This is a cheap, effective deck I made for newbies.
5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i7 5i7 5i7 5ie 5ie 5ie 5ie 5ie 5ie
A deck that deals a maximum of 30 damage per turn and is 70% pillars? It gets completely shut down by creature control, healing and immaterial enemies, and severely hamstrung by shields and pillar denial (and, seriously, what deck has none of those?), and the best case scenario with the poison is that the enemy creature gets in 2 attacks (after being summoned and before the poison kills it), assuming you can put enough poison (max 6, limited by air quanta and number of toadfish out) on it to kill it in one turn.
It is, quite frankly, a terrible deck. I would be surprised if it could beat AI3 with any consistency. It is out-damaged, out-controlled, or out-healed or by almost every AI3 deck (
http://elementscommunity.org/forum/index.php/topic,8237.0.html), and certainly all T50 non-farm decks, AI5 and FGs (if you beat a FG with this deck, you win elements forever). Even terrible PVP decks would beat this one. Avoid like the Improved Plague.
If a new player wants a good starting deck, read Deckbuilding 101: From Noob to False God Slayer (
http://elementscommunity.org/forum/index.php/topic,1190.0.html).