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Offline mrpaper

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Re: War #4 - Round 3 https://elementscommunity.org/forum/index.php?topic=32818.msg414811#msg414811
« Reply #24 on: October 23, 2011, 03:37:42 pm »
About UW. The most "fair" entrance to the war is exactly at the point of a perfectly average team. 50% winrate, no penalties, slight event card bonuses. Since UW is positioned higher than that, it gets a free advantage. Event card from round 1 helped at lot, but it was not enough.

Quote
Like I said in chat, the numbers people have been posting here are wrong and not all variables have been considered. We'll take another look into starting Vault size, but I can say with 100% certainty that the "UW auto-win" is very far from the truth.
Don't be surprised that people were worried. They did not know about the round 1 event card, and even now UW gets a high position for absolutely no achievement.
When will people stop whining about the UW?

It's the same old story of expert opinions and calculations based on guessing but presented as facts.
Unless there is an event card that favours every team but UW, it is a fact that UW will enter the war seeded as 4-6 out of 13 without showing cards so yeah they will be in a better position then most teams, when they entered at #8 it was fine since they we're over teams that had been a wreck or really unlucky, but not over those who did they're job fine which was in the spirit of em being a dark horse that can mix things up, surprise a ton and win if they get on a roll.   The better advantage they had was that we didn't knew they're deck in they're first matchups.  Now if they are to go 5-3,6-2 or even better.... this whole war will turn into a bloodbath for the way  they took the lead in this war and maybe win it eventually.  Then again, we  didn't know about the round 1 event card that helped a little, so I assume there is more we didn't know, I still trust this is meant to be fair.  I just think it would have calm (and still will!) things down if you just say there will be stuff to help others or go against UW.

As for UW activity being abysmal, I know a couple of people in this team that will bring a few good/great decks to use before you're deadline... The only bad part is if one or two are inactives, you might need to sub more which will lead to less salvaging.

Offline Zeru

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Re: War #4 - Round 3 https://elementscommunity.org/forum/index.php?topic=32818.msg414824#msg414824
« Reply #25 on: October 23, 2011, 03:53:19 pm »
Can you explain how putting a 50% winrate and 25% bonus from events to a theoretical team is guessing? Also. I am the last person to whine about whatever you do. I admire your drive to create a great event like this.

I am trying to be helpful for the future.

Offline Avenger

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Re: War #4 - Round 3 https://elementscommunity.org/forum/index.php?topic=32818.msg414860#msg414860
« Reply #26 on: October 23, 2011, 04:43:06 pm »
Why people are so scared of UW, i don't really understand. Though, i would have liked if they enter the game on round 3.

Offline Zeru

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Re: War #4 - Round 3 https://elementscommunity.org/forum/index.php?topic=32818.msg414861#msg414861
« Reply #27 on: October 23, 2011, 04:48:56 pm »
Why people are so scared envious of UW's vault size, i don't really understand. Though, i would have liked if they enter the game on round 3.

Offline RootRanger

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Re: War #4 - Round 3 https://elementscommunity.org/forum/index.php?topic=32818.msg414868#msg414868
« Reply #28 on: October 23, 2011, 05:12:43 pm »
Why people are so scared of UW, i don't really understand. Though, i would have liked if they enter the game on round 3.
It starts with a T and ends with

UW enters war with a larger vault than 2/3 of the teams, completely fresh and unrevealed decks, and scouting information about other teams despite no one knowing the UW decks. The worst thing is that UW can run any deck they want. If I'm playing Time or Gravity, I can be pretty sure that I'm not going to run into a firestall. When I'm up against Fire or Light, I'm almost positive that I'm not going to be playing a Devtal. As for UW? I have no idea what UW's vault will be. And not only can they run almost any possible deck, but they can craft decks specifically made to counter our vaults (which they will have near-complete knowledge of by round 4).
Somehow still around, somewhat

Offline deuce22

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Re: War #4 - Round 3 https://elementscommunity.org/forum/index.php?topic=32818.msg414886#msg414886
« Reply #29 on: October 23, 2011, 06:48:16 pm »
Considering the abysmal level of activity so far in the UW tournament, I'm surprised people feel that somehow UW will be this dangerous powerhouse.
General TStar is OP :P

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Re: War #4 - Round 3 https://elementscommunity.org/forum/index.php?topic=32818.msg414891#msg414891
« Reply #30 on: October 23, 2011, 07:03:30 pm »
Although I'm not a part of this war (too busy), as a former UW member I think my two cents maybe matter.

