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Offline ddevans96

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Re: War #12 - General Discussion https://elementscommunity.org/forum/index.php?topic=66454.msg1283266#msg1283266
« Reply #12 on: December 15, 2018, 09:46:08 am »
While I like the market system, it seems to be much more Google Docs heavy than the previous 1-1 system. It is obvious that at least our current War Masters have problems with it without the help of the admins. I wonder if we should either go back to the previous 1-1 system or find an entirely new system in order to avoid such situations in the future...

EDIT: if this is in the wrong topic, please move it in the correct one.

I don't necessarily disagree with your overall point (I wouldn't revert to 1-1 at all, there are good compromises between balance and complex that can be explored), but you're conflating two different issues here. The Admins being busy this week only affects the creation and assignment of secret sections, not anything pertaining to the vault document itself.
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Offline JonathanCrazyJ

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Re: War #12 - General Discussion https://elementscommunity.org/forum/index.php?topic=66454.msg1283313#msg1283313
« Reply #13 on: December 17, 2018, 09:50:20 am »
So are we any closer to secret sections, and will vaultbuilding be 2 weeks from when we get the sections?
Presumably round 1 not till new years now?
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Offline TheonlyrealBeef

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Re: War #12 - General Discussion https://elementscommunity.org/forum/index.php?topic=66454.msg1283316#msg1283316
« Reply #14 on: December 17, 2018, 11:54:25 am »
So are we any closer to secret sections, and will vaultbuilding be 2 weeks from when we get the sections?
Presumably round 1 not till new years now?
The countdown started when we got the vaults through pm. Vaultbuilding ends in:
No time remaining

Is this also propaganda deadline? How can we find out whether we need more effort into propaganda?

Offline serprex

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Re: War #12 - General Discussion https://elementscommunity.org/forum/index.php?topic=66454.msg1283317#msg1283317
« Reply #15 on: December 17, 2018, 12:15:45 pm »
So are we any closer to secret sections, and will vaultbuilding be 2 weeks from when we get the sections?
Presumably round 1 not till new years now?
The countdown started when we got the vaults through pm. Vaultbuilding ends in:
No time remaining

Is this also propaganda deadline? How can we find out whether we need more effort into propaganda?

Propaganda doesn't even get mentioned in the rules anymore, not since War 7. It makes that part of the event a fully self motivated activity

Offline iancudorinmarian

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Re: War #12 - General Discussion https://elementscommunity.org/forum/index.php?topic=66454.msg1283318#msg1283318
« Reply #16 on: December 17, 2018, 12:22:37 pm »
So are we any closer to secret sections, and will vaultbuilding be 2 weeks from when we get the sections?
Presumably round 1 not till new years now?
The countdown started when we got the vaults through pm. Vaultbuilding ends in:
No time remaining

Is this also propaganda deadline? How can we find out whether we need more effort into propaganda?

Propaganda doesn't even get mentioned in the rules anymore, not since War 7. It makes that part of the event a fully self motivated activity
I'm pretty sure propaganda is mentioned as giving relics for effort. I don't know if it's in the official rules though.

Offline Wyand

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Re: War #12 - General Discussion https://elementscommunity.org/forum/index.php?topic=66454.msg1283319#msg1283319
« Reply #17 on: December 17, 2018, 12:33:31 pm »
There is no word about Propaganda in the official rules. But. Check the Propaganda subsection, where jijo explicitly
states that there WILL BE* rewards for making propaganda.

http://elementscommunity.org/forum/propaganda/war-12-propaganda/msg1282330/#msg1282330

* When...?
<---- A nice purple pie, shiny cups and a trio of cakes on a red platter, a box of candies and an ice cream cone on chocolate! :) Bon appétit!

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Offline worldwideweb3

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Re: War #12 - General Discussion https://elementscommunity.org/forum/index.php?topic=66454.msg1283607#msg1283607
« Reply #18 on: December 28, 2018, 11:17:42 pm »
First player to become master of 3 different elements.
WC 2016 - #2. WC 2015 - #3 Devil's gate, Trinity, War #10, 12 lives - #2.
Avvy by rob77dp
Rightful winner of war #14 - Team Air

Offline deuce22

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Re: War #12 - General Discussion https://elementscommunity.org/forum/index.php?topic=66454.msg1283632#msg1283632
« Reply #19 on: December 30, 2018, 12:22:45 am »

Offline shockcannon

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Re: War #12 - General Discussion https://elementscommunity.org/forum/index.php?topic=66454.msg1283694#msg1283694
« Reply #20 on: December 31, 2018, 10:04:29 pm »
Since Manual screwed up and obviously no one likes www3, I think we can all pitch in for the greater good of the community. Everyone buys a couple SoFrees and throws them into a suicide deck to air, letting air terrorize aether once again. In return, Manual doesn't rage when my dusk mantle blocks 100% of his dragons even with 6 SoFree played.  :P
You are what you eat from your head to your feet

Offline Manuel

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Re: War #12 - General Discussion https://elementscommunity.org/forum/index.php?topic=66454.msg1283701#msg1283701
« Reply #21 on: January 01, 2019, 05:37:51 am »
"manual"

Offline dawn to dusk

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Re: War #12 - General Discussion https://elementscommunity.org/forum/index.php?topic=66454.msg1283702#msg1283702
« Reply #22 on: January 01, 2019, 07:15:54 am »
Yeah cause you're about to teach this fool how to play

Offline serprex

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Re: War #12 - General Discussion https://elementscommunity.org/forum/index.php?topic=66454.msg1284555#msg1284555
« Reply #23 on: January 20, 2019, 06:29:15 pm »
To celebrate DoubleCapitals fixing the formatting of his post for my minor convenience, going to share a python script that pulls in the decks played in a round. Invoke with a parameter of the URL of the round

Spoiler for code:
Code: [Select]
import asyncio
import aiohttp
from bs4 import BeautifulSoup
import re
import csv

deckcode = re.compile(r'([4-8][0-9a-v]{2} ){30,60}8p[j-u]')

writer = csv.writer(open('result.csv', 'w'), quoting=csv.QUOTE_MINIMAL)

sema = asyncio.BoundedSemaphore(16)
async def getsite(url, parser = 'html.parser'):
async with aiohttp.ClientSession() as session:
async with sema, session.get(url) as resp:
return BeautifulSoup((await resp.read()).decode('utf-8', errors='surrogateescape'), parser)

async def processMatch(x):
a = x.div.span.span.a
title = a.text
soup = await getsite(a['href'])
deckposts = soup.find_all('div', class_='post')
decks = [None, None]
for (post, i) in zip(deckposts, range(2)):
dcode = deckcode.search(post.get_text())
decks[i] = dcode and dcode[0]
writer.writerow((title.replace(',', '-'), a['href'], *decks))


async def processRound(a, page = 1):
pages = []
while a:
soup = await getsite(a)
pages.append(asyncio.gather(*(
processMatch(a) for a in soup.find_all('td', class_='subject windowbg2'))))
page += 1
a = soup.find('a', class_='navPages', text=str(page))
await asyncio.gather(*pages)

async def main():
from sys import argv
await processRound(argv[-1])

loop = asyncio.get_event_loop()
loop.run_until_complete(main())
loop.close()

 

anything
blarg: DoubleCapitals