Alliances would be cool...here are some questions/ideas that you'd have to think about...
Excellent questions. Some of these I have thought about, others I haven't. Lets see..
-Are alliances Public or Private or both?
I like the idea of having both. This enables teams to have public alliance with someone, and a secret alliance with someone else where they stab their public ally in the back. How that actually works, I have no idea
-Can alliances change mid-war...how?
Yes, they pretty much have to at some point because in the end there an be only one. It's like a season of Survivor where players form alliances early on to get to the top-3 but in the end only one of them walks out with the money.
-Can allied elements get paired to fight each other
I don't know. Seeding is still a big question mark. This is something that probably deserves its own topic.
Related to this, Alliances have to be limited somehow. Otherwise in next War, 11 teams could all gang up on
and take it out first. Maybe we could have a limit of 3 teams per one public Alliance?
-Can allied elements see each other's secret forum...or get their own alliance forum...or neither?
Great idea. I like the shared Alliance forum thing a lot. It would be very easy to implement. Seeing others secret forums might be too much as alliances will change sooner or later.
-Can allies trade/share cards/vaults
Trading will most likely be possible. I was going to start a thread about that this morning but I forgot. Teams can trade cards with other teams (allies or not) using 1:1 system. I give you 3 cards, you give me 3 cards. This kind of system would help a lot when Vault is almost empty and you have useless cards you don't need.
Related to this, there will also be
converting, which means that teams can change any card they have to a pillar of their element.
Like I said, good questions. I'd like to hear more opinions on this.