First of all, the inactivity of the UW tourney says quite a bit. Just because potentially they could bring solid counters and have good understanding of other team's vaults doesn't mean they are capable of making that happen. In general UW will always be less organized than other war teams because the players will lack high quality war experience. TStar being the lead UW member this war goes against this idea though and so there is maybe cause for concern IMO.

UW needs to be structured to test the motivation of the players who choose to fight for it in order to prove their worth and thus they should be at a natural mathematic disadvantage. Placing them (hypothetically/mathematically) in the middle of the pack when they enter is probably too high. That a veteran like TStar is able to be on this team (I'll admit I don't know exactly how this happened, or his motivations) and could potentially create an organized unit (though it seems this hasn't happened...) means that the attempt to be fair to UW can potentially be exploited.

Also, I don't know the details of duel selection this war, but I know the fact that we didn't know who our opponents would be in the UW entrance round meant that our ability to bring hard counters was severely minimized.

I think it will probably all work out ok this war unless TStar and co are really able to pull something out of their hats. In which case I will commend them because I know how hard it is to do and because by doing so they will perhaps expose a flaw or two in the current system.

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Offline Onizuka

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Re: War #4 - Round 3 https://elementscommunity.org/forum/index.php?topic=32818.msg414900#msg414900
« Reply #31 on: October 23, 2011, 07:25:37 pm »
You can't say look that the team, that makes the rules alright.

Its like saying that if every member of UW was inactive, the rules could say that if they win 1/5 games ever they win the whole war.
You're just as selfish as I am. You're just not as good at it yet.

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Re: War #4 - Round 3 https://elementscommunity.org/forum/index.php?topic=32818.msg414902#msg414902
« Reply #32 on: October 23, 2011, 07:28:44 pm »
I think what we need next is someone to do wall-of-text calculations on what the Vault sizes will be for UW vs. rest of the teams, and how it is unfair, all based on pure guessing and assumptions of course.

Offline deuce22

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Re: War #4 - Round 3 https://elementscommunity.org/forum/index.php?topic=32818.msg414924#msg414924
« Reply #33 on: October 23, 2011, 08:26:50 pm »
Event card question:

If a team were to suicide, would their opponent receive an event card bonus? If so, does it depend on their posted deck?

Offline mrpaper

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Re: War #4 - Round 3 https://elementscommunity.org/forum/index.php?topic=32818.msg414941#msg414941
« Reply #34 on: October 23, 2011, 09:11:51 pm »
I think what we need next is someone to do wall-of-text calculations on what the Vault sizes will be for UW vs. rest of the teams, and how it is unfair, all based on pure guessing and assumptions of course.
I think we all just wanna avoid a situation where we say.. we told ya so!  Btw I'm a math teacher, so it is a bit offending that you consider counting as whinning about the vault size.... On a math point of view, there is no way UW will not come with a huge advantage.... on  an event point of view.. yes we shoot in the dark, like I said earlier, why not say if something will be done eventually to calm things down.  Round 1 event already helped a lot for this (even if it was said it was not the purpose).

Offline ak65ala

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Re: War #4 - Round 3 https://elementscommunity.org/forum/index.php?topic=32818.msg414955#msg414955
« Reply #35 on: October 23, 2011, 09:54:45 pm »
I think what we need next is someone to do wall-of-text calculations on what the Vault sizes will be for UW vs. rest of the teams, and how it is unfair, all based on pure guessing and assumptions of course.

Blah! blah... blah!! 264... blah blah.... unfair.... rage rage rage rage only 7 players in round three! Rant rant rant! Wall of texts aren't supposed to have punctuation!! Ahhhhh blah blah blah hidden vault... wah cry wah, event moderators have no idea what they are doing... blah blah blah, teams out before UW even makes it in ... rant rage rage rage 2 + 2 = 4, UW OP! wall of wall of wall of text space alien event, underworld insta wins, guess guess guess, five chances in seven, thirteen percent odds fire is losing? blah blah blah, unfair, make this event best of 13, RNG blah, event, assumptions more cowbell crusadierosis is an OP arch-deck-type-hyphens-OP, blah blah blah, three point one four one five three six nine seven fourteen niner proof we will all fall to underworld! if the chicken came first then then there would have to be a god so the egg must have come first and evolved from a rock because everyone knows rocks evolve into eggs after millions and millions of years kind of like what will happen to the rest of the teams since underworld comes into the event being so far ahead of everyone else and being so much more skilllllllledz and i think i like to write without puncuation at all now and we kan forgett about speling two because that is so overated and if we dont know these underearth guys vault then they must be able to have an unfiar advantage i mean really....

I know what will happen next round... do you?

This is totally going to be deleted for spam!

 

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