- Is Bribery a team action (meaning, one Bribe benefits the entire team) or individual action (meaning, you need to Bribe more than once if you need more than one player needing that extra upgrade)?
- Suppose Team Chroma Bribes for two of their goons that faces Team Underworld's General and Team Rainbow's non-General.
- If Team Rainbow ends up using Lieutenant/Upgrades against Team Chroma, how many cards Team Chroma have to pay in the beginning of R2?
- If Team Rainbow ends up using anything but Lieutenant/Upgrades against Team Chroma, how many cards Team Chroma have to pay in the beginning of R2?
Individual Actions.
If Team Rainbow uses Lt/Upgrade boost, Team Chroma would pay 5(for vs underworld Gen) + 3 (for vs Rainbow Lt/Upgrade boost) = 8 total cards
If Team Rainbow does not use Lt/Upgrades boost, Team Chroma would pay 5(for vs underworld Gen) = 5 total cards
(both cases are of course if Team Chroma chooses to use the EC, as it is not a mandatory EC.)
Am i obligated to use the Event card ?
No the Event Card is not mandatory.
Some examples would be nice for the EC
Sure, Lets go back to that earth/entropy deck we were using before as an example(Sorry team earth).
Spoiler for Example:
Team Earth sends this deck with Soldier #8:
Hover over cards for details, click for permalink
4vo 4vo 4vo 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58p 58p 58p 58p 58p 58p 59c 59c 6u4 6u4 6u4 6u4 778 778 778 778 8pj
At the end of the deckbuilding team Earth is notified that Soldier #8 is facing a Lt (12 ups). Team Earth then has 24hrs to decide if they would like to use the Event Card and pay the cards to upgrade the extra cards.
Team Earth chooses to use the EC and sends this deck with Soldier #8:
Hover over cards for details, click for permalink
4vo 4vo 4vo 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58p 58p 59c 59c 6u4 6u4 6u4 6u4 778 778 778 778 779 779 779 779 8pj
All they have done is switched unupped cards to upped cards until they have a total of 12 upped cards.
They may not remove any cards:
Hover over cards for details, click for permalink
4vo 4vo 4vo 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58p 58p 59c 59c 6u4 6u4 6u4 6u4 778 778 778 778 779 779 779 779 8pj
ILLEGAL
They may not add in cards:
Hover over cards for details, click for permalink
4vo 4vo 4vo 4vo 4vo 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58p 58p 59c 59c 6u4 6u4 6u4 6u4 778 778 778 778 779 779 779 779 8pj
ILLEGAL
They may not unupgrade cards, and redistribute the 12 upgrades:
Hover over cards for details, click for permalink
4vk 4vk 4vk 4vk 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 59c 59c 6u8 6u8 6u8 778 778 778 779 779 779 779 779 779 8pj
ILLEGAL
Hopefully that clears up any confusion.
Warmaster Notice
Please note that within
24 hours from the end of the deckbuilding deadline, teams must decide whether or not they would like to use the EC. This can be done by posting a topic in your secret section titled "Round 1 Event Card". Teams will be notified at deckbuilding deadline of which Soldiers will be able to use the Event Card if they are facing Gen/Lt/upgrades boost.