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Offline Laxadarap

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Re: War #7 - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=50864.msg1110034#msg1110034
« Reply #168 on: November 17, 2013, 05:29:12 pm »
I would REALLY like the end of deckbuilding to be during the week, not weekend. I don't have a computer during the weekend, and I cannot test on a phone.  I was going to attempt to still be somewhat relevant this round, but it pretty much didn't happen, meaning that I was able to build my deck, but then Legit had to do the entire rest of the round (as far as I can see).  This is not fair for him, and a general should really be able to contribute more than just building his/her own deck. I would need the round to end on Monday/Tuesday/Wednesday/Thursday/Friday morning.  What are the other generals' opinions on this?
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Re: War #7 - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=50864.msg1110042#msg1110042
« Reply #169 on: November 17, 2013, 06:15:57 pm »
I would REALLY like the end of deckbuilding to be during the week, not weekend. I don't have a computer during the weekend, and I cannot test on a phone.  I was going to attempt to still be somewhat relevant this round, but it pretty much didn't happen, meaning that I was able to build my deck, but then Legit had to do the entire rest of the round (as far as I can see).  This is not fair for him, and a general should really be able to contribute more than just building his/her own deck. I would need the round to end on Monday/Tuesday/Wednesday/Thursday/Friday morning.  What are the other generals' opinions on this?
I like the idea of deckbuilding starting in the weekend, and ending in a weekday, although it doesn't matter much for me.
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Offline Vangelios

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Re: War #7 - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=50864.msg1110047#msg1110047
« Reply #170 on: November 17, 2013, 06:28:33 pm »
I think it would be fair to the players to change their decks during the duel

let the whole vault available to all team members
discartes are made in the final round, and the next whole vault is available again. is horrible game a BO5 knowing that lost 3 matches
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Offline serprex

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Re: War #7 - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=50864.msg1110051#msg1110051
« Reply #171 on: November 17, 2013, 06:46:34 pm »
What Vange describes is less War and more any other PvP event. War is about prediction, which is based on considering the opponent's vault and how they will divide it among their matchs

Offline deuce22

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Re: War #7 - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=50864.msg1110057#msg1110057
« Reply #172 on: November 17, 2013, 07:31:39 pm »
@Lax, even if you are gone on the weekend, you still have 2.5 days of deckbuilding on weekdays. It could be worse, I only have Sundays off, so I am only available during the last 4-5 hrs of deckbuilding phase.

@Vang, this isn't BL, or tpvp, or a tourney, or almost any other event. This is WAOR!!!!! It's more about preparation than speedbuilding or modding on the fly.

Offline Vangelios

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Re: War #7 - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=50864.msg1110061#msg1110061
« Reply #173 on: November 17, 2013, 07:44:53 pm »
needs to be more fair and fun, I think like this is not fun, changes need to be made if WOAR searching more participants in the future.
see the auction, how bad was designed
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Offline deuce22

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Re: War #7 - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=50864.msg1110064#msg1110064
« Reply #174 on: November 17, 2013, 07:47:59 pm »
changes are made every war with the intention of making it more fair and fun
« Last Edit: November 17, 2013, 07:51:21 pm by deuce22 »

Offline Vangelios

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Re: War #7 - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=50864.msg1110067#msg1110067
« Reply #175 on: November 17, 2013, 07:50:12 pm »
Exact man, that's why I posted above
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Offline deuce22

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Re: War #7 - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=50864.msg1110068#msg1110068
« Reply #176 on: November 17, 2013, 07:52:19 pm »
but what's fun about having similar rules to other events?

Offline Vangelios

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Re: War #7 - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=50864.msg1110069#msg1110069
« Reply #177 on: November 17, 2013, 07:56:32 pm »
the only similar was the draft event,  but one vault free to all members of the team is still different and change during the duel decks think fun and natural
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Offline deuce22

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Re: War #7 - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=50864.msg1110074#msg1110074
« Reply #178 on: November 17, 2013, 08:08:52 pm »
you may want to go into more detail with your suggestion. As in, how do vaults change with each round? how do teams win the event?

Offline Vangelios

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Re: War #7 - Suggestions and Feedback https://elementscommunity.org/forum/index.php?topic=50864.msg1110076#msg1110076
« Reply #179 on: November 17, 2013, 08:23:22 pm »
The vault free for all team members,
continues as always, the teams that are defeated discard at the end of round,
when you arrive at round 6 or 7, the teams that were defeated vault will be small,and  even as a free vault will be small and subject to predictions.

realize that it is still a different game of the draft-event, because the vault is visible only to the group, since the draft-event was visible to all participants
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