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Offline immortal feud

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Re: War #13 - Rules https://elementscommunity.org/forum/index.php?topic=67512.msg1294994#msg1294994
« Reply #48 on: December 17, 2019, 06:11:10 am »
as a suggestion can we use Lt role twice if we roll 2 generals in the same round?
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Offline iancudorinmarian

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Re: War #13 - Rules https://elementscommunity.org/forum/index.php?topic=67512.msg1294996#msg1294996
« Reply #49 on: December 17, 2019, 07:15:47 am »
as a suggestion can we use Lt role twice if we roll 2 generals in the same round?
No.

Offline Wyand

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Re: War #13 - Rules https://elementscommunity.org/forum/index.php?topic=67512.msg1295025#msg1295025
« Reply #50 on: December 19, 2019, 12:47:10 am »
PROPAGANDA! 8-)

it is last War, it has to be a full experience!
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Offline Wyand

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Re: War #13 - Rules https://elementscommunity.org/forum/index.php?topic=67512.msg1295196#msg1295196
« Reply #51 on: January 05, 2020, 11:45:44 am »
What is the final threshold for elimination? Yep, the initial post states that it is 90, but there were some arrangements
made since then so this makes me curious, will any change happen?

Also: did any changes happen to the card 'prices' lately?
« Last Edit: January 05, 2020, 11:47:28 am by Wyand »
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Offline iancudorinmarian

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Re: War #13 - Rules https://elementscommunity.org/forum/index.php?topic=67512.msg1295198#msg1295198
« Reply #52 on: January 05, 2020, 12:07:07 pm »
What is the final threshold for elimination? Yep, the initial post states that it is 90, but there were some arrangements
made since then so this makes me curious, will any change happen?

Also: did any changes happen to the card 'prices' lately?
It will remain at 90.

Unless serp made some ninja changes, no.

Offline Wyand

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Re: War #13 - Rules https://elementscommunity.org/forum/index.php?topic=67512.msg1295199#msg1295199
« Reply #53 on: January 05, 2020, 12:20:33 pm »
Thx for the answer ian, though I must add that at least 3 generals voiced their opinion about it, that it would
wise to make it lower.
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Re: War #13 - Rules https://elementscommunity.org/forum/index.php?topic=67512.msg1295206#msg1295206
« Reply #54 on: January 05, 2020, 02:35:10 pm »
Do we really need to cripple grabbows THAT much? 6 Nova, 6 Grabs = already 6 ups.
Add 3 Disco = 9 ups. Having only the chance giving 3 more ups severely affects its usefulness.
Yeah, we can trick around with less useful cards to gain upgrades, but don't think
deckbuilding should be about "add crap cards to gain upgrades".

The same applies for a SoSeBow. 6 Upped SoSe and SNova = 6+3 ups.
You have 3 ups space if you don't add Disco, but you can also add less useful cards...
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Offline serprexTopic starter

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Re: War #13 - Rules https://elementscommunity.org/forum/index.php?topic=67512.msg1295209#msg1295209
« Reply #55 on: January 05, 2020, 04:35:06 pm »
Unless serp made some ninja changes, no.

No ninja changes since at least before Christmas. At this point I consider the modifiers final

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Re: War #13 - Rules https://elementscommunity.org/forum/index.php?topic=67512.msg1295251#msg1295251
« Reply #56 on: January 06, 2020, 01:54:02 pm »
Unless serp made some ninja changes, no.

No ninja changes since at least before Christmas. At this point I consider the modifiers final

Cmon consider upped SoSe for 0. And I quite don't get why Pest is -0.5. Already scary enough
(especially with bows and immo decks crippled) and it gets a bonus, too... why?
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Re: War #13 - Rules https://elementscommunity.org/forum/index.php?topic=67512.msg1295252#msg1295252
« Reply #57 on: January 06, 2020, 05:40:44 pm »
Vampire has been changed from 0.5/-0.5 to 0/-1
Fallen Elf has been changed from 2.5/1.5 to 2/1
Schr�ger's Cat has been changed from 2.5/2 to 2/1.5

Numbers are final. There will no future changes

Offline Wyand

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Re: War #13 - Rules https://elementscommunity.org/forum/index.php?topic=67512.msg1295253#msg1295253
« Reply #58 on: January 06, 2020, 07:01:28 pm »
Excuse me, but are you doing this on purpose? Further ruining Entropy's capabilities for making
somewhat viable bows? WTH! At least we had those 2 creatures to somewhat mitigate the troubles,
but, nooo, Wyand still criticizing, let's ruin those options, as well! Don't be cruel, serp, revert those
changes...  :'(
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Re: War #13 - Rules https://elementscommunity.org/forum/index.php?topic=67512.msg1295303#msg1295303
« Reply #59 on: January 11, 2020, 12:43:49 am »
Would teams like an extension of vault building until end of month?

 

anything
blarg: