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Elements the Game => War => Events and Competitions => War Archive => Topic started by: Zawadx on November 28, 2017, 05:53:44 pm

Title: War #11 - Voices of the Fallen
Post by: Zawadx on November 28, 2017, 05:53:44 pm

Time to explain and complain over your inhumane pain and your insane brain.

War #11 - Voices of the Fallen



This topic is for teams to discuss why they lost and educate people in future wars so they don't make similar mistakes. It is also for people still in war and people outside of war to console fallen teams.
Title: Re: War #11 - Voices of the Fallen
Post by: DoubleCapitals on November 28, 2017, 05:58:18 pm

Here we are again. Fighting desperately once more. Pushed to the edge of a cliff with nowhere to run. There wasn't much faith placed in me in this time... But I pretty much blasted it all away again. All I can do now is to keep fighting. Keep pushing on. But... sometimes blindly fighting on isn't enough, is it?

I prepare what's left of us for the final stand. Just ready to charge when... It hit me. Not a thought or a new idea. But, literally, it hit me.

A huge explosion from behind, it seems. The debris batters against me as I watch helplessly as my team gets slaughtered. Slaughtered, by my own, inept hands.

Today, I wasn't good enough. Today, I left them down - The victory I dreamed of seems lost to the wind.

Today the show is over. The world ends. The cities grow grey. I couldn't even survive long enough to fathom the victor. Unfortunate, and shameful.

Today our armies were defeated. Young and full of hope they were. All turned to dust.

Today I walk alone, to witness the end. The pain of my own defeat shames me, and I know this is my fault, and I bear the consequences. What I did wasn't enough, not for me. Not for my comrades.

Today I rest in dejection, holding my pistol up high - or at least, I would, have someone not knocked it off my hands.

"Any last words?"

I heard this before. Always mocking me. Always lingering whenever I'm pushed to the brink. I think he expected as much what I'm going to do next, but... I guess, I could have some fun before I destroy my reality of this world. After all... I might not even know if I'll get to be the one to experience the new one. I'd have to make a separate fight for that, to prove my worth again.

Hah, worth. Probably lost most of it at this point; it would definitely be an uphill battle.

I face my would-be killer and grin.

"Last words...? These words..."

Patting his shoulder, I turned around and run towards the abyss.

"Won't be my last!" I yelled, taking the leap of faith to my apparent doom. I knew better. We all knew better. But could they do anything about it? Fortunately not. Maybe the people in the next timeline going for my title could. But for now...

*THUD*

I'll let the cold hands of time... return me from death, to fight for the world where we prevail.

(https://img00.deviantart.net/4357/i/2016/296/6/5/re_zero__the_unseen_hand_by_ayuayuia-dalynkn.jpg)


So, ded. Didn't see that coming. Turns out, joining war on a whim and joining as Gen on a whim was a stupid idea, especially with a deathly term with project after project, plus I guess the early rounds and fucking up the vault, fucking up the plays and fucking up the deckbuilding sometimes really took a sledgehammer to willpower too. I wasn't prepared. But at least now I know better, I guess? I really played it pretty fucking safe this time, and for better or worse. Stick to what works rather than build some jank that doesn't and get shit on for it, doesn't it? But obviously, didn't work out. *scribbles on notepad*. I know there I can do better, and that War prep starts wayy before the start of war for someone inexperienced like me.

I got me some people that I really enjoy working with (and they WERE a pleasure to work with) but... erm, unfortunately, I also had a bit of an ego to choose not to get people who were really able to help cover my own bases (ie. shortcomings.) People like DANI certainly did but I thought I didn't want to be "carried" per se. While it did make the whole experience rather more enriching to try to steer the whole thing myself, obviously the-err, ranking suffered for sure.

And by extension, I guess I apologise to my team for not being able to give the War experience that I'd have liked to give them. I'm glad you had fun in the face of my shitty piloting but you know, I always thought I could have done better. And now I know. I'll make it up to you some day, I promise...

And to those who had faith in me... I'm sorry I let you down.

Once I'm ready and recovered from this mess... both here in War and in real life, I'll be back to prepare and retrace some things. See where I can do better. Be more prepared, essentially. Ask for advice. But right now I feel so drained mentally. I didn't know it would take such a damn toll, I don't know why...

Maybe it's time to return to my roots a little. As I said, I'll gander around at what I do best, revive the forum games section after finals. Honestly, I realised I think after all this while... I found my calling. I enjoyed writing and being someone else. Had a lot of fun doing that, funny enough. Oh well - I do have places now to scratch that lil itch of mine.

I know for sure my reputation is going to suffer for this. Especially in the MoT department. And why wouldn't it? Worst performance of the team to date! I won't fault anyone for thinking that way... I deserve the hate anyway. I'm just going to find the way to redeem myself. I'll still try to retake the title if time permits, be a bit selfish for just that... I heard kae found his calling with Time and might do the Trials too. I'm glad to hear that :) Another fellow Time enthusiast at heart, hmm? Good luck to you man... I got a lot of work to do to give you a decent challenge too. I know that the prize isn't worth fighting for... if there's no fight, and thus I welcome your challenge. You did great with your own War team.

I'm going to :time out for a bit now though - finals soon, so I won't be here as often. I hope one day I'll be able to do something again that is worthy of being proud for. ^^
Title: Re: War #11 - Voices of the Fallen
Post by: mathman101 on November 29, 2017, 05:44:29 am
(http://stream1.gifsoup.com/view6/4263260/stewie-fat-guy-o.gif)

Whelp with our stunning 0-4 performance this round I think we have earned a spot with the fallen in the 11th placeholder.

We did the best we could so I have no complaints of my team as that was what I asked of them, to just do their best. RL got in the way for a few of us, so testing and planning was slim the last few rounds, but I wouldn't ask anyone to put a game before RL.
Thanks Aves, kdz, and Zyar for the work you each put in.

Not sure what else to "explain and complain" about regarding my "inhumane pain and...insane brain", but I might come back and edit this if I think of anything else.
Title: Re: War #11 - Voices of the Fallen
Post by: Zyardran on November 29, 2017, 12:42:38 pm
(http://stream1.gifsoup.com/view6/4263260/stewie-fat-guy-o.gif)

Whelp with our stunning 0-4 performance this round I think we have earned a spot with the fallen in the 11th placeholder.

We did the best we could so I have no complaints of my team as that was what I asked of them, to just do their best. RL got in the way for a few of us, so testing and planning was slim the last few rounds, but I wouldn't ask anyone to put a game before RL.
Thanks Aves, kdz, and Zyar for the work you each put in.

Not sure what else to "explain and complain" about regarding my "inhumane pain and...insane brain", but I might come back and edit this if I think of anything else.

I... am disappointed in myself mostly for not being able to do everything I could. It was a good war, if short, but I had a lot of fun and I hope my team did too. Ggs fellas, see you next war.
Title: Re: War #11 - Voices of the Fallen
Post by: ARTHANASIOS on November 29, 2017, 03:04:48 pm
I would like to apologize to my teammates and, especially, my general. I thought I would have had the free time to work hard this War and to aid an element like :light to reveal its inner strength, but it turned out that joey had to do almost everything by himself without my aid most of the time. That said (and after having participated in team :light two Wars in a row) I can see that market prices hurt :light more than they should. I don't try to say that the market pricing system is bad, I try to say that it may needs some tweaking. I understand the high prices of Sanctuary and Miracle (they are just too powerful) but the rest of :light cards should cost a little less than they do (something small like 5-10 less market prices would do imo). RNG also seem to hate :light a lot (so many 2-3 defeats, so many early generals to face). That said, this is not an excuse for my poor performance and poor deckbuilding choices I made in some rounds...

* ji412jo: Thanks for coming back to complete War. I know you did this for us (your teammates) and thanks for being a fine general though the whole event (I don't care about neither the results nor what other people may say against you). It was an honor working with you and I hope to see you at Forum Brawl (either as an expert panel member or as a participant). :)

* theelkspeaks: I hope you get over your real-life problems soon enough. See you next War (or Brawl), buddy. ;)

* darklacerta: I hadn't the chance to know you better, but thanks for trying your best and playing most of your matches. Hope to see you next War too! :D
Title: Re: War #11 - Voices of the Fallen
Post by: CactusKing on December 02, 2017, 03:56:29 am
RIP Light
Title: Re: War #11 - Voices of the Fallen
Post by: dragonsdemesne on December 05, 2017, 02:58:16 am
I'm sorry to say it, but I'm happy Earth got eliminated.  This war was quite miserable, for several reasons.  There's the usual blah blah RNG, where we had a few nearly sure wins lost (6 reverse times losing to grabbow...) but that's not anybody's fault, and while it contributed to our loss, it's not really what I want to say.

1) I got to play 2 out of 7 of my matches, and sub for 2 more.  Why?  Because nobody is left in War in North American timezones.  My entire team was 6-8 hours east of me, as were all my opponents, so I could only play matches on the weekends.  This didn't make War fun.  I had a good team and I stand by them 100%, but I joined War to play matches, not get subbed for.  A similar problem exists for tournaments; most of the best NA timezones for tourneys were deleted, and I haven't been to a tournament in months, not because I quit them, but because they're at 3am or 4am or 6am or else Saturday evening when I'm normally out.

2) Many of the event cards were worded extremely poorly.  They had to be read, and read, and read again.  Even then, we had no idea what they said.  We discussed and asked in chat, and we still often didn't know.

3) Two of the event cards (rounds 5 and 7) had tiny microscopic 1 point font timers several pages down from the main page, where they were easily missed.  Furthermore, even if we hadn't missed them, due to the timezone problem above, we still didn't have any time to do anything about them, because the only time our team could meet was Saturdays, and by then, the event cards had portions of them expired.  When it takes a minimum of two days to send a back and forth PM between teammates, because I send one after work, and they send one when they wake up, and I get my first chance to read it after work the next day, when I then send a reply, well, it's pretty obvious only a chatroom is going to get anything done, and by then, it's too late for the event cards.

4) Information regarding how to use some of the more complex actions in War was not explained properly, or had contradictory explanations.  deuce22 asked me after our match why we didn't send "The Immortal" as our deck, to which I responded that it lost last round and was discarded.  He asked why we didn't save it with discard tokens and I told him we didn't have any from the previous event cards due to the above mentioned problems, and that we only got some this round that we hoped to use in round 8 if we made it there.  He said that they could have been used in round 7, which contradicts what we were told and read, and apparently their team WAS allowed to use round 7 discard tokens for round 7.  I have no idea how this happened, but the event cards and rules surrounding some of the more unusual features, like side matches, discard tokens, and so on would have made a technical writer commit suicide in embarrassment.

Anyway, so yeah, I don't care that we lost; stuff happens.  I do care that War was (again) managed so poorly.  I will not be participating in War #12.  If I'm not having fun, what's the point?  I shouldn't need to get people in chat to help translate broken English explanations or muddle through an event card that makes quantum electrodynamics look simple, and I'd like to actually be able to play some matches in my time zone for once.
Title: Re: War #11 - Voices of the Fallen
Post by: Mr Muffin on December 05, 2017, 03:59:08 am
For the time zone thing could you switch games with somebody else in your team who is fighting someone in a better time zone and both sub for each other?
Title: Re: War #11 - Voices of the Fallen
Post by: RapidStar_ on December 12, 2017, 02:52:03 am
Rest in peace  :fire

Honestly, a kinda crazy and bad war for fire... I was quite lazy this war, so sorry about that guys. I think next war there should be a few changes in terms of rules and depending on how many people sign up next year, I'm sure there will definitely be changes anyway. Definitely need some new cards in each element but that is something that can't be changed so no point complaining :(. In terms of vaultbuilding and deckbuilding, I think we were fine. Team mates were all good too, thanks for being a part of fire :D. Quite a few unfortunate losses by going 2-3... But that always happens.

For other teams, life has been a huge surprise for everyone I think. We have lost most if not all games to life, so that is a killer. Water did very well last year, and are continuing to do this war, so well played to them also. In most of our encounters, water put us out ha...

I don't have much else to say, just that I did not expect us to be eliminated this early. Good luck remaining teams.

~ :fire out
Title: Re: War #11 - Voices of the Fallen
Post by: kaempfer13 on December 12, 2017, 08:33:15 pm
RIP

Depending how Zawa intends to interpret rules we may not be out (below 50 cards but enough sg relics to get the discard tokens to live), but I'm gonna act like we were, theres no point in continuing after this.
We finally stay true to our element. Guess I could still leave an impression given the terrible rankings of death in the past and given that I brought a new deck into the meta (that remained completely undefeated too).
I'm kinda glad this is over, I had to do to a lot of stuff myself and rng really didnt favour us.

As always, first the team.

DANIEELA - Well to be fair, nobody was expecting much from you. I gotta say towards the end you actually became somewhat usefull, staying up for some testing and actually engaging in the discussion as to what decks our opponents might use. In most of the rounds you just posted a deck with little reasoning that usually wouldn't have worked out, I believe I actually saw decent improvement in the last 2-3 rounds though (I think I made a bad call somewhere there where your deck would have worked even).

blrawen - You were the chosen one! You were supposed to actually engage in metadiscussion and deckbuilding, not go AWOL! If you actually did anything of substance at all this would probably have been much more enjoyable.

Patient666158 - You were ok I guess. You werent much use in deckbuilding, but noone expected you to. Also timezones were a problem and it would have been nice if you made sure to get a time for your match sooner and perhaps even inform us about it. However, you listened to advice on how to play your decks and from what I saw you didn't forget about it in the actual matches  :)

Mistakes:
- Vault: Quite a lot actually; I should have stuck to my original plan of getting 24 mummies and ~100 foddercards, insisting on keeping certain decks in made that impossible. The firebolt deck should have never made the cut and we probably could have lasted 2 more rounds for that mistake alone. Instead we had like 30 fodder cards, and thats  counting plague and skullbuckler, which we actually used.
            I actually should have put in more copies of rtmummies and dial stall and used dialstall sooner, I originally thought those 2 would be niche decks, but as it turns out they are the only generally good decks (not like deflag splash or firebolt which only work if the opponent does use shields ) that can actually deal with the damn dims and puri combo. Having 2 copies of those decks would have helped a ton in several rounds.
            I think we went a little overboard with several expensive cards that we normally wouldnt discard unless forced to like bw, arsenic and poison (the latter mostly because everyone runs puri so it cant be used as much)

- I think I made gamelosing missplays at a few points.

- Several situations where I was torn between 2 decks and chose the deck that peforms worse vs the deck we ended up against.

http://elementscommunity.org/forum/round-3-248/(aether-upgrades)-theonlyrealbeef-3-2-(death-general)-danieela/
http://elementscommunity.org/forum/round-8/(water-sideboard)-vagman13-(sub)-3-2-(death-general)-danieela-(sub)/

http://elementscommunity.org/forum/round-1-246/(earth-gen)-blacksmith-3-1-patient-(death-general)/
http://elementscommunity.org/forum/round-2-247/(time-lt-)-(sub)-naii_the_baf-3-2-blrawen-(death-buccaneer)/
http://elementscommunity.org/forum/round-4-249/(fire-gen)-worldwideweb3-3-0-blrawen-(death-lt-)-(subbed-by-patient)/
http://elementscommunity.org/forum/round-5-250/(air-lt)-probacon-(sub)-3-2-blrawen-(death-lt)/
http://elementscommunity.org/forum/round-6/(water-lieutenant)-solaris-3-1-kaempfer13-(death-alchemist)/
http://elementscommunity.org/forum/round-7/(entropy-gen-)-iancudorinmarian-3-2-kaempfer13-(death-lt-)/ meh, fine perhaps this is wrong here with only 11 quanta sources, but it got really close
http://elementscommunity.org/forum/round-7/(life-liutentant)-vangelios-(sub-manu)-3-2-patient666158-(death-salvage)/ yh ok that wouldnt normally win, but still it was a 2-3
http://elementscommunity.org/forum/round-8/(aether-upgrades)-theonlyrealbeef-3-1-(death-salvage)-(sub)-patient666158/ I prepared for stall, the mindgate version didnt work out in the 2 testmatches I played, I used dials differently there however, didnt realize the stall would win by damage. Without mindgates its an easy matchup, with them I still think we were favoured, but tough call. Was going to put it in real bad beats, but perhaps my testing just didnt inform me well about how threatening mindgates are. If someone wants to test it, its quite fun to play if you dont have a war to lose. You really need to know what you are doing though.
http://elementscommunity.org/forum/round-8/(life-upgrades)-spielkind-3-1-kaempfer13-(death-lt-)/ ok purify turned this from 70%winrate to sth below 50% it but it could still be won, even a game where puri was drawn.

http://elementscommunity.org/forum/round-4-249/(death-gen)-danieela-3-2-blacksmith-(earth-gen)/ without discord+3 nova near guaranteed win
http://elementscommunity.org/forum/round-6/(death-salvage)-blrawen-(kae-sub)-3-2-doctorc-(darkness-up)/
http://elementscommunity.org/forum/round-2-247/(death-general)-danieela-3-2-zyardran-(gravity-tinkerer)/

Some of these have been mentioned above as they became close rather than being a near guaranteed win.
This only mentions those losses which we would have won if I had chosen one of the decks we closely considered, everything not mentioned in this salt spoiler we just lost fair and square.
http://elementscommunity.org/forum/round-2-247/(time-lt-)-(sub)-naii_the_baf-3-2-blrawen-(death-buccaneer)/ poisonous mummies (with wall) eats it for breakfast. thought it might be to obvious, I may have actually used the deck here if I hadnt had discussed it with Dani and she strongly expected them to expect it, but hey its on me I did agree eventually.

http://elementscommunity.org/forum/round-3-248/(air-lt)-phoenix1211-3-0-(death-lt)-kaempfer13/ this might not belong here, as I didnt test this one properly and thought the deck we used would beat all rushy decks, but rtmummies would have worked, which I considered very briefly (I didnt know it beats darkdom back then though, thought it close).

http://elementscommunity.org/forum/round-4-249/(life-sideboard)-vangelios-3-0-kaempfer13-(death-alchemist)/ I saw frogtal coming, but darkdom went vs fire already and I didnt have the opportunity to properly test whether this deck would work or we had a better counter.

http://elementscommunity.org/forum/round-4-249/(fire-gen)-worldwideweb3-3-0-blrawen-(death-lt-)-(subbed-by-patient)/ I thought they would use their only counter to rt mummies here, fractix. Rt-mummies would have worked and I strongly debated it, since it even has a small chance of beating fractix with dims (and certainly without dims and lobo).

http://elementscommunity.org/forum/round-5-250/(aether-lieutenant)-theonlyrealbeef-3-0-(death-general)-danieela/ I considered deflagsplash here, which definitely would have been closer, though it might not be enough


http://elementscommunity.org/forum/round-7/(entropy-gen-)-iancudorinmarian-3-2-kaempfer13-(death-lt-)/ I considered stall here and it would have worked (I think, sofo messes with it quite a bit, but i dont think it has enough consistent damage for 2 sofo to be enough, though its just enough to deal with all sancs...).

All of round 8, the respective mods for stall i had in mind would have worked vs each opponent. Not really a bad choice since the one it went against it was perfectly reasonable against and we didnt have more copies of it and with that rng it doesnt even matter anyway.
Title: Re: War #11 - Voices of the Fallen
Post by: DANIEELA on December 12, 2017, 10:57:36 pm
DANIEELA
(https://media.giphy.com/media/xT8qAZ2PnzJfcrYgda/giphy.gif)

Kaempfer
(https://media.giphy.com/media/WYYryj9rip4Kk/giphy.gif)



Patient
(https://media.giphy.com/media/3dC8antqarNks/giphy.gif)



Blrawen
(https://media.giphy.com/media/qL533lEvKg5EY/giphy.gif)
Title: Re: War #11 - Voices of the Fallen
Post by: Zawadx on December 13, 2017, 12:59:33 am
Depending how Zawa intends to interpret rules we may not be out (below 50 cards but enough sg relics to get the discard tokens to live), but I'm gonna act like we were, theres no point in continuing after this.


To determine number of matches, discard tokens will be considered part of vault. So if you have 70 vault size but 10 discard tokens, you are considered to be at 80 vault size and field 3 decks. SG relics are not counted directly here, but if a team which is below 50 vault size but would not be eliminated by transforming SG relics into discard tokens, they will not be eliminated but required to use those tokens to go above 50 vault count at the end of deckbuilding.
Title: Re: War #11 - Voices of the Fallen
Post by: deuce22 on December 13, 2017, 03:01:09 am
Death lives?
Title: Re: War #11 - Voices of the Fallen
Post by: Zawadx on December 13, 2017, 03:05:41 am
Death lives?

Yes.
Title: Re: War #11 - Voices of the Fallen
Post by: DANIEELA on December 13, 2017, 10:12:17 am
(https://media.giphy.com/media/3o7btT1T9qpQZWhNlK/giphy.gif)
Title: Re: War #11 - Voices of the Fallen
Post by: Aves on December 13, 2017, 06:22:58 pm
Death spammed RT on themselves after posting  :sillyspin:
Title: Re: War #11 - Voices of the Fallen
Post by: worldwideweb3 on December 13, 2017, 06:27:15 pm
Out of the ashes, we will rise again.
Title: Re: War #11 - Voices of the Fallen
Post by: phoenix1211 on December 13, 2017, 06:29:24 pm
Death spammed RT on themselves after posting  :sillyspin:

But wouldn't that turn them into pharaohs? :P
Title: Re: War #11 - Voices of the Fallen
Post by: Ryli on December 13, 2017, 07:50:01 pm
Death spammed RT on themselves after posting  :sillyspin:

But wouldn't that turn them into pharaohs? :P

Not if they were Skeletons. We didn't have enough time for the mummification process.
Title: Re: War #11 - Voices of the Fallen
Post by: Physsion on December 15, 2017, 03:56:34 am
I had a family emergency and had to leave before I could participate in any round 8 planning.

The situation is still ongoing, so I probably won't be returning for a while, but I thought it would be important to check in.

Really sorry to my team for not being present for the last round. Thanks for giving it your best effort, Cactus.

Good luck to all teams going forward.
Title: Re: War #11 - Voices of the Fallen
Post by: Physsion on December 24, 2017, 12:28:46 pm
Hey everybody,

Double-posting here as an update to my previous message.

While I don't feel any need to justify our performance as a War team in comparison to previous years, I do want to say something on behalf of my team (one of the best I've ever worked with!) as words of potential encouragement and/or motivation for future events.

Firstly, in terms of our team as a whole; you guys are all absolutely awesome. We worked well together and got along great, everyone contributed their fair share, and I'm really happy with the team I built this year. Given better circumstances, I still think we could have been in the running for a second Darkness victory! Unfortunately, good circumstances were not what we were given, and I believe external events were the main reason we didn't perform as well as we could have - and why we didn't reach the high placing a majority of the community expected.

I won't go into too much detail about my own circumstances, but I would like to share a bit of personal information here. My mum has been in and out of hospital for the second half of this year following a cancer diagnosis and complications with her surgery. The week of my sudden disappearance was due to quite a severe emergency - War was the last of my priorities at that moment, and I didn't even sign in to team chat that whole week - thankfully, she seems to be recovering now, and it looks like things will be okay.

Among other things, this month also marks the loss of a very close family member one year ago - this was the primary cause of my absence as Warmaster last year. Not a very good time of year for me, unfortunately - but I think that's enough about that! I wanted to leave some quick notes for my teammates.



Odii Odsen - this guy is amazing - but you all know that already! We both knew from the very beginning that activity would be an issue, as Odii is currently (and has been for the majority of the event) travelling around Africa with very minimal internet connectivity, but we wanted to play a War together regardless. Awesome deckbuilder, great at predictions, quick and ruthless with his in-game decisions, and an all-around fantastic guy. Love you Odii.  :-*

CactusKing - absolutely one of the star newcomers to this community, and to War. Phenomenal amount of time and effort put into predictions, deckbuilding and testing, with some creative and hilarious deck ideas for tackling tricky matchups. Would 100% bid on you again, just sorry I couldn't give you a better performance as a General. Thank you for everything!

Should be noted that in our untimely final round, Cactus basically single-handedly picked up the vault tool, managed all the salvage, discards, transmutations, deck-building and other technical vault tool management by himself. Stellar effort which should absolutely be considered by anyone looking for team members in future events!

DoctorC - another fantastic newcomer to the community and the War scene. Time zone differences between yourself, Odii and I did lead to a few mishaps, but regardless of any of that, it was wonderful having you on board and working with you as a team member. Thank you for all the effort put in, Doc, you're awesome.



To conclude, another big thank you to all three of you. Also, to the Warmasters, and all other War participants. I wish you all a merry Christmas, and (if a number of different circumstances work out in my favour) hope to lead Darkness to victory next War!

:darknessbig
Title: Re: War #11 - Voices of the Fallen
Post by: iancudorinmarian on December 31, 2017, 02:28:12 pm
 :entropy RIP Entropy :entropy

First, I want to say that us ending up 6th is bs. (slight chance of 5th, but that would require :death to go 0-2)

Regardless, this was a fun war for me, even though there are quite a few things I didn't/still don't agree with. (I'll be posting in suggestions&feedback at some point)

Had a great team, and above all, a fully active team! (this hasn't happened in a while for me, so I'm really happy about that). Even though I did like all the deckbuilding, everyone helped with something.

Ryli: To be honest, I expected you to contribute more on the deckbuilding side, but I guess you're just not an entropy player. Also, your RNG sucks :P. Either way, you helped a lot with testing and suggestions, plus some mindgating, and you're also a pretty cool and funny person, so I have no regrets I picked you!

asdw152: You were pretty inactive in the first few rounds, but you compensated later on with some mindgating, testing and match subs. Again, no regrets here either! Try getting less 1 pend draws next time though. spoop.

moehrpi: I knew nothing about you when I drafted you, and I was expecting you to vanish like all the previous new-ish people I drafted in the past. To my surprise, you didn't, and you also helped with mindgating and EC decisions. I'm very proud of you, keep up the good work! The only regret I have here is not listening to you more. I underestimated your judgement quite a few times, I apologize about that!

I love you all and I hope to see you next war!
Title: Re: War #11 - Voices of the Fallen
Post by: RavingRabbid on January 01, 2018, 11:02:43 pm
This War I learned something
Sometimes, life gives you lemons. Sometimes, deuce gives you quantum pillars instead of novas. In these cases, you should make lemonade. Or tell the general you're unhappy with how things are turning out and you're not appreciating this foolishness.
SOMETIMES THE WARMASTER JUST KEEP ON GIVING YOU AFDA OK GUYS I LIKE MEMES BUT IT'S REALLY FRUSTRATING TO COUPLE MY RNGECTILE DISFUNCTION WITH THE FACT WE'RE BASICALLY GETTING THE STEROIDS VERSION OF A DECK WE ALREADY STRUGGLE TO BEAT.

What do I mean by all of this?

I have no idea.

Title: Re: War #11 - Voices of the Fallen
Post by: deuce22 on January 01, 2018, 11:54:46 pm
Well, this was an interesting war for :aether. I thought I was going to be a lot more active for the whole war, and things started off pretty good despite having fractal banned in most matches. But RL was unexpectedly crazy R2-R5 for me, which drastically limited my ability to test and optimize decks. Torb did an excellent job keeping the team afloat during this time, but I definitely missed some things. And it all culminated with the faildeck I gave RR against life (right idea, just terribly built and never tested). This pretty much killed the team morale as we dropped to 11th in the standings and down to 3 duels per round, which is ultimately a death sentence once you fall that far. RR was not shy in expressing his feelings, and he was right to do so.

So naturally after aether fell so far, I finally had the time during deckbuilding phases to do adequate testing. Initially, I had no motivation because I figured we were screwed either way. But I realized we still had a pretty solid vault, and we could still wreak some havoc. Going 2-1 in R6 reinvigorated the team, and we ended up going 8-2 in the last 5 rounds against non-sofree decks, which is a hell of an accomplishment. We were able to move up from 11th to 5th (likely 4th if death loses a game in R10) after being all but knocked out. It was truly a team effort those last 5 rounds, and I know we could have survived longer if it wasn't for sofree.

Torb, thank you for managing the vault every round. Who knows how many penalties you saved us from if it were left to me. I'm glad I finally had the chance to work with you. You have almost the polar opposite philosophy on war prep than I do, lol. And I think we complimented each other well for the rounds we were both active. You showed me some very effective new ideas and concepts, which I didn't think was possible after all my years with aether. Best of luck with darkness trials, I hope to see you as a gen next year.

RR, thank you for giving as much time as you did this war. I know you were very busy with school and stuff throughout war, but you gave more than I expected. Even if we were doomed from the beginning of war (*cough* sofree *cough*), I apologize for our mediocre performance through the first 5 rounds. You gave me the kick in the ass I needed to help guide us back closer to where we belong. You're always welcome back on aether if interested.

godofdeath, you were worth every penny. thank you WMs...i hate you. In hindsight, when given the opportunity to get hain, we probably should have paid the ridiculous price. But we still wouldnt have won war...


As for next war, I hope we have at least teams of 4 again, but I worry signups may continue to drop. I think a lot of changes need to be made to improve war. I'll be sure to post in S&F at some point.
Title: Re: War #11 - Voices of the Fallen
Post by: kaempfer13 on January 02, 2018, 05:52:33 pm
Rancer ga shinda!

We are finally actually dead. I already posted here, but I think I'll have a few more things to say, will edit post accordingly. I promise no whining about rng in this post after the full stop of this sentence however (not having lost retrovirustal vs entropy would have helped enormously vs life I think (i tested the deck vs dbh and discord mono; grabrush may be a bit faster, but grabs burrowing never mattered in the games i played; also life not being fed eternity would have been nice, though they might have gotten the idea to just conjure it anyway. Geez everywhere I look when it comes to why we my onemanteam failed, I see entropy and aether :(

