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wassd13

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Re: War #2 Building an Army - Slave Market https://elementscommunity.org/forum/index.php?topic=8230.msg93905#msg93905
« Reply #48 on: June 17, 2010, 04:01:08 am »
thats the shows name or charecter?
P.S. your pics are always good animes or games
P.S.S. anyone agree with me and unit?

Offline tyranim

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Re: War #2 Building an Army - Slave Market https://elementscommunity.org/forum/index.php?topic=8230.msg93907#msg93907
« Reply #49 on: June 17, 2010, 04:02:13 am »
character, the name of the show is soul eater. mifune becomes a teacher at the school the anime is about, during the final credits of the last episode
my milkshake brings all the boys to the yard and they're like "its better than yours" damn right, its better than yours! i can teach you but i'd have to charge!

Offline Zac33333

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Re: War #2 Building an Army - Slave Market https://elementscommunity.org/forum/index.php?topic=8230.msg93914#msg93914
« Reply #50 on: June 17, 2010, 04:10:28 am »
Love it -- Draft me in ASAP

wassd13

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Re: War #2 Building an Army - Slave Market https://elementscommunity.org/forum/index.php?topic=8230.msg93915#msg93915
« Reply #51 on: June 17, 2010, 04:11:20 am »
character, the name of the show is soul eater. mifune becomes a teacher at the school the anime is about, during the final credits of the last episode
soul eater is awesome![ with  :aether ]

Offline Hyroen

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Re: War #2 Building an Army - Slave Market https://elementscommunity.org/forum/index.php?topic=8230.msg93940#msg93940
« Reply #52 on: June 17, 2010, 04:44:33 am »
i have a general in my current army, though he isnt as much of a general id hoped he would be...
I certainly hope you don't mean me unit748596.

And as a side note, will there still be the role of Warmaster? And if so, how can one apply? :P
WAR X - TEAM :air AIR

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Re: War #2 Building an Army - Slave Market https://elementscommunity.org/forum/index.php?topic=8230.msg93994#msg93994
« Reply #53 on: June 17, 2010, 06:17:20 am »
I like this idea.
It means no team will be at a huge advantage over the others (*cough* :earth ) because If people bid on a player, then they cannot have as many cards as they would otherwise.
Because of upgraded cards (unless I am mistaken) I imagine the bidding for players such as Jmizzle and Puppy will take a long time, and should probably be given their own thread  ;D , and bids for noobier players with less upgraded cards will be much faster/cheaper.

Offline Demagog

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Re: War #2 Building an Army - Slave Market https://elementscommunity.org/forum/index.php?topic=8230.msg94002#msg94002
« Reply #54 on: June 17, 2010, 06:50:30 am »
Haha if I were a master, I'd pick one good deck builder to bid on. I wouldn't bid on anyone else, and just take whoever is left over.

Hobnob5000

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Re: War #2 Building an Army - Slave Market https://elementscommunity.org/forum/index.php?topic=8230.msg94017#msg94017
« Reply #55 on: June 17, 2010, 07:24:12 am »
Thing is, What about Jmizzle? If we're only given 400 cards, it's not enough, Jmizzle's opening price is 1337.

Also, there are elements I wouldn't really want to fight with in the War. What if they pick us. I'm sure there are people who wouldn't want to fight for say, Aether (first alphabetically), so if they were picked, they might not contribute as they would for say, Air.

Though I'm sure xdude will pick me, right? :P

miniwally

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Re: War #2 Building an Army - Slave Market https://elementscommunity.org/forum/index.php?topic=8230.msg94019#msg94019
« Reply #56 on: June 17, 2010, 07:26:22 am »
This gives more importance for trials in my mind. It means that if you want to play for your element then you'd better become master of your element. This looks great as well and hope it's live bidding.

Scaredgirl

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Re: War #2 Building an Army - Slave Market https://elementscommunity.org/forum/index.php?topic=8230.msg94020#msg94020
« Reply #57 on: June 17, 2010, 07:32:16 am »
Problem here is that if we give players a chance to veto/boycott some elements, the whole auction is pointless.

I personally think it's a shame that some people hate a specific element so much, they refuse to play it. A true PvP player would take this as a challenge and prove that it's not about the element, it's about the player.

I like Icybrakers suggestion of picking preferred elements, and if the preferred element matches with the bidder, a small bonus gets added to bidding prize. However this system would give advantage to popular elements because they wouldn't have to spend so many cards for buying players. Advantage = a bad thing.

I'm inclined to go with a system where everyone chooses 3 preferred elements without any bonuses. They would serve only as a way for Masters to see if that specific players really wants to join a team. You could "force" a player to join your team but then again might be better to pick someone who wants to join your team.

Offline Svenningen

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Re: War #2 Building an Army - Slave Market https://elementscommunity.org/forum/index.php?topic=8230.msg94030#msg94030
« Reply #58 on: June 17, 2010, 08:09:55 am »
interesting...

Daneman

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Re: War #2 Building an Army - Slave Market https://elementscommunity.org/forum/index.php?topic=8230.msg94045#msg94045
« Reply #59 on: June 17, 2010, 08:32:07 am »
looks like a great idea! i have internet again now so i may be able to join in now :P
but when is this going to start"?

 

blarg: