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Offline dawn to dusk

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Re: War #12- Round 4 https://elementscommunity.org/forum/index.php?topic=66805.msg1285072#msg1285072
« Reply #12 on: January 30, 2019, 03:47:26 am »
As an EC it's fine, as a Super it's something to be cautious about

Offline Linkcat

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Re: War #12- Round 4 https://elementscommunity.org/forum/index.php?topic=66805.msg1285074#msg1285074
« Reply #13 on: January 30, 2019, 05:53:39 am »
In theory :air has the hardest round, but it's :air so I doubt it will matter.



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Offline kaempfer13

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Re: War #12- Round 4 https://elementscommunity.org/forum/index.php?topic=66805.msg1285075#msg1285075
« Reply #14 on: January 30, 2019, 06:03:10 am »
arent aether and life extremely easy for them though? also gen doesnt really matter with super ec
:gravity War 10
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Offline Linkcat

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Re: War #12- Round 4 https://elementscommunity.org/forum/index.php?topic=66805.msg1285076#msg1285076
« Reply #15 on: January 30, 2019, 06:11:42 am »
Yes, but I'm only looking at the right side of the tables when deciding these. It falls apart when you look at the left side, which is why I said I doubt it will matter.
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Offline Manuel

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Re: War #12- Round 4 https://elementscommunity.org/forum/index.php?topic=66805.msg1285080#msg1285080
« Reply #16 on: January 30, 2019, 08:43:06 am »
i'm 11-1 so far after a 12-0 round, let's try to put a variant and turn everything into a bullshit with impossible predictions

there is a role CALLED GENERAL WITH 15 UPS
u can TRY to limit this by using a role called LT WITH 12 UPS

can u explain where is the balancing into not knowing how much ups u will face while u build decks?

blind auction
blind predictions

don't call it war at this point, make it a brawl 2.0 with pvp

it is totally incoherent, it even last 3 round

this is not only for wms, is also for all the gens who voted for switching "making friends" during r1, what changed now?
« Last Edit: January 30, 2019, 08:45:46 am by Manuel »

Offline iancudorinmarian

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Re: War #12- Round 4 https://elementscommunity.org/forum/index.php?topic=66805.msg1285081#msg1285081
« Reply #17 on: January 30, 2019, 08:46:40 am »
As an EC it's fine, as a Super it's something to be cautious about
Yeah, at this point it's just madness.

Offline moehrpi

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Re: War #12- Round 4 https://elementscommunity.org/forum/index.php?topic=66805.msg1285082#msg1285082
« Reply #18 on: January 30, 2019, 08:54:59 am »
Like, holy moly! Time goes 2-2 with full discards and still has more than 500 cards in vault all the while also stocking up on Relics. That's an impressive 50% jump in card count, the equivalent of the difference between 5 wins and losses on the second place. I mean, good job, but even if half their cards were rubbish they'd still be able to bring 15 decks with distinct cards independent of one another.

We're in dire need of levelling the playing field (with some sort of 'Super Event', idk, lol). Air can't do it for you, Time too stronk (true dat).

Not posting this in propaganda. :P

Offline kaempfer13

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Re: War #12- Round 4 https://elementscommunity.org/forum/index.php?topic=66805.msg1285085#msg1285085
« Reply #19 on: January 30, 2019, 11:49:08 am »
Assuming winrates stay the same we are only in 3rd place (Yes, our vault will give out faster and thats not even accounting for how much weaker we get once our decks become predictable). Also you dont really need ups to beat us at all. :air in the meantime has decks that simply have no bad matchups (at least not below 30% wr when countered (!))

Dont forget about :aether either
« Last Edit: January 30, 2019, 11:54:23 am by kaempfer13 »
:gravity War 10
:death and tied for master of STANDIN War 11
Master of :time War 12

Offline kaempfer13

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Re: War #12- Round 4 https://elementscommunity.org/forum/index.php?topic=66805.msg1285087#msg1285087
« Reply #20 on: January 30, 2019, 12:35:40 pm »
can we get any hint at all what watching the movies does? like does it help you win the match, give you something only if you do win the match or compensate you for a loss?
:gravity War 10
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Offline moehrpi

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Re: War #12- Round 4 https://elementscommunity.org/forum/index.php?topic=66805.msg1285088#msg1285088
« Reply #21 on: January 30, 2019, 12:44:04 pm »
can we get any hint at all what watching the movies does? like does it help you win the match, give you something only if you do win the match or compensate you for a loss?

You'll find your classmate's notes in the theatre and get to know all theirs decks this round, vault and access to pad.

It would be great to know if it's for the match or the overall event.

Offline Manuel

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Re: War #12- Round 4 https://elementscommunity.org/forum/index.php?topic=66805.msg1285089#msg1285089
« Reply #22 on: January 30, 2019, 01:31:17 pm »
Assuming winrates stay the same we are only in 3rd place (Yes, our vault will give out faster and thats not even accounting for how much weaker we get once our decks become predictable). Also you dont really need ups to beat us at all. :air in the meantime has decks that simply have no bad matchups (at least not below 30% wr when countered (!))

Dont forget about :aether either

i don't care about matchups, i care about the logic used for doing the super and other gens accepting it

what happen next round, double the discard but everything is ok because i have a good matchup vs aether?

Offline kaempfer13

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Re: War #12- Round 4 https://elementscommunity.org/forum/index.php?topic=66805.msg1285090#msg1285090
« Reply #23 on: January 30, 2019, 01:47:27 pm »
I dont like the ec either, just responding to moes message
:gravity War 10
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