Okay, so yeah, I was just bleh and then went at chat and I talked with tng, and then the scorp talk came up, and bleh here, bleh that, and this deck just appeared out of nowhere.
Hover over cards for details, click for permalink
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The strategy itself isn't hard to get..
Dune Scorpions - Will deal poison.. but will only deal poison after you play..
Blessings - Are used on Dune Scorps for damage, but can only be played with light source, that comes from..
RoL's - Source of Light, but serves another purpose, and that purpose is all about the card...
Nightmare - Will give the opponent lots of RoL's, which will be played, which will just let the poison counter go reaal high, which leads to...
Mirror Shield - After that you are probably desperate at that huge ammount of damage, but that's where it comes down to it. Play this, and RoL's don't make damage. But drawing this is most likely going to be hard, so..
Precognitions and Golden Nymph - Will just let you draw moar cards. After you drew all the cards in the deck, do you just wait? Actually, no. That leads us to the next last cards, which are..
Rewinds and Eternity - Eternity is rewind on a stick, rewind is rewind. Rewind the RoL itself or any other creature in the opponent's field. They will be most likely be played next turn, and will then again make the poison counter grow.