:55:34 am »
So... it has to be 50% every round, and not just 50% by round 8? Granted, I just forgot to transmute, but I was under the impression it was the latter (haven't checked rules, but handy dandy thread with people to answer are right here).

Quote
2.4. WAR SPOILS
Each team's War Spoils is a secondary Vault that teams slowly build over the course of War. Extra cards are Salvaged from duels won and placed in the War Spoils. After the end of Round 8, the 4 teams with the largest War Spoils replace all the cards in their Vault with their Spoils, and fight it out. The War Spoils for each team are visible to everyone at all points throughout the first 8 Rounds of War.

For every duel your team wins, you must salvage 6 cards from your opponents deck to place in your War Spoils. This is independent of normal salvage, so you may salvage the same card twice in this manner - once for your normal Vault, and then again for your War Spoils.

Teams are also allowed transmutations when cards are placed in their War Spoils. Teams may transmute 1 off-element card to 1 in-element card, or 2 off-element cards to 1 card of any element.

Additionally, prior to round 9 War Spoils have certain restrictions which they must adhere to at all times:

- at least 50% of cards have to be from your element
- maximum of 12 per card from your element (restriction doesn't apply to Pillars or Pendulums)
- maximum of 6 per card from other elements (restriction doesn't apply to Pillars or Pendulums)
- no Shards

It is there in the rules.  I looked it up for you.  :D
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Offline deuce22

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Re: War #7 - War Spoils and Relics https://elementscommunity.org/forum/index.php?topic=51775.msg1103486#msg1103486
« Reply #7 on: October 16, 2013, 01:21:48 am »
Correction: aether has 8 relics, FYI

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Re: War #7 - War Spoils and Relics https://elementscommunity.org/forum/index.php?topic=51775.msg1104096#msg1104096
« Reply #8 on: October 17, 2013, 11:26:49 pm »
I was alerted that the Relic counts were off, and have recalculated them:

R1 EC Relics + R2 EC Relics - R2 Relics used
Aether: 6+0-0=6
Air: 5+2-1=6
Darkness: 3+0-1=2
Death: 2+1-0=3
Earth: 1+1-0=2
Entropy: 2+0-1=1
Fire: 1+2-1=2
Gravity: 2+1-0=3
Life: 0+0-0=0
Light: 1+1-1=1
Time: 3+1-0=4
Water: 0+0-0=0

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Re: War #7 - War Spoils and Relics https://elementscommunity.org/forum/index.php?topic=51775.msg1104100#msg1104100
« Reply #9 on: October 17, 2013, 11:31:34 pm »
maybe the mixup was due to the fact that round1 event card affected "soldiers" only

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Re: War #7 - War Spoils and Relics https://elementscommunity.org/forum/index.php?topic=51775.msg1104101#msg1104101
« Reply #10 on: October 17, 2013, 11:34:45 pm »
Team darkness wants a bonus relic for being honest. Other teams should respect that.

edit:  8)
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Offline Regyptic

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Re: War #7 - War Spoils and Relics https://elementscommunity.org/forum/index.php?topic=51775.msg1104105#msg1104105
« Reply #11 on: October 17, 2013, 11:45:18 pm »
Team darkness wants a bonus relic for being honest. Other teams should respect that.

edit:  8)

And there we were at the start of the round thinking we'd made 5 correct mark predictions :(.

 

anything
blarg: