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Offline deuce22

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Re: War #5 - Voices of the Fallen https://elementscommunity.org/forum/index.php?topic=40851.msg518561#msg518561
« Reply #96 on: July 06, 2012, 10:40:55 pm »
Assasinating fire to get them out of war was primary school maths. Why is everyone speaking as if it was very a very hard thing to think of ?
Of course we knew, everyone knew. We wanted ups, period.

forgot to mention that by not assassinating, we would have gotten another match with fire (had time actually forfeited salvage last round) that would have basically been a free salvage. We knew fire still had at least 3 rages and 2 fire bolts, which would have been very fun to play with against time. 10 men's derp might actually have benefited time. But we will see.

Offline 10 men

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Re: War #5 - Voices of the Fallen https://elementscommunity.org/forum/index.php?topic=40851.msg518562#msg518562
« Reply #97 on: July 06, 2012, 10:45:49 pm »
Who said anything about a derp?
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Offline deuce22

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Re: War #5 - Voices of the Fallen https://elementscommunity.org/forum/index.php?topic=40851.msg518583#msg518583
« Reply #98 on: July 07, 2012, 12:17:34 am »

Offline 10 men

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Re: War #5 - Voices of the Fallen https://elementscommunity.org/forum/index.php?topic=40851.msg518585#msg518585
« Reply #99 on: July 07, 2012, 12:34:12 am »
That doesn't make it a derp, we did the 100% correct thing there and would do it again- derps (mistakes) are things like using illegal decks, play mistakes or bad deck choices.
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Re: War #5 - Voices of the Fallen https://elementscommunity.org/forum/index.php?topic=40851.msg521277#msg521277
« Reply #100 on: July 13, 2012, 01:01:03 am »
Victory Belongs to the Most Persevering  - Team Aether, War 5

I'd like to hear more about that from Team Aether in this thread.



I'd also like to hear about how Team Time reacted to the cards lost in R6 to assassination and Chaos Lord.

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Re: War #5 - Voices of the Fallen https://elementscommunity.org/forum/index.php?topic=40851.msg521282#msg521282
« Reply #101 on: July 13, 2012, 01:39:10 am »
:aether : 4/8 of the top posters in this thread....

Offline Jenkar

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Re: War #5 - Voices of the Fallen https://elementscommunity.org/forum/index.php?topic=40851.msg521338#msg521338
« Reply #102 on: July 13, 2012, 04:37:40 am »
:aether : 4/8 of the top posters in this thread....
Same as :air :D
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Re: War #5 - Voices of the Fallen https://elementscommunity.org/forum/index.php?topic=40851.msg521423#msg521423
« Reply #103 on: July 13, 2012, 08:22:33 am »
I'd also like to hear about how Team Time reacted to the cards lost in R6 to assassination and Chaos Lord.
Our losses were:

1 Deflagration
1 Time Factory
1 Golden Nymph
1 Eternity
2 Nightmare

Losing a Deflag was hurting our grabbow and pharabow, but we could live with it.
Time Factory was practically no problem.
The loss of one of our precious Golden Nymphs was a lot of worse, though. That card was a killer for us in a lot of decks, and losing one did hurt our decks more than it should.

And then... Losing two Nightmares. Meh. IIRC we had three nm's that time, having a good GotP/Nightmare. With just one remaining it got a lot of worse, our GotP/Nightmare suddenly became a Darkness Domin with Steals and Daggers.

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Re: War #5 - Voices of the Fallen https://elementscommunity.org/forum/index.php?topic=40851.msg521442#msg521442
« Reply #104 on: July 13, 2012, 09:01:11 am »
Victory Belongs to the Most Persevering  - Team Aether, War 5

I'd like to hear more about that from Team Aether in this thread.



I'd also like to hear about how Team Time reacted to the cards lost in R6 to assassination and Chaos Lord.
Well... We tested decks vs AI, then reverse, then live. Whole weekends went with testing :)
It was a good war, but I'm happy it ended!

We knew time would be hurting from the major loss of cards, but didn't expect this much.

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Re: War #5 - Voices of the Fallen https://elementscommunity.org/forum/index.php?topic=40851.msg521464#msg521464
« Reply #105 on: July 13, 2012, 10:42:35 am »
Our losses were:

1 Deflagration
1 Time Factory
1 Golden Nymph
1 Eternity
2 Nightmare

Losing a Deflag was hurting our grabbow and pharabow, but we could live with it.
Time Factory was practically no problem.
The loss of one of our precious Golden Nymphs was a lot of worse, though. That card was a killer for us in a lot of decks, and losing one did hurt our decks more than it should.

And then... Losing two Nightmares. Meh. IIRC we had three nm's that time, having a good GotP/Nightmare. With just one remaining it got a lot of worse, our GotP/Nightmare suddenly became a Darkness Domin with Steals and Daggers.

