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Offline GGTopic starter

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Vader Sader (Vampiric Dagger + Crusader duo) https://elementscommunity.org/forum/index.php?topic=18038.msg229874#msg229874
« on: December 21, 2010, 05:02:17 am »
Name suggestion thanks to jmizzle7


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Deck import code : [Select]
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Tweaked the deck around a bit and it became an amazing AI3 EM grinder.

Animate the Vampire Daggers, bless them a bit, then endow. Crusaders take the attack of the weapon's CURRENT attack, meaning the buff by blessing effectively doubles.

Preliminary testing results:

Games : 50
Loss : 2
EM : 41 (much, much higher percentage than Mono Life)
Average ttw : 7.54 (little slower than mono life)
Average time per duel : 72.48 seconds


Especially because the new AI3s have many controls, this deck could be a better EM grinder since the creatures are pretty buff naturally (Crusaders 5 HP) and Blessings make them buff even more.


« Last Edit: June 13, 2012, 01:50:41 am by willng3 »
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Cynxos

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Re: Vampiric Swords https://elementscommunity.org/forum/index.php?topic=18038.msg229944#msg229944
« Reply #1 on: December 21, 2010, 06:26:57 am »
Huh... Now I'll need to farm for vdaggers... And with t50 going down... Yeah...
But overall, life losing speed em for light/darkness seemes a bit wrong.

grindpower

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Re: Vader Sader (Vampiric Dagger + Crusader duo) https://elementscommunity.org/forum/index.php?topic=18038.msg232914#msg232914
« Reply #2 on: December 25, 2010, 08:16:54 pm »
Seems awesome. I like Life and Darkness so I will try this.

frlaa

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Re: Vader Sader (Vampiric Dagger + Crusader duo) https://elementscommunity.org/forum/index.php?topic=18038.msg232942#msg232942
« Reply #3 on: December 25, 2010, 09:05:39 pm »
ok... this is just too strong. Crusader is kinda broken.

Offline TheForbiddenOracle

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Re: Vader Sader (Vampiric Dagger + Crusader duo) https://elementscommunity.org/forum/index.php?topic=18038.msg232944#msg232944
« Reply #4 on: December 25, 2010, 09:15:34 pm »
I already see T50 using this deck... Could this deck work unupped?

Offline GGTopic starter

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Re: Vader Sader (Vampiric Dagger + Crusader duo) https://elementscommunity.org/forum/index.php?topic=18038.msg232970#msg232970
« Reply #5 on: December 25, 2010, 09:49:08 pm »
I already see T50 using this deck... Could this deck work unupped?
I think so. The vampire creatures with huge attack power are enough to let you survive for quite long.

Vampire Daggers cost 1 :darkness unupgraded, thus you may be able to bring them out faster.
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Re: Vader Sader (Vampiric Dagger + Crusader duo) https://elementscommunity.org/forum/index.php?topic=18038.msg233110#msg233110
« Reply #6 on: December 26, 2010, 01:16:58 am »
I have passover seder, is that what you meant? yeah JMDT pwned me with his blessing/vamp/crusader deck (through t50)

Offline Mithcairion

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Re: Vader Sader (Vampiric Dagger + Crusader duo) https://elementscommunity.org/forum/index.php?topic=18038.msg233217#msg233217
« Reply #7 on: December 26, 2010, 03:27:40 am »
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Just started testing this in the trainer, stats to follow.
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Offline BC

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Re: Vader Sader (Vampiric Dagger + Crusader duo) https://elementscommunity.org/forum/index.php?topic=18038.msg233246#msg233246
« Reply #8 on: December 26, 2010, 04:07:41 am »
I've seen bunch of these recently, and it got me wondering, wouldn't running unupped vamp stilletoes be better for the speed of the deck? Daggers have double the :darkness cost (which hurts in this deck because it means 1 extra turn needed to playthem) for not that big a gain.

funplay

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Re: Vader Sader (Vampiric Dagger + Crusader duo) https://elementscommunity.org/forum/index.php?topic=18038.msg233441#msg233441
« Reply #9 on: December 26, 2010, 01:45:11 pm »
I really like this deck idea...its just FUN!

I played some rounds with both versions (didnt keep exact stats, though) and here are my results:

unupped version:
- works out quite ok against AI3, but its quite slow with ttw around 10-13...EM happens, but not VERY often, as the AI has enough time to setup proper countermeasures...e.g. u lost that much life, that your final blow wont bring you back to 100
- quite vulnerable to creature control and especially shields

upped version: as there is already a ttw study for AI3, i tried facing AI5, with good results.
- deck is very vulnerable to entropy decks...maxwell and antimatter really hurt this deck!
- good shields are a major problem...
- you have quite often some quanta issues:
-> way too much darkness quanta late game, sometimes a bit few light quanta against faster decks.

I therefore tried some minor tweaks:

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Changes:
-1 light tower, +1 solar buckler: as i mentioned the lacking light quanta at the beginning, this might look strange, but solar buckler actually speeds this deck up against other decks with some creatures AND the 1 dam reduction helps against a lot of small creatures....the mulligan rules still give you often enough 2-3 light towers.

-1 crusader, +1 improved steal: enemies shields are the biggest problem
an additional crusader is useless against any kind of real stall like permafrost, dimshield, dissipation shield or lobo..-but this bit of PC actualy won some games i would have lost otherwise...this change slows this deck a bit down, but improves the winnig rate of this deck






lukce

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Re: Vader Sader (Vampiric Dagger + Crusader duo) https://elementscommunity.org/forum/index.php?topic=18038.msg236297#msg236297
« Reply #10 on: December 30, 2010, 06:08:10 pm »
I just looooove this deck. I mean, once you think you lost the game for sure, and just when you want to click quit, you draw your card and heal insanely! Really nice build.

Kurohami

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Re: Vader Sader (Vampiric Dagger + Crusader duo) https://elementscommunity.org/forum/index.php?topic=18038.msg236784#msg236784
« Reply #11 on: December 31, 2010, 03:28:36 am »
The greatest weakness of this deck is.......... antimater.    This deck has the awesome ability to field nice and large creatures that vamps, which are the absolute perfect targets for antimatter. CCYB just had to pack 2 of them all the time, making this a less awesome top50 grinder than it should be.

 

anything
blarg: