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rpkiller

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Re: What the cards don't tell you... https://elementscommunity.org/forum/index.php?topic=4461.msg140497#msg140497
« Reply #48 on: August 17, 2010, 09:44:59 am »
I play the game for like 2 months and i still found things i didn't know about it in this tread :) thanks alot. I didn't know alot about the adredaline with like skills and turns.

edunavas

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Re: What the cards don't tell you... https://elementscommunity.org/forum/index.php?topic=4461.msg141245#msg141245
« Reply #49 on: August 18, 2010, 12:59:10 pm »
You can find more on the Elements Wiki (http://elementswiki.co.cc/basics/rules-of-the-game/)

Offline EvaRia

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Re: What the cards don't tell you... https://elementscommunity.org/forum/index.php?topic=4461.msg142751#msg142751
« Reply #50 on: August 20, 2010, 07:50:53 pm »
Weapons deal damage at the very end of your turn, after you gain quanta.
Because of this, fahrenheit will do more damage in your weapon slot than as a flying weapon.

Offline teffy

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Re: What the cards don't tell you... https://elementscommunity.org/forum/index.php?topic=4461.msg147118#msg147118
« Reply #51 on: August 27, 2010, 12:46:19 am »
- Nymph´s Tears works with pendulums. The nymph has the color of the pendulum card.
- The freeze chance of Ice Shield is 30% (old wiki, a thread in this forum)
- The mutation chances of the unupped Mutation are:
50% Abomination
40% Mutant
10% Death
(old wiki)
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Offline TheonlyrealBeef

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Re: What the cards don't tell you... https://elementscommunity.org/forum/index.php?topic=4461.msg148168#msg148168
« Reply #52 on: August 28, 2010, 09:17:23 pm »
Quote
Creatures with both antimatter and liquid shadow will heal you and damage the opponent
I read this in the tutorial, but maybe it's useful to explicitly say this only works on your opponents creatures? Just a thought.
Since only Liquid shadow on your own creatures does heal you.
Hope most people read this thread earlier then I do ;) (had to figure some of this stuff out the hard way :P)

Toranja

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Re: What the cards don't tell you... https://elementscommunity.org/forum/index.php?topic=4461.msg151656#msg151656
« Reply #53 on: September 04, 2010, 12:04:09 am »
I found out something today, when facing some FG that uses Eclipses and Vampires(4/3).
Enemy plays vampire(4/3).
Enemy plays Eclipse. Vampire gains (+2/+1) and goes to (6/4).
I Antimatter this vampire. It goes to (-6/4).
I destroy Eclipse. Vampire goes to (-8/3)!

Not a gamebreaking change but makes destroying those eclipses worth something. I never destroyed eclipses while the enemy had antimattered vampires, but now I know it's better and might be useful when having a hard time.

PS: I have no images, sorry. :-[

Offline EvaRia

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Re: What the cards don't tell you... https://elementscommunity.org/forum/index.php?topic=4461.msg151666#msg151666
« Reply #54 on: September 04, 2010, 12:37:22 am »
Chaos Seed and Pandemonium don't give a full list of every possible effect you can get from them, although i admit to not knowing either ><

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Re: What the cards don't tell you... https://elementscommunity.org/forum/index.php?topic=4461.msg151807#msg151807
« Reply #55 on: September 04, 2010, 05:21:59 am »
Chaos Seed and Pandemonium don't give a full list of every possible effect you can get from them, although i admit to not knowing either ><
Here are those I know of:

Lobotomize: remove ability
Rewind: put creature on top of deck
Sniper: deal 3 damages
Shockwave: deal 4 damages (instakills frozen creatures)
Lightning: deal 5 damages
Fire Bolt: Deal 3 damages + 3 for every 10 Fire quanta
Ice Bolt: Deal 2 damages + 2 for every 10 Water quanta, may cause freezing (for 3 turns)
Drain Life: Deal 2 damages + 2 for every 10 Darkness quanta, damage is returned to you as healing
Freeze: freezes for 3 turns
Infect: apply 1 poison damage
Gravity Pull: gain the gravity pull status (enemy attacks are directed against this creature rather than at your health)

smuglapse

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Re: What the cards don't tell you... https://elementscommunity.org/forum/index.php?topic=4461.msg151844#msg151844
« Reply #56 on: September 04, 2010, 06:41:48 am »
Chaos Seed and Pandemonium don't give a full list of every possible effect you can get from them, although i admit to not knowing either ><
Here are those I know of:

Lobotomize: remove ability
Rewind: put creature on top of deck
Sniper: deal 3 damages
Shockwave: deal 4 damages (instakills frozen creatures)
Lightning: deal 5 damages
Fire Bolt: Deal 3 damages + 3 for every 10 Fire quanta
Ice Bolt: Deal 2 damages + 2 for every 10 Water quanta, may cause freezing (for 3 turns)
Drain Life: Deal 2 damages + 2 for every 10 Darkness quanta, damage is returned to you as healing
Freeze: freezes for 3 turns
Infect: apply 1 poison damage
Gravity Pull: gain the gravity pull status (enemy attacks are directed against this creature rather than at your health)
Looks like you got them all except Twin Universe (a copy of target creature is spawned on your side of the board).

Vikingblood

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Re: What the cards don't tell you... https://elementscommunity.org/forum/index.php?topic=4461.msg158306#msg158306
« Reply #57 on: September 14, 2010, 11:10:56 am »
I dont know if this was mentioned before:

 :earth

-Damaged graboids evolve as shriekers with full health (8/3).

-With stone skin you can go over 100 hp..anyway you dont get an elemental master when finishing with more than 100 hp's.

Ant-n-ero

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Re: What the cards don't tell you... https://elementscommunity.org/forum/index.php?topic=4461.msg158428#msg158428
« Reply #58 on: September 14, 2010, 04:29:26 pm »
I dont know if this was mentioned before:

 :earth

-Damaged graboids evolve as shriekers with full health (8/3).

-With stone skin you can go over 100 hp..anyway you dont get an elemental master when finishing with more than 100 hp's.
-With stone skin you can go over 100 hp, up to a maximum of 500 HP..anyway you dont get an elemental master when finishing with more than 100 hp's, You will only recieve an Elemental Mastery if you win with 100% HPs (anything from 100 HP to 500 HP) not by getting over 100 HP...

just to make things clearer :)

kevchuez

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Re: What the cards don't tell you... https://elementscommunity.org/forum/index.php?topic=4461.msg159052#msg159052
« Reply #59 on: September 15, 2010, 03:47:21 pm »
uh, this is my first post on this forum..  ;D

about Dissipation Shield, it's vanished when our entropy quantum gets 0, it's not explained in the card.. Then poison damage to our life points can't be held by the shield..

hopes this will help.. :D

 

anything
blarg: