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Offline majofa

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Re: The Core Four Event https://elementscommunity.org/forum/index.php?topic=11909.msg154592#msg154592
« Reply #48 on: September 08, 2010, 04:35:22 pm »
Here's the PM I sent to Essence. I don't believe 30pts is enough of a penalty. That'd still put it at 330pts vs 240pts (before the finals match).. and the person from the losers bracket would still have the most points regardless of what happens in the finals.

hey.. I seem to have found a SERIOUS FLAW with the Core-Four tournament scoring system.

If a player wins every game of every match, and get 60pts per match (no upped cards vs no upped cards).. then they'll end up with 360pts.
5 rounds (x) 60pts = 300pts (+) 60pts for winning the tourney (=) 360pts.

Now add up how many points the person who made it to the finals from the losers bracket has. Not counting any points from the first round loss...and again using the 60pts per round.
6 rounds (x) 60pts = 360pts (+) 45pts for getting 2nd (=) 405pts.

This is the case for anyone who loses in the 1st or 2nd rounds and make it to the finals.
If the person loses in the 3rd round.. they'll have 300pts before playing in the finals (if they don't get any points on losses).
If the person loses in the 4th round.. they'll have 240pts before playing in the finals.

So, at 60pts per match (the most that's guaranteed): [before the finals matches]
The person from the winners bracket will have 240pts.
1st round loser: 360pts. (330pts) <--- () is after the 30pt penalty
2nd round loser: 360pts. (330pts)
3rd round loser: 300pts. (270pts)
4th round loser: 240pts. (210pts)

So as can be seen, the person in the winners bracket is at a CLEAR DISADVANTAGE. If someone who loses in the first or second round makes it to the finals, they will win; regardless of what happens in the final match.

Possible solutions:
(1) Get rid of the point system and make this a straight-double-elimination-tournament. (I know you probably don't want to do this)
(2) Adjust the point totals for winners bracket vs. losers bracket.

I hope this helps.... :)

Offline kev

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Re: The Core Four Event https://elementscommunity.org/forum/index.php?topic=11909.msg154601#msg154601
« Reply #49 on: September 08, 2010, 04:53:51 pm »
If a player wins every game of every match, and get 60pts per match
Unupped versus unupped winners get 30pts per match.  You're thinking of the Phat Deck Event.  :P

Offline majofa

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Re: The Core Four Event https://elementscommunity.org/forum/index.php?topic=11909.msg154604#msg154604
« Reply #50 on: September 08, 2010, 04:57:34 pm »
30pts per game
Two game wins to win a match.

30pts + 30pts = 60pts.

60pts per match.

Offline kev

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Re: The Core Four Event https://elementscommunity.org/forum/index.php?topic=11909.msg154605#msg154605
« Reply #51 on: September 08, 2010, 04:59:14 pm »
30pts per game
Two game wins to win a match.

30pts + 30pts = 60pts.

60pts per match.
:o Oh.

Offline mrpaper

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Re: The Core Four Event https://elementscommunity.org/forum/index.php?topic=11909.msg154722#msg154722
« Reply #52 on: September 08, 2010, 09:01:17 pm »
I have an easier solution, the maximum games to play is 8, so for each game less then 8 you play, you get a bonus of 60 points as long as you reach at least the semis.

So if you win in 5 games, u get a bonus of 180 points, the ones that gets to the losers brackets somewhere in the way, will all get a lesser bonus or none.
easy enough? and fair for all!!

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Re: The Core Four Event https://elementscommunity.org/forum/index.php?topic=11909.msg154743#msg154743
« Reply #53 on: September 08, 2010, 09:33:34 pm »
still i dont understand one thing...
i won all brackets but i still can lsoe because of the points :|?
system in this tournament is not clear for me now

Offline EssenceTopic starter

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Re: The Core Four Event https://elementscommunity.org/forum/index.php?topic=11909.msg154746#msg154746
« Reply #54 on: September 08, 2010, 09:37:55 pm »
Xuru, the rules have been clearly posted all along.  It's even in bold in the OP: it's points that win the tourney.  Brackets are there to give the 1st-4th players bonus points and help them win more.


mrpaper, I like your solution better.  Here's the (new) deal.

No more -30 penalty.  Instead, players who win in the winner's bracket again 30 bonus points per win until the Finals, where no bonus points are given.

That means that 4 wins in the Winner's Bracket gives you 120 points, the amount you'd get from the 2 extra stages of the loser's bracket. 
If something happens and you think it deserves my attention, feel free to PM me. Other than that, I'm probably here if you want to shoot the breeze.

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Re: The Core Four Event https://elementscommunity.org/forum/index.php?topic=11909.msg154750#msg154750
« Reply #55 on: September 08, 2010, 09:40:24 pm »
well.. sounds better... not gonna do the math just assume ur right... better than starting out at -30 :\
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Re: The Core Four Event https://elementscommunity.org/forum/index.php?topic=11909.msg154909#msg154909
« Reply #56 on: September 09, 2010, 02:30:49 am »
kevkev 2 - mrpaper 1

Game 1: Hooray for useless Wings!  Lost the first versus his air/fire with this deck:
Code: [Select]
5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oi 5oi 5oi 5oi 5oi 5ol 5ol 5ol 5ol 5ol 5ol 5on 5oo 5oo 5oo 5oo 5ooGame 2: Managed to pull two early EQs and get 5 water towers.  I knew squids were more than I could handle.
Code: [Select]
58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 590 590 590 590 590 590 591 591 591 591 591 591 593 593 593Game 3: Knew I was up against earth and I thought an immo deck would be a good matchup.  I was right, though I think I eeked by with only one turn to spare. ??? are unupped fire pendulums.
Code: [Select]
5f0 5f0 5f0 5f1 5f1 5f1 5f1 5f1 5f1 5f6 5f6 5f9 5f9 5f9 5f9 5f9 5f9 5fb 5fb 5fb 5fb 5fb 5fc 5fc 5fc 5fc 5fc 5fc 5gi 5giReally ggs, mrpaper.

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Re: The Core Four Event https://elementscommunity.org/forum/index.php?topic=11909.msg154917#msg154917
« Reply #57 on: September 09, 2010, 02:35:40 am »
kevkev 2
mrpaper1


here are my decks..

game 1   
Code: [Select]
5f6 5f7 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5og 5og 5oi 5oi 5oi 5oi 5oi 5ol 5ol 5ol 5om 5om 5om 5om 5om 5om
went pretty well for me, he had air againtst my air + fire combos and we  both had lots of animate weapons so I end up having the uppped hand!!


game 2
Code: [Select]
  52g 52g 52g 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i5 5i5 5i5 5i5 5i5 5i5 5i8 5i9 5i9 5ib 5ib 5ib 5ic 5id 5if 5if 61o 61o
I tried this to poison him to death, but his shrieker rush was too fast and his earthquakes hurt me badly
btw it seems I have a mysterious 31th card when posting this deck but I don't



game 3

Code: [Select]
58r 591 591 591 592 594 595 595 744 744 744 778 778 778 778 778 778 77b 77c 77f 77f 77h 77h 77h 77i 78q 78q 78q 78q 78q
I knew he'd come out strong so i decidec to go moslty upped fir this round... to end up having 10 pillars drawn out of 15 cards and a lost match.  My ?? ? are pendulums upped



Offline Appawesome

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Re: The Core Four Event https://elementscommunity.org/forum/index.php?topic=11909.msg155461#msg155461
« Reply #58 on: September 10, 2010, 01:04:51 am »
Terroking 2 - AppAwesome1

I lost this match. His phoenixs rushed me to fast.
Code: [Select]
58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 591 591 591 591 591 591 593 593 593 593 593 593
I won this. My fire dragons beat him to a pulp. :D
Code: [Select]
5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f1 5f1 5f1 5f2 5f2 5f2 5f2 5f2 5f6 5f9 5f9 5f9
I lost this one. Terrokings nymphs and basilik blood=loss for me.
Code: [Select]
5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i6 5i6 5i6 5i6 5id 5id 5id 5id 5id 5id

Offline Terroking

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Re: The Core Four Event https://elementscommunity.org/forum/index.php?topic=11909.msg155465#msg155465
« Reply #59 on: September 10, 2010, 01:06:40 am »
Terroking vs. AppaAwesome 2-1

GGs Appa

First game, I went with a Cremation-Chrysaora deck to make a nice, versatile deck. I started off with a good hand, first turn Phoenix with 2 more following swiftly after, as well as a Flayer. No Steam Machines showed up, but I never ended up needing them.

Code: [Select]
5f6 5f6 5fc 5fc 5fc 5fc 5fc 5fc 5i5 5i5 5i5 5i5 5i5 5i5 5if 5if 5ii 5ii 5ii 5ii 7dp 7dp 7dp 7dp 7dp 7dp 7i6 7i6 7i6 7i6
Second, I decided to go with an Unstable Gas+Dragon deck, which ended up being too slow in the face of 3 Crimsons. However, a third Gas would have probably won it for me.

Code: [Select]
5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5of 5of 5of 5of 5of 5of 5og 5og 5om 5om 5om 5om 5om 5om
Last game I decided I could go with Shrieker rush, but that was predictable and easy to counter via Wings, which was still one of Appa's options. In the end, I went with my special Earth Nymphs super-control deck, and when one came out, his field went into lockdown.

Code: [Select]
58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 594 594 594 594 594 594 595 595 595 59c 59c 77b 77b 77b 77b 77b 77s
In short, I think I've decided something: I'd rather win with 10 upgrades, than not win at all. It's definitely worth it.
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blarg: