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Offline mrpaper

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Re: War #10 - Rules https://elementscommunity.org/forum/index.php?topic=62499.msg1241472#msg1241472
« Reply #36 on: August 16, 2016, 12:46:07 pm »
Can marks be replaced with pillars of the same element when subbing?

I'd like that this is made official in the rules as well.. it always was tolerate though had to be asked every time.

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Re: War #10 - Rules https://elementscommunity.org/forum/index.php?topic=62499.msg1241507#msg1241507
« Reply #37 on: August 16, 2016, 05:38:26 pm »
Can marks be replaced with pillars of the same element when subbing?

I'd like that this is made official in the rules as well.. it always was tolerate though had to be asked every time.
I think so
marks be replaced with pillars for sub, yes I'm favor
pillars be replaced with marks for sub, not
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Re: War #10 - Rules https://elementscommunity.org/forum/index.php?topic=62499.msg1241508#msg1241508
« Reply #38 on: August 16, 2016, 05:53:59 pm »
Can marks be replaced with pillars of the same element when subbing?

I'd like that this is made official in the rules as well.. it always was tolerate though had to be asked every time.
I think so
marks be replaced with pillars for sub, yes I'm favor
pillars be replaced with marks for sub, not

+1 from me. Also of note is Marks are not a Vault-able card so this one-way exchange being allowed would not appreciably affect any on-going War prep nor any other War rules, right?
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Re: War #10 - Rules https://elementscommunity.org/forum/index.php?topic=62499.msg1241559#msg1241559
« Reply #39 on: August 17, 2016, 10:22:48 am »
"Reduced Discard (-2) - This applies to the "Discard from the Vault" as per the table in section 4.2." How does this work round 1? It reduces discards from deck, right? (as discards from vault are 0 in round 1)

Offline mathman101

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Re: War #10 - Rules https://elementscommunity.org/forum/index.php?topic=62499.msg1241560#msg1241560
« Reply #40 on: August 17, 2016, 10:39:53 am »
"Reduced Discard (-2) - This applies to the "Discard from the Vault" as per the table in section 4.2." How does this work round 1? It reduces discards from deck, right? (as discards from vault are 0 in round 1)

This rule was made before the edit to the discards chart announced here, as such you are correct that during Round 1 discards are from the deck instead. I'll update this clarification into the OP.
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Offline mathman101

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Re: War #10 - Rules https://elementscommunity.org/forum/index.php?topic=62499.msg1241564#msg1241564
« Reply #41 on: August 17, 2016, 11:18:30 am »
Can marks be replaced with pillars of the same element when subbing?

Yes, Marks can be replaced with pillars of the same element if subbed.
Pillars can't be replaced with marks of the same element if subbed.
Each player must be able to play the deck assigned to them(including any ultra rares), even if they were planning on being subbed.
« Last Edit: August 17, 2016, 11:36:31 am by mathman101 »
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Offline mrpaper

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Re: War #10 - Rules https://elementscommunity.org/forum/index.php?topic=62499.msg1241571#msg1241571
« Reply #42 on: August 17, 2016, 12:37:03 pm »
Can marks be replaced with pillars of the same element when subbing?

Yes, Marks can be replaced with pillars of the same element if subbed.
Pillars can't be replaced with marks of the same element if subbed.
Each player must be able to play the deck assigned to them(including any ultra rares), even if they were planning on being subbed.

Could you add that in section 3.4 please?

Thanks!

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Re: War #10 - Rules https://elementscommunity.org/forum/index.php?topic=62499.msg1241587#msg1241587
« Reply #43 on: August 18, 2016, 12:11:47 am »
Can marks be replaced with pillars of the same element when subbing?

Yes, Marks can be replaced with pillars of the same element if subbed.
Pillars can't be replaced with marks of the same element if subbed.
Each player must be able to play the deck assigned to them(including any ultra rares), even if they were planning on being subbed.