RT-mummies exceeded all expectations. I originally advertised it as a stallbreaker with some flexibility that works well vs fire and light and is one of few deathdecks that is weak to neither holy light nor purify, it even was pushed back into the if-we-got-too-many-points-roster in multiple phases of vaultbuilding (though I was obv gonna insist on it), but its much more than that. Only explicitly op cards (and lobo) seem to be able to deal with it and even some of those it can take out. In reality it provided barely less than half of our wins and remains undefeated in war!
Title: Re: War #11 - Voices of the Fallen
Post by: Solaris on January 18, 2018, 04:34:56 am
fully expecting JCJ to roast me here

was a fun war JCJ, Hain and Vag. you guys are legends <3

thanks for making my last one a good one
Title: Re: War #11 - Voices of the Fallen
Post by: Ryli on January 18, 2018, 06:48:53 pm
this is what happens when Solaris is potentially less useful than a wet sack of potatos

Too wet to even roast
Title: Re: War #11 - Voices of the Fallen
Post by: JonathanCrazyJ on January 18, 2018, 07:46:25 pm
As with most things this war, I don't have time to write a detailed analysis.

I had fun, and was surprised to find myself in such a strong position. Hain can attest I was available for at most 2 hours per round. This finally caught up when it got down to 3 teams and my faceslamming into the vault tool became too predictable. Of-bloody-course I was going to use dims in my non-gen match vs life, why wouldn't I? Of-bloody-course air wouldnt risk Sofree on us while we still had counters, so why did I throw a deck at them that literally only works against sofree?

Regardless of my personal failings, this war was mostly fun.

Hain: you stepped in and were a pleasure to work with, I'm sorry I wasn't able to do more with your input, I just didn't have time to doubt myself and re-evaluate much. It must have been frustrating working with me, it's a shame you weren't around last war when I had time.

vaggy: before hain turned up it was you and me baby, and i think you a lot for that. RL meant you couln't play as much as you wanted to, but I love you man and was a pleasure warring with you.

Sol: you know I want your ill-formed, nut-busting, mildly triggered babies. You were exactly what i bought you for. <3

Zawa: you have had a hard job this war, and mostly have done very well imo. Your strength is level-headedness and fairness in your dealing with teams. Your weakness is over-complicating things so their unbalanced nature only becomes apparent when it is too late. The current EC is really sad, i'm not sure how it can be fixed fairly, but it flat does NOT work with only 2 teams and 2 decks remaining life do not deserve to die like this, and they will, and it is horrible. But nobody noticed that until it came to the actual round, so not exactly your fault, but is there anything that can be done to fix it?

I honestly think Zawa you have done an excellent job solo-WMing. I do not think it is a job that should ever be done solo. But you have done as well as it could be expected. I hope you stick around after war even though you said you wouldnt.

My time constraints are too much. At this point I think I will skip trials and join next war as a soldier. Coming so close and losing because I had no time was not fun, but massive props to air and life, but mostly life. Go life. (I actually love pretty much every member of team air as people, but your element can go suck a big tentacle)
Title: Re: War #11 - Voices of the Fallen
Post by: hainkarga on January 18, 2018, 09:36:53 pm
It was a pleasure to have worked with JCJ for the first time, he is a positive character, amusing to talk to, and a great deckbuilder. Vaggy wasn't around much after I joined but his presence on chat is always enough, love you. And Solaris gave me good and real laughs on discord and became my new spirit animal, this is now your part time job Solaris. Thanks Zawadx for hosting the event thumbs up to rest of the participants & forum lurkers.
Title: Re: War #11 - Voices of the Fallen
Post by: phoenix1211 on January 29, 2018, 05:49:03 pm
Bit late here, but huge shoutout to my team for being a bunch of awesome people. duke and Afda, you are two of the nicest, friendliest guys in the community and it was an absolute pleasure to be on a team with you.
Title: Re: War #11 - Voices of the Fallen
Post by: Zawadx on February 22, 2018, 03:32:53 pm
I guess I'll post here and draw this war to a close. I'll keep it brief. Being the solo WM was certainly a... valuable experience. But now that I've finished, I know why repeat WMs are so rare. Still, I learned a lot. And I'll always remember this War. Thanks to everyone who put in the time and effort to make this thing actually work, you're all awesome people. It was a pleasure WMing for y'all.
Title: Re: War #11 - Voices of the Fallen
Post by: rob77dp on March 26, 2018, 04:34:44 am
I... I almost don't believe my eyes - :life won War #11?!!? When I found out I could not resist checking it out a little bit and just wow. Congrats to Team Life - Muffin, Spiel, Vange, and Manuel.

I may have missed it but even two months later it is simply incredible!!

--Rob
blarg: Odii Odsen,CactusKing,DoctorC,Ryli,asdw152,moehrpi