Desynchs really screwed this event card up.
The amount of hard work going up in smoke when events like these (RNG-losses in general) unfold has just about killed my motivation for War. Winning is only a bonus, but being denied a reward for hard work over and over ruins any game.
This. Every team gets RNGscrewed at some point in time. If it happens early in war, you can bounce back. If it happens late, you are pretty much F'ed. This event card would have been "acceptable" at best in the first 3 rounds of war.
On a similar note, RNGscrewage + desyncs + months of war = not very fun. One of those variables can at least be modified easily. Like zeru said, instead of changing the rules, change the #s. I think we need to drastically reduce the starting vaults, and consider Round 1 discards starting at at least 18. Just my opinion.