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smuglapse

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Re: 9 Tips for Better Deck Building https://elementscommunity.org/forum/index.php?topic=3329.msg131355#msg131355
« Reply #36 on: August 04, 2010, 09:37:40 pm »
I think that having a mark for a 3 quanta card is fine.  look at this AI5 deck:

Code: [Select]
5c2 5c2 5c2 5c2 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f7 6rn 6rn 6rn 6rn 6rn
and what happens if your Fahren is drawn last or in the last 5 or so goes..... your dead.
Think about how unlikely this is.....
drawn last = 1/30 or 3.3%
drawn last 5 or so = 1/6 or 16.7%

Ant-n-ero

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Re: 9 Tips for Better Deck Building https://elementscommunity.org/forum/index.php?topic=3329.msg131854#msg131854
« Reply #37 on: August 05, 2010, 05:28:47 pm »
I think that having a mark for a 3 quanta card is fine.  look at this AI5 deck:

Code: [Select]
5c2 5c2 5c2 5c2 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f7 6rn 6rn 6rn 6rn 6rn
and what happens if your Fahren is drawn last or in the last 5 or so goes..... your dead.
Think about how unlikely this is.....
drawn last = 1/30 or 3.3%
drawn last 5 or so = 1/6 or 16.7%
which IMO, the last X goes are the most important, I'd at least add in 1 more and you will increase your win%/draw%/whatever by a million %(not entirely accurate but yer ^_^)

sSethia

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Re: 9 Tips for Better Deck Building https://elementscommunity.org/forum/index.php?topic=3329.msg131870#msg131870
« Reply #38 on: August 05, 2010, 05:51:09 pm »
I think that having a mark for a 3 quanta card is fine.  look at this AI5 deck:

Code: [Select]
5c2 5c2 5c2 5c2 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f7 6rn 6rn 6rn 6rn 6rn
and what happens if your Fahren is drawn last or in the last 5 or so goes..... your dead.
Think about how unlikely this is.....
drawn last = 1/30 or 3.3%
drawn last 5 or so = 1/6 or 16.7%
which IMO, the last X goes are the most important, I'd at least add in 1 more and you will increase your win%/draw%/whatever by a million %(not entirely accurate but yer ^_^)
I would actually add 3 more just to draw them early for more damage. I think it's better that way.

Offline karthikking

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Re: 9 Tips for Better Deck Building https://elementscommunity.org/forum/index.php?topic=3329.msg131906#msg131906
« Reply #39 on: August 05, 2010, 07:07:34 pm »
Is it me or does Dimensional shield kill that deck?

sSethia

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Re: 9 Tips for Better Deck Building https://elementscommunity.org/forum/index.php?topic=3329.msg132087#msg132087
« Reply #40 on: August 06, 2010, 12:19:37 am »
Is it me or does Dimensional shield kill that deck?
Well yeah for 3 turns. But it also stalls it and gives it more :fire for more damage.

Lokshott

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Re: 9 Tips for Better Deck Building https://elementscommunity.org/forum/index.php?topic=3329.msg219969#msg219969
« Reply #41 on: December 09, 2010, 02:53:41 am »
Great topic hope that people can get some use out of this!  >:D 8)

dragono

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1 Tip for Better Deck Building https://elementscommunity.org/forum/index.php?topic=3329.msg227222#msg227222
« Reply #42 on: December 18, 2010, 10:07:16 am »
If you want to have some or lots of rare cards for your deck:
1st: go to trainer
2nd: make a exact copy of your deck
3rd :now take its test(try if it can at least beat 5 elders out of ten)
4th: if it passes then use this deck for improving your deck ,if not make some affordable changes in it
5th: if that works use the deck for improving your deck
6th: use your deck to grind level three and top 50

Offline Blues

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Balance between creatures/CC/permanent control/pillars & pendulums https://elementscommunity.org/forum/index.php?topic=3329.msg230441#msg230441
« Reply #43 on: December 21, 2010, 09:48:03 pm »
When building a deck, how do I achieve a balance between
- creatures
- creature control
- permanent control
- pillars/pendulums     ?
How much of every card type should be in a deck?

Braindead999

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Re: 9 Tips for Better Deck Building https://elementscommunity.org/forum/index.php?topic=3329.msg252890#msg252890
« Reply #44 on: January 20, 2011, 11:24:09 pm »
Hello Scaredgirl

thx for taking the time for posting all those guides.

One thing i've been trying to figure out is what are the ration in building a deck.

I notice your earth deck posted as an example.

has 30 cards:
17 Pillars
1 Weapon
6 low cost creatures
6 high cost creatures

i also noticed  no chance of using the graboid spell.

do you think that's a rule that can be applied to any mono deck?  (how about darkness element?)


thank you

edit: I just noticed Blues Post :D

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Re: 9 Tips for Better Deck Building https://elementscommunity.org/forum/index.php?topic=3329.msg252946#msg252946
« Reply #45 on: January 21, 2011, 01:12:16 am »
Hello Scaredgirl

thx for taking the time for posting all those guides.

One thing i've been trying to figure out is what are the ration in building a deck.

I notice your earth deck posted as an example.

has 30 cards:
17 Pillars
1 Weapon
6 low cost creatures
6 high cost creatures

i also noticed  no chance of using the graboid spell.

do you think that's a rule that can be applied to any mono deck?  (how about darkness element?)


thank you

edit: I just noticed Blues Post :D
Graboid spell? If you mean the ability 'evolve' which turns it into a Shrieker, that is taken care of by the Mark of Time.

And while this can be applied to several elements, most elements have a better mono deck you can use.
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Braindead999

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Re: 9 Tips for Better Deck Building https://elementscommunity.org/forum/index.php?topic=3329.msg253974#msg253974
« Reply #46 on: January 22, 2011, 06:10:09 am »
ddevans,
yes ability sry not familiar with the game terms yet.
between this thread, the Q index and the trainer i think i got the basics.

Offline vidurkhanna

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Re: 9 Tips for Better Deck Building https://elementscommunity.org/forum/index.php?topic=3329.msg316084#msg316084
« Reply #47 on: April 20, 2011, 08:20:48 am »
this was amazingly helpful!!

ty SG

 

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