Ok, now I can see that
![Aether :aether](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/aether18x18.png)
/
![Time :time](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/time18x18.png)
and
![Entropy :entropy](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/entropy18x18.png)
/
![Gravity :gravity](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/gravity18x18.png)
are opposites. However, let me make excuses and explain why I thought that the opposites were
![Time :time](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/time18x18.png)
/
![Entropy :entropy](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/entropy18x18.png)
and
![Gravity :gravity](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/gravity18x18.png)
/
![Aether :aether](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/aether18x18.png)
.
{1st} Time looks like a really lawful and intelligent element. In ancient Egypt, there was a strict order and hieraechy, starting from Pharaohs and gods as the highest class and ending with slaves as the lowest one. Time creatures like Pharaoh, Anubis etc. seem rather lawful and followers of the order. The extra-card drawing effects (Hourglass), the revealing of the enemy hand (Pregocnition), the two-sided blocking of all the attacks (Sundial) and RT effects are full of order and reason (many of the above effects are identical with MagicTheGathering Blue-card effects and Blue in MTG is the color of reason and an allied element of White, which is the color of law and order, and Black, which is the equivalent of Darkness and Death in MGT, hence the
![Time :time](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/time18x18.png)
/
![Darkness :darkness](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/darkness18x18.png)
and
![Time :time](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/time18x18.png)
/
![Death :death](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/death18x18.png)
synergies). Finally, Procrastination|TurtleShield doesn't include luck in its mechanics, despite the fact it has similar blocking capabilities with chance-using shields like Dusk Mantle and Fog, but instead has a pretty lawful mechanic of delaying each attacking creature for 1 turn.
{2nd} In the other hand, Entropy is obviously the element of chaos and randomness (in MGT the respective element is Red color, which is an enemy of White and Blue elements, but an ally of Black, hence Lycan's
![Entropy :entropy](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/entropy18x18.png)
/
![Darkness :darkness](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/darkness18x18.png)
synergy, and Green, hence Fallen's
![Entropy :entropy](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/entropy18x18.png)
/
![Life :life](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/life18x18.png)
synergy). In addition, Entropy is an element of the future which is revealed by the scientific-like names of many Entropy cards (Maxwell, Schrodinger, Antimatter, Singularity etc.) while Time is obviously an element of the past (Ghost of the Past, Reverse Time, ancient Egypt theme etc.)
{3rd} Gravity is a solid element but it is not just about order, since cards like Otyugh and Black Hole are pretty chaotic by their own nature. Mercenaries are also not very lawful, since they must be paid in order to do something and they are not moved by greater ideas of law and order. Aether is likely the element to oppose Gravity (and not Entropy), since Gravity is all about bypassing shields (Momentum, Catapult|Trebuchet) while Aether is all about blocking with shields (Dim Shields). Momentum also grant its creatures protection from shields but vulnerability to CC, while Immortality grants Aether creatures protection to CC but vulnerability to shields. Gravity is also heavily material while Aether is obivously ethereal. Gravity has only one airborne creature (Colossal Dragon) while Aether has only two non-airborne creatures (Immortal, PhaseSpider). Immortality as an ability has also close connection with the element of Time (immortality has also the symbol of Time as its symbol, lol), making me hard to believe how
![Time :time](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/time18x18.png)
and
![Aether :aether](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/aether18x18.png)
are considered enemies and not allies.
However, as Higurashi wrote, "The elemental opposites are facts, not opinions, in this game. Zanz designed it so." and because of that I am wrong and you're right about
![Time :time](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/time18x18.png)
-
![Aether :aether](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/aether18x18.png)
and
![Entropy :entropy](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/entropy18x18.png)
-
![Gravity :gravity](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/gravity18x18.png)
rivalry.
![Wink ;)](https://elementscommunity.org/forum/Smileys/solosmileys/wink.gif)