Ouch. :(

On a different note though, Ghostmare is one of those decks that EVEN IF you don't have 6 Nightmares stacked into the deck for ultimate denial, coming into the match with a Darkness mark is enough to throw the enemy onto the metaphorical train track that you have stock-piled that spell up so as to ruin any 'bursting' tactics in regards to playing cards. That being said, I still wonder how many Golden Nymphs each of you have. >.>

Offline deuce22

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Re: War #5 - Voices of the Fallen https://elementscommunity.org/forum/index.php?topic=40851.msg521754#msg521754
« Reply #106 on: July 14, 2012, 03:59:41 am »
Victory Belongs to the Most Persevering  - Team Aether, War 5

I'd like to hear more about that from Team Aether in this thread.

During propaganda, Jocko and I came up with a banner idea inspired by a famous painting of Napoleon Bonaparte. I figured since we were doing this goofy banner, it would need a Napoleon quote to make the banner seem more appropriate rather than egocentric. This was the only quote I came across that I felt was appropriate for war. And the more I thought about it, the more I realized how true it was in the context of EtG wars. All wars except war 2 have been all about surviving to the end rather than dominating the whole war. While no team goes into war with the mentality of just surviving, it ultimately turns into that.

While aether has 3 very strong cards, the remainder of our in-element cards have limited utility. Aether is not built to survive many losses in war with 30-card discards. With that in mind, I suggested 2 strategies before war ever started that involved suiciding to 2 or 3 decks or doing 1-2 suicides per round beginning round 4 to ensure we keep our in-element cards intact. Needless to say, no one on our team was keen on the idea of suiciding. Ironically, our mediocre performance through the first 3 rounds allowed us to keep almost all our in-element cards and set us up in a position where we would never need to purposely suicide regardless of how many matches we lost.

Spoiler for brief story of late round decisions and outcomes:
Despite going 15-5 in rounds 4-8 and being in first place, we lost a few key matchups due to derpiness. The first was losing RoL hope to time in round 5 when we had specifically set aside 2 novas and a deflag in case we faced ghostal. Then we lost bonebolt to air in round 6 because we didnt add a dragon, which really hurt because bonebolt would have been an excellent option against both fire and time in the remaining rounds. After going 3-0 in round 7, we knew that we would not likely be able to go 3-0 again because of the cards we lost in rounds 5 and 6. We viewed :time as our biggest threat in round 8, and we successfully mindgated both matchups, while losing 1 of our 2 grabbows to fire. We assumed time was basically dead after round 8 since we had 9 lightnings, and they really only had ghostmare left. So we focused on fire, and lost 6 of our lightnings due to a steamy surprise. I also lost our other 3 lightnings in an RNG battle vs 10 men. At this point, I thought we had no chance left to win war. Hain and Ave kept me going, and we discovered that grabbow with dims actually had a better than 50% chance against fire's remaining decks. We won that matchup pretty easy, while losing our last fractals and silence to time in a pseudocide. In retrospect, suiciding would have been a much better option since my pseudocide had maybe 10% chance of winning at best, but I was not really thinking clearly. Again, I thought we were dead for sure in round 11, but I continued to search for something that gave us a chance against ghostmare. I eventually came up with a pure PU grabby rush with tons of pends for RTs. In testing, it had a 40-50% chance of winning, which was far better than anything I ever expected to field. Fortunately, luck favored me that day as I made an epic comeback to force a final battle against 10 men. This time, we had the upper hand, and most of our deck options were able to defeat ghostal.

Long story short, we made a couple big mistakes in the mid rounds, then suffered a couple losses that nearly crippled us. Despite the poor outlook, we persevered and gave ourselves the best chance to survive. I feel a little bad that the war winner came down to an RNG matchup in round 11. However, this was how several of our matchups against time were determined, so it was almost fitting.

If I learned anything this war, it's that you should never give up. I let my emotions get the best of me at times, and I am so thankful that my teammates never lost faith.

Spoiler for special thanks:
Thank you hain, ave, pika, morm, eva, and jocko! You guys were awesome, and I hope I can work with you guys again in the future. Lastly, I want to thank Higs for giving me a chance 2 wars ago. If it wasn't for you, I never would have developed the love I have for aether. I'm glad I was able to continue your success and bring glory to aether for everyone to see.
« Last Edit: July 14, 2012, 04:02:53 am by deuce22 »

Offline Jocko

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Re: War #5 - Voices of the Fallen https://elementscommunity.org/forum/index.php?topic=40851.msg521757#msg521757
« Reply #107 on: July 14, 2012, 04:04:48 am »
I like how "Victory belongs to the most persevering" reflected after round 9. After we lost the 2nd match, everyone was acting all "GG" already, since we still had to play 2 matches, and had no hope. I guess that was just how they felt after losing, because the next day hain had already came up with 2 decks really well designed for the situation, and we won 1/2 matches. That was just what we needed to come back after those 2 tough loses. I'm not saying other teams didn't persevere, but since i can only talk for aether, these are my 2  :electrum

 

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