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Offline Elbirn

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Re: Time-Life Rush: Instaghost https://elementscommunity.org/forum/index.php?topic=44027.msg1008931#msg1008931
« Reply #24 on: October 18, 2012, 02:17:07 pm »
@Polaris, Why not just replace the SoB with sundials or hour glasses? Also, I think the time pendulums should be taken out for time towers.
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Offline ThePolaris

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Re: Time-Life Rush: Instaghost https://elementscommunity.org/forum/index.php?topic=44027.msg1008968#msg1008968
« Reply #25 on: October 18, 2012, 05:33:50 pm »
HG would eat 4 and 1 more for each draw, that is more than this deck could support I guess. Sundials are a good idea, I'll try that out. Swapping the pendulums for towers is out of question, since I have no more towers. :D Pillars would be worse in short term (Pendulum gives 2  :time for the next turn, tower only gives one.)

Offline choongmyoungTopic starter

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Re: Time-Life Rush: Instaghost https://elementscommunity.org/forum/index.php?topic=44027.msg1009017#msg1009017
« Reply #26 on: October 18, 2012, 11:09:45 pm »
@Polaris, Why not just replace the SoB with sundials or hour glasses? Also, I think the time pendulums should be taken out for time towers.

Oh, Sundials. One of the best staller.
Hover over cards for details, click for permalink
Deck import code : [Select]
4vj 4vj 4vj 4vj 4vj 4vj 6rq 6rq 6rq 6rq 6rq 6rq 7ap 7ap 7ap 7ap 7q0 7q0 7q0 7q0 7q0 7q0 7q9 7q9 7q9 7q9 7qe 7qe 7qe 7qe 8pn

Maybe this kinda?
Little bit slower, but Sundials will surely improve the deck.
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Offline Luminous

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Re: Time-Life Rush: Instaghost https://elementscommunity.org/forum/index.php?topic=44027.msg1009132#msg1009132
« Reply #27 on: October 19, 2012, 02:30:01 pm »
@Polaris, Why not just replace the SoB with sundials or hour glasses? Also, I think the time pendulums should be taken out for time towers.

Oh, Sundials. One of the best staller.
Hover over cards for details, click for permalink
Deck import code : [Select]
4vj 4vj 4vj 4vj 4vj 4vj 6rq 6rq 6rq 6rq 6rq 6rq 7ap 7ap 7ap 7ap 7q0 7q0 7q0 7q0 7q0 7q0 7q9 7q9 7q9 7q9 7qe 7qe 7qe 7qe 8pn

Maybe this kinda?
Little bit slower, but Sundials will surely improve the deck.
And slowing it down. This made for fast grinding. Not stalling, also SoBras are enough to rush an fg in 5 turns which i mostly do in 65 seconds.
War 6 ~ :fire
War 9 ~ :time

Offline Elbirn

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Re: Time-Life Rush: Instaghost https://elementscommunity.org/forum/index.php?topic=44027.msg1009146#msg1009146
« Reply #28 on: October 19, 2012, 03:38:19 pm »
My suggestion was aimed at polaris and his unupped, shard lacking version. Didn't mean to confuse. :) If you don't have the shards to put together the deck in OP, sundials should be the next best thing though, right?
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Offline Luminous

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Re: Time-Life Rush: Instaghost https://elementscommunity.org/forum/index.php?topic=44027.msg1009305#msg1009305
« Reply #29 on: October 20, 2012, 08:47:49 am »
My suggestion was aimed at polaris and his unupped, shard lacking version. Didn't mean to confuse. :) If you don't have the shards to put together the deck in OP, sundials should be the next best thing though, right?
Yes but it wouldn't be 'grinding'
In every way, i cant underrestimate dial.  :P
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Offline ThePolaris

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Re: Time-Life Rush: Instaghost https://elementscommunity.org/forum/index.php?topic=44027.msg1009310#msg1009310
« Reply #30 on: October 20, 2012, 09:23:28 am »
I use it for silver, and it is pretty fast without the SoBr aswell, it even outrushes double draw - 150+ hp life and rainbow rushes, and even kills aether sometimes before it can shield up. After thinking about it, the deck doesn't needs the sundial at all.

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Re: Time-Life Rush: Instaghost https://elementscommunity.org/forum/index.php?topic=44027.msg1009878#msg1009878
« Reply #31 on: October 22, 2012, 03:43:40 pm »
Brawl #1 team :time, Brawl #2 team :fire, Brawl #3 team Silver Ferns, Brawl #4,7,8 Brawlmaster
War #8 team :life, War #10,11,12 team :light, Brawl #6 team FROGS :life

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Re: Time-Life Rush: Instaghost https://elementscommunity.org/forum/index.php?topic=44027.msg1009887#msg1009887
« Reply #32 on: October 22, 2012, 04:14:25 pm »
BTW, someone has to post this deck here: http://elementscommunity.org/forum/index.php/topic,38674.0.html
I'd advise that someone collect stats and share them with the community on this thread before posting there.
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Offline Sevs

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Re: Time-Life Rush: Instaghost https://elementscommunity.org/forum/index.php?topic=44027.msg1009900#msg1009900
« Reply #33 on: October 22, 2012, 05:17:47 pm »
I recently started playing this game again, so it took me forever to finally get enough SoB for this deck, but I can say the time spent was worth it when my first game I killed a FG in 5 turns. After 50 games or so, the deck is very off and on, when it doesn't work, it crashes and burns, when it works, it works most of the time. I am sure there is a learning curve to how to play it, and I find I still make a lot of mistakes, but I would love to see stats from someone who has more experience with it
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Offline Elbirn

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Re: Time-Life Rush: Instaghost https://elementscommunity.org/forum/index.php?topic=44027.msg1009928#msg1009928
« Reply #34 on: October 22, 2012, 07:06:36 pm »
Likewise. Mind you, I'm running it with unupped SoB and -1 Sob +1 nova, but this deck doesn't work for me. I've been running it against silver league and am looking at like 50% win rate. Can't imagine it doing much against FG's. It's satisfying when it works, but it usually doesn't. Again, I'm not running the exact deck in the OP, so what I'm saying might not even be valid. Maybe the upped SoB make that much of a difference, i don't know.
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Offline Sevs

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Re: Time-Life Rush: Instaghost https://elementscommunity.org/forum/index.php?topic=44027.msg1009937#msg1009937
« Reply #35 on: October 22, 2012, 07:28:58 pm »
Likewise. Mind you, I'm running it with unupped SoB and -1 Sob +1 nova, but this deck doesn't work for me. I've been running it against silver league and am looking at like 50% win rate. Can't imagine it doing much against FG's. It's satisfying when it works, but it usually doesn't. Again, I'm not running the exact deck in the OP, so what I'm saying might not even be valid. Maybe the upped SoB make that much of a difference, i don't know.

Since the main reason you lose is because you didnt draw the cards you need, I feel like the opponent level shouldn't matter. Also with silver containing dim shield decks, I figure it might not have that bad of a winrate in plat
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