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Scaredboy

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The True Entropy https://elementscommunity.org/forum/index.php?topic=32837.msg414670#msg414670
« on: October 23, 2011, 08:15:55 am »
Deck Helper comment: 
This deck was posted before the 1.32 game update and as a result may work very differently now.  Use at your own risk.

*NOTE* the 6 blanks are shards of serendipity, they are not yet released.
Hover over cards for details, click for permalink
Deck import code : [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u0 6u0 6u3 6u3 6u3 6u3 6u3 6u3 6uq 6uq 6uq 6uq 6uq 6uq 7k2 7k2 7km 7km 7km 7q8 7q8 80j 80j 8pq

Ok, my account has been made 10 minutes ago, and i think i made a pretty good deck in the trainer, ;D tried it on four gods, neptune, eternal pheonix, octane, and lionheart, 100% win rate :o so far...

This deck IS a 30 card, fully upped deck, with thirteen rares, so it is a very, very hard deck to produce.

If you guys think that this is a good idea and could be a successful candidate in the false god upped decks, please vote this up and make some noise, to let scaredgirl or another administrator know, if you don't think this is good enough, please DONT vote this up, post suggestions, improve the deck, then, when you are satisfied, vote this up.

 :death :darkness :deathHAPPY HALLOWEEN:death :darkness :death
« Last Edit: January 07, 2013, 01:54:41 am by willng3 »

Offline omegareaper7

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Re: The True Entropy https://elementscommunity.org/forum/index.php?topic=32837.msg414727#msg414727
« Reply #1 on: October 23, 2011, 11:54:05 am »
Remove one miracle, its unlikely you will get the quanta for both.
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Brontos

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Re: The True Entropy https://elementscommunity.org/forum/index.php?topic=32837.msg414739#msg414739
« Reply #2 on: October 23, 2011, 12:27:59 pm »
I see quantum issues.
Not enough quanta to pay for the SoSe cards, miracles, Eternity's activation cost, mindgate's cards, etc.

Also, it's not controled luck, it's pure luck. You are totally dependant on the SoSe to defend yourself (cc & pc), and on both Mindgates and SoSe to kill.
I have the rares, but not all of them upgraded, I'm not sure I will with this version of the deck.  ;D

My suggestions:
- Play just one Eternity (you will have weapons in the SoSe anyway).
- Play just one Miracle (as said by omegareaper7, you can't really expect to gather the 12 light quantums after a first Miracle in a few turns).
- Play just 3/4 SoSe.
- Add a Steam Machine, a Momentum, a Quintessence to have a reliable kill in the deck (or anything that you like...).
- Add 2 Quantum Towers.

Offline Higurashi

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Re: The True Entropy https://elementscommunity.org/forum/index.php?topic=32837.msg414758#msg414758
« Reply #3 on: October 23, 2011, 01:26:20 pm »
Modded it with +1 QT, -1 Snova due to the Light mark, and naturally it's entirely dependant on luck. Won against FQ, CL, EP, lost against three other ones. It does have potential, and it's pretty fun. Best moment was getting a Sundial against EP on my last turn still alive, which let my early Steamie finish her off.

Affording two Miracles is not a problem with Light mark.
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Offline rickerd

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Re: The True Entropy https://elementscommunity.org/forum/index.php?topic=32837.msg414769#msg414769
« Reply #4 on: October 23, 2011, 02:12:32 pm »
Change your mark into entrophy.
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Offline Camoninja

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Re: The True Entropy https://elementscommunity.org/forum/index.php?topic=32837.msg414788#msg414788
« Reply #5 on: October 23, 2011, 02:38:51 pm »
I wouldn't change the mark to Entropy but I would change a couple of quantum pillars for entropy pendula. I spent 4 games in a row (they weren't the only games I played though) dying because I didn't have a single :entropy quantum for either the supernovae or the first card from the Shards of Serendipity.

 

anything
blarg: