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Offline Jenkar

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Re: War #5 - Rules https://elementscommunity.org/forum/index.php?topic=37505.msg486774#msg486774
« Reply #108 on: April 24, 2012, 10:52:12 pm »
Do support team battles start at R1 or R2?
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Offline ddevans96

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Re: War #5 - Rules https://elementscommunity.org/forum/index.php?topic=37505.msg486781#msg486781
« Reply #109 on: April 24, 2012, 11:00:07 pm »
Do support team battles start at R1 or R2?

Round 2.
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Offline The_Mormegil

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Re: War #5 - Rules https://elementscommunity.org/forum/index.php?topic=37505.msg487100#msg487100
« Reply #110 on: April 25, 2012, 06:45:25 am »
Might still come too late, but... If it goes live fast enough, is Psion open for support teams? Worth asking.
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Offline kevTopic starter

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Re: War #5 - Rules https://elementscommunity.org/forum/index.php?topic=37505.msg487894#msg487894
« Reply #111 on: April 26, 2012, 05:59:44 pm »
***RULE UPDATE***

3.1. DETERMINING OPPONENTS
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All teams must maintain a Team Rosters and Member Roles sticky topic in their secret forum section.  This list says three things: 1) which players will join a round if the team has less than 198 cards, 2) the member role of each player, and 3) which player is playing which team in the coming round.  Teams are allowed to change the roles and member order at any time until the end of deckbuilding each round.

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At the start of the round duel pairings will be made public by the Warmasters and will show team names only (rather than player names) with the exception of Generals (i.e. Aether General versus Air Player #2).  At the end of the deckbuilding phase each round, Warmasters will copy the Team Rosters and Member Roles sticky topic from each secret forum section and paste it in one thread in the public War forum.  This will allow everyone to see specific player matchups and their respective roles rather than team matchups.
« Last Edit: April 27, 2012, 01:22:08 am by kev »

Offline Mithcairion

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Re: War #5 - Rules https://elementscommunity.org/forum/index.php?topic=37505.msg489815#msg489815
« Reply #112 on: April 30, 2012, 01:43:17 am »
***RULE UPDATE***

2.2. MEMBER ROLES

2. Lieutenant
Lieutenant is second in command.  The General may not assign this role to himself.  Lieutenants act as liaison for the Support Team, submitting actions to the Warmasters.
 
"If one team member is unable to perform his or her duties, the Lieutenant is responsible for performing the job of that team member."  Line was removed due to it no longer being necessary with the way roles and duties are able to be changed at a moment's notice.

 
6. Scout
A Scout may post the name of two cards before the deckbuilding deadline each round.  If the Scout wins the battle, s/he learns the number of said cards that were in his/her opponent’s vault at the beginning of the round.  The posts may should state the round number and cards being scouted only.  Only the Scout may make this post.

For instance:  Round 2 -  Short Bow and Quantum Pillar.  You may have the pictures of the cards in question or simply the names, but there should be no more than the Round number and the scouted cards in the actual post in order to make sure the WMs do not mistake what you are scouting.
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Offline ddevans96

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Re: War #5 - Rules https://elementscommunity.org/forum/index.php?topic=37505.msg489858#msg489858
« Reply #113 on: April 30, 2012, 03:38:39 am »
Just a note: You are allowed to convert during this deckbuilding phase.
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Offline willng3

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Re: War #5 - Rules https://elementscommunity.org/forum/index.php?topic=37505.msg491065#msg491065
« Reply #114 on: May 02, 2012, 03:33:22 am »
Is there a specific format for posting Support Team actions that you would like us to follow, similar to how the scout thread posts worked?
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Offline kevTopic starter

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Re: War #5 - Rules https://elementscommunity.org/forum/index.php?topic=37505.msg491090#msg491090
« Reply #115 on: May 02, 2012, 03:54:33 am »
Is there a specific format for posting Support Team actions that you would like us to follow, similar to how the scout thread posts worked?
Not really.  Just so long as it's straightforward, made by the Lieutenant, and not edited by anyone.

Offline Helston

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Re: War #5 - Rules https://elementscommunity.org/forum/index.php?topic=37505.msg491162#msg491162
« Reply #116 on: May 02, 2012, 07:02:20 am »
Do we need to specifically name the Support Team members when declaring their actions, or just use numbers?

Spoiler for example:
Attack Other: Zanzarino
Attack Underworld: kev60614

or

Attack Other: 1
Attack Underworld: 1
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Offline Mithcairion

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Re: War #5 - Rules https://elementscommunity.org/forum/index.php?topic=37505.msg491224#msg491224
« Reply #117 on: May 02, 2012, 11:55:33 am »
Do we need to specifically name the Support Team members when declaring their actions, or just use numbers?

Spoiler for example:
Attack Other: Zanzarino
Attack Underworld: kev60614

or

Attack Other: 1
Attack Underworld: 1

When in doubt, remember that the more clear you are, the less chance there is that your actions will be misinterpreted.  With that in mind, you would be much better off to use member names, rather than numbers.
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Offline Mithcairion

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Re: War #5 - Rules https://elementscommunity.org/forum/index.php?topic=37505.msg492388#msg492388
« Reply #118 on: May 03, 2012, 11:47:48 pm »
***RULE UPDATE***


7.2. SUPPORT TEAM ACTIONS
Before the end of each round (during Team battles) the Lieutenant will submit one action (either Defend or Attack Team X) for each Support Team member during the next round.

If you attack a Team that has at least one person defending their supply lines, you do battle.  If you win you take a relic from that team.  If you lose nothing happens.
If you attack a Team that has no defenders your attack is successful and you take a Relic.
If Lieutenant doesn't submit actions by the deadline the default action for each player is to Defend.
If the number of players attacking a team is greater than the number of relics, the attacking teams with the most relics instead become defenders of their own supply lines.
If there is a tie among teams with the greatest number of relics, that tie is broken by the number of cards in their respective vaults. 

Spoiler for For example:
:air, :gravity, and :aether are all attacking :life who has two relics.  :air and :gravity each have three relics, and :aether has two.  :air has 258 cards in their vault, :gravity has 240 in theirs, and :aether has 270 in theirs.  The two attackers in this case would be :aether and :gravity, with :air's attacker set to defend (:aether has the lowest number of relics so they get to attack, and :gravity has fewer cards in their vault than :air does, so :gravity also gets to stay on the attack).


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Re: War #5 - Rules https://elementscommunity.org/forum/index.php?topic=37505.msg492440#msg492440
« Reply #119 on: May 04, 2012, 12:45:45 am »
Lieutenant is second in command.  The General may not assign this role to himself.  Lieutenants act as liaison for the Support Team, submitting actions to the Warmasters.
 
A Scout may post the name of two cards before the deckbuilding deadline each round.  If the Scout wins the battle, s/he learns the number of said cards that were in his/her opponent’s vault at the beginning of the round.  The posts may should state the round number and cards being scouted only.  Only the Scout may make this post.
These are two details I fail to understand from several perspectives (the fact that only that specific role may post/modify it).
  • What is it's purpose other than trolling generals and other members with moderation powers?
  • Just whom is defined as the Scout/Lieutenant? Do you have to first modify your member roles thread, make yourself Scout/Lieutenant then change it back again for it to be allowed? If not, this implies that changing scout last second because another person can better play it's deck has the ugly consequence of having to remove the current scouting post and posting a new one because the last one was no longer made by the scout.
It just doesn't make sense to me.

 

anything
blarg: