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Scaredgirl

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Re: War #3 - Round 6 https://elementscommunity.org/forum/index.php?topic=26196.msg336080#msg336080
« Reply #60 on: May 18, 2011, 10:09:33 am »
Next war, more effort needs to be put into making sure that the event cards don't punish teams that are already behind. Fighting from behind is already hard enough without the event cards making it even worse.
I actually started a new topic about this yesterday in the private War section. For War #4, we will have a set of requirements that all Event Cards must pass before they become a reality. None of the controversial Event Cards we've had here, wouldn't have passed.

Offline Avenger

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Re: War #3 - Round 6 https://elementscommunity.org/forum/index.php?topic=26196.msg336086#msg336086
« Reply #61 on: May 18, 2011, 10:28:39 am »
I think the best solution is to let the whole community know the event cards, let them voice all their concerns, give the council enough time to ponder the concerns, then let them (or a few people) vote. Once the cards are in, they cannot be changed. This way no one could be blamed.
The event ideas where shown publically when they were created. The concerns could have been voiced then.
Yeah, and if i was interested in war earlier, i would have checked them. Though, i doubt i would have found any problem, because of being inexperienced in war stuff.  I'll look at the new cards.

kobisjeruk

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Re: War #3 - Round 6 https://elementscommunity.org/forum/index.php?topic=26196.msg336782#msg336782
« Reply #62 on: May 19, 2011, 12:13:02 pm »
you guys crack me up especially boingo's latest post

poor grav :(

also how in the hell light is still in with all the penalties and stuff ???

Offline coinich

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Re: War #3 - Round 6 https://elementscommunity.org/forum/index.php?topic=26196.msg336793#msg336793
« Reply #63 on: May 19, 2011, 12:51:35 pm »
We're just stubborn that way.

 

blarg: