I would imagine that teams had some idea what they were going to (or could) play, and simply make the necessary adjustments during those 48 hours after seeing this new seeding. Teams that took a holiday during those "dark days" and have planned nothing, only have themselves to blame.
Yes, I was seeded against
first time, now I'm against
. One is heavily limited in their vault, and good in stall/denial, while other is tied on the second place, great rusher with control. Simple adjustments.
Warmaster has the final say in everything, and he most likely knows more details about the situation than regular players.
Details:
- they tried to play, desync happened several times
- they made a post about it: "After about five desyncs, neither of us were feeling like continuing anymore, so what happens?"
- you said: "Use replacements."
- nothing happened, deadline passed
- 4 days later killdazombies says "hey guys, go play your match"
- PF says: "I'm going to have to forfiet this one."
If Warmaster has more details than this, why not write them down for everyone to see? Transparency is a good thing.
If thats all there is to it, why were they given 4 extra days for their match?
We throw the match, and get penalty for having 2 upped cards in a losing deck because rules are rules.
They delay seeding for the whole round, and... one team gets a win AND salvage. If they used replacement like every other team out there, they would be penalized for not being able to salvage.
Decision has been made, yes. Some explanation on that decision would be nice.
3 days for deckbuilding AND DISCARDING AND SALVAGING. I didn't forget the rules. Discarding and salvaging began last Friday. If you split the rule in half it would be a day and a half for discarding and salving and a day and a half for deckbuilding. I have given you 2 days for deckbuilding and you have had over 4 days for deckbuilding and salvaging. You will have had about 6 days to do everything needed by the end of it all.
I really apologize if some of you feel rushed but this really should be more than enough time. As many people have pointed out this is the first ever war and my first week in this first war. Lets all try to get through this and take it as a learning experience and we will improve War 2.
I agree, lets take this as a learning experience.
Now, if someone can help me out here I'll be a very grateful man: we in
team make decisions about salvaging after we see our opponents and check out if there are any cards to salvage that would help us make decks for next round. After 18 matches, deckbuilding is not as simple as picking cards from the Vault.
How do you warmasters salvage cards before knowing your opponent? I'm just a player, and thus obviously less experienced in those stuff, so I have no idea how to salvage cards blindly.
Are we really in such rush to end this war to make special rules just to save one day?
Why am I making such a big deal about it: because sometimes you have to live real life, and deckbuilding is not just picking cards from the vault. There are other people in the team that live in different timezones, that you have to communicate with before hogging cards for you deck.
It is beginning of the WORKING week.