This sounds fair.  It prevents just slapping six marks in every deck and going with however many the subbing player has.

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Re: War #10 - Rules https://elementscommunity.org/forum/index.php?topic=62499.msg1241664#msg1241664
« Reply #44 on: August 18, 2016, 04:29:24 pm »
Question about sideboard:
"If any of the three cards are upgraded, you may reallocate these upgrades elsewhere in the deck."
Are you allowed to re-allocate 3 in-element ups to off-element, even if the starting deck had the normal max of off-element ups to begin with? So basically, to use the sideboard boost to add 3 in-element cards that you upgrade, then remove as soon as possible as a way of getting more off-element upgrades.

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Re: War #10 - Rules https://elementscommunity.org/forum/index.php?topic=62499.msg1242953#msg1242953
« Reply #45 on: August 28, 2016, 02:39:46 pm »
"Salvaged cards may be transmuted at a two to one (2:1) ratio into any in-element card which you do not already have 12 copies of in your Vault, except for Shards."

I do not understand this rule, why are Shards excluded?
In my opinion, the fairest way to handle transmutation is to let the point total of the cards transmuted be larger than or equal to the card you want to transmute towards. So Fractal -> Fire Bolt is OK, but Skeleton -> Fire Bolt is not. The ratio would then be determined by the number of cards needed to add up to the price of the card you want to transmute towards.
Shard transmutation ban has been removed - this was a rule from last War that we didn't catch, I see no reason for it to stay.

I do like the market price idea, but unfortunately it seems to complex to implement at this point in time. If I'm still around for next War, I'd like to try to implement something like this.

Question about sideboard:
"If any of the three cards are upgraded, you may reallocate these upgrades elsewhere in the deck."
Are you allowed to re-allocate 3 in-element ups to off-element, even if the starting deck had the normal max of off-element ups to begin with? So basically, to use the sideboard boost to add 3 in-element cards that you upgrade, then remove as soon as possible as a way of getting more off-element upgrades.
The deck played should always contain the correct number of in-Element upgrades (4) - the intended meaning of this rule was that in-Element upgrades can be reassigned whenever the deck is modified in between games, so:

Spoiler for Example:
Team Earth uses their Sideboard boost to field this deck in game 1.
Hover over cards for details, click for permalink
Deck import code : [Select]
4vo 4vo 4vo 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58p 58p 58p 58p 58p 58p 59c 59c 6u4 6u4 6u4 6u4 778 778 778 778 8pj

In game 2, they field this deck.

Hover over cards for details, click for permalink
Deck import code : [Select]
4vk 4vk 4vk 4vk 4vo 4vo 4vo 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58p 58p 59c 59c 778 778 778 778 779 779 779 779 8pj

This is a legal modification, as it is still 50% in-Element, and contains at least 4 in-Element upgrades.

Hover over cards for details, click for permalink
Deck import code : [Select]
58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58p 58p 58p 58p 58p 58p 59c 59c 6u4 6u4 6u4 6u4 6u8 6u8 6u8 778 8pj

This, however, is an illegal modification, as even though it is 50% in-Element, it contains illegal upgrades.

I've updated and clarified both of these rules in the original post.

Offline deuce22

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Re: War #10 - Rules https://elementscommunity.org/forum/index.php?topic=62499.msg1242958#msg1242958
« Reply #46 on: August 28, 2016, 03:30:26 pm »
The example you give for the Sideboard upgrades is illegal. You changed 4 off-element upgrades, and the rules imply only 3 can be changed

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Re: War #10 - Rules https://elementscommunity.org/forum/index.php?topic=62499.msg1242978#msg1242978
« Reply #47 on: August 28, 2016, 05:54:24 pm »
Really the rules imply that one could only reallocate the mutation ups if it were mutations being removed, so in this case only stone pillars were removed so no upgrades coule be reallocated (unless stone towers were removed, in which case 3 upgrades could be reallocated to earth cards)

 

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