As I recall, I had suggested adding difficult PvE ways to obtain nymphs and add more PvP events to obtain marks, thereby removing the oracle luck and increasing the number of mark-awarding events, and
You're remembering things differently. You clumped all of the ultra-rares together. Go back and read the thread if you have to.
Yes, I did say that in that thread, but I'd revised my opinion in other threads since then, if you'd like to quote those ones, too. No? That's okay; I already mentioned the idea earlier, but you forgot to quote it.
I locked it because you had a tantrum when I suggested other comparable, even more difficult, but more frequent, means of obtaining those cards for skilled players. Now, please keep this discussion focused on War, not your ego; I'm getting rather tired of bumping into it every time I turn around.
Eh. Believe what you want. You're never really going to change on issues like this anything I suggest.
Not likely, unless you can come up with a logical argument that invalidates mine. I don't believe one exists, but that doesn't mean there isn't one, though it hasn't yet been presented by anybody.
And, bringing the discussion back to War where it should be, it does seem unfair to restrict decks/vaults based on oracle luck; hence, my suggestion. Hopefully a civil discussion can be held on the matter by the other people participating in the thread.
Your original suggestion has major consequences. Change it if you wish, but don't pretend your original suggestion is something different.
That's the whole point I'm making; it would have (intended) consequences. Ultra-rares should be less luck based, and not based on how long a player has been around to spin oracles or play in events. If I'm a better player than someone that's been around a lot longer, I shouldn't be penalized for that.
I guess what has to be weighed by event organizers, and Zanzarino in particular, is whether it's better that ultra-rares are luck-based, so that newbies have the same shot at using them as a veteran, or whether it's better that players are able to obtain them in skill-based methods, thus shutting out newer players from the opportunity. Root has made arguments in favour of the first point, and myself for the second.
Seriously? I've always been arguing to keep marks skill based, while you've wanted to randomly give them to people that complete skill-less tasks in PvE. You suggested here (http://elementscommunity.org/forum/index.php/topic,31976.0.html) that "every time you got a platinum spin, there was a 1 in 50 chance that one of the possibilities was an ultra-rare," and clarified when you wrote, "by 'ultrarares' I meant the nymphs/marks." Platinum spins are definitely not something involving much skill, and a 1 in 50 chance is indeed random and luck based. I opposed this idea because I wanted to keep marks only won through skill based ways.
I've argued for both PvE and PvP skilled tasks, such that people aren't limited to two attempts per week. Some of us don't have the luxury of being able to be here 24/7 even if we wanted to; the rest of us have jobs and lives and such. A skilled player accomplishes the same PvE tasks in less time than a less skilled player, and rewards should reflect this.
This definitely isn't the first time you've totally changed what I'm saying to try to make me look bad while shifting your original point when you realize you're wrong. I'm getting tired of it, but it's not too bad, because by now I think there's no one left on the forums that doesn't see through you. Nevertheless, I'm really tired of responding you.
I may have misunderstood some of your points, but I haven't misrepresented anything. I've quoted you; if that looks bad... well, if the shoe fits, wear it. I'm not responsible for what you post, and wouldn't want to be. I'm not interested in a popularity contest, or a pissing match, or a troll war, so you'll have to find somebody else who is.
Bye.
I hope so; it will spare the community and myself a lot of grief. People are definitely tired of you (scroll up a bit), and they are probably growing a little weary of me, as well. I do apologize for my conduct here. Due to my training, I'm about as left-brained as possible, and by your posts, you are clearly the opposite of me in most ways, and this is likely the root (not a pun) cause of our conflict.
I'll put you on ignore so that this doesn't happen again.