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Offline killsdazombiesTopic starter

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War #7 - Round 14 https://elementscommunity.org/forum/index.php?topic=53930.msg1128343#msg1128343
« on: March 02, 2014, 02:11:55 pm »





War is nearly finished




Event Card:
NONE




Other Notes:


[/c][/c][/c][/c]


WAR #7 - ROUND 14
Read the War Rules
Contact Warmasters

News:
The final act of war begins! Who will survive?



Deckbuilding:
Duel phase has started
Teams have to build decks for all players who are fighting during this round. All team members participate in the planning. Please do not post your decks in public or talk about them in chat.

All decks must be made ready before the timer goes to zero, after which, editing decks is strictly forbidden. Failure to have all of the decks ready will lead to a severe card penalty and/or automatic losses. It is highly recommended that all team members double-check their decks before the duels start.



Duels:
Fighting ends!
Duel phase starts when deckbuilding ends.

PM your opponent and try to find a time that suits you both. Time Zone Converter might be useful here. If you cannot find a time when you are both are online, please contact Warmasters--Helston, Wizardcat, Belligerence, and Killsdazombies--immediately. If the match does not happen, you both lose by default unless one of you is clearly more active and/or flexible.

Duels are "best-of-five", you must use the deck and mark built during the previous phase, and you cannot make any changes to your deck or mark during the round.

Please make sure to record your duels correctly as shown in the Rules:
(Air Gen) KingKiller 3 - (Water Lt) LordOwner 1
(Air Sld) KingKiller 3 - (Water Gen) LordOwner 1
(Air Lt) KingKiller 3 - (Water Sld) (Sub) LordOwner 1 (use SUB to indicate that someone else played instead of LordOwner)



Battles:
1:aether Gen. deuce22vs:air Gen. Jenkar







Offline deuce22

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Re: War #7 - Round 14 https://elementscommunity.org/forum/index.php?topic=53930.msg1128344#msg1128344
« Reply #1 on: March 02, 2014, 02:24:12 pm »
I have to play jenkar again? This RNG blows...

Offline Submachine

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Re: War #7 - Round 14 https://elementscommunity.org/forum/index.php?topic=53930.msg1128349#msg1128349
« Reply #2 on: March 02, 2014, 04:07:50 pm »
Is there anything that makes this NOT the final round of this war? :P
And we keep driving into the night
It's a late goodbye, such a late goodbye...

~ Platinum Quest ~

Offline deuce22

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Re: War #7 - Round 14 https://elementscommunity.org/forum/index.php?topic=53930.msg1128351#msg1128351
« Reply #3 on: March 02, 2014, 04:14:14 pm »
Is there anything that makes this NOT the final round of this war? :P

yeah, air keeps winning. Which is more likely than people think.

Offline Submachine

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Re: War #7 - Round 14 https://elementscommunity.org/forum/index.php?topic=53930.msg1128353#msg1128353
« Reply #4 on: March 02, 2014, 04:44:53 pm »
Is there anything that makes this NOT the final round of this war? :P

yeah, air keeps winning. Which is more likely than people think.
Why? How big are your and team air's vaults?
And we keep driving into the night
It's a late goodbye, such a late goodbye...

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Offline deuce22

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Re: War #7 - Round 14 https://elementscommunity.org/forum/index.php?topic=53930.msg1128355#msg1128355
« Reply #5 on: March 02, 2014, 04:55:43 pm »
I know mine is much bigger than Hain's and Jenk's. But I'm sure they would argue that it's not the size that counts, but what you do with it :P

 

blarg: deuce22,Jenkar