Interesting idea,
I've tried a lot of perfect defense combinations, they tend to be very fragile or don't work so well.
In your case for example, you wouldn't be guarding against Mono Air all that well, as it's the SoFr that makes it so powerful, and it'll by pass your shield,
You will start losing your other quanta to the SoSa I would imagine to make it practical.
Mono-air, is beat really easy with simple control, be it PC, dials, or firestorms
Momentum is cancelled by your mind flayer
A Shard of Wisdom is stopped dead with reflect.
So instead,
![Gravity :gravity](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/gravity18x18.png)
and
![Aether :aether](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/aether18x18.png)
with a touch of
![Time :time](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/time18x18.png)
and
![Light :light](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/light18x18.png)
would give you similar results in a rainbow deck, but with a whole lot more options...
Kind of like this
Hover over cards for details, click for permalink
4vj 4vj 4vj 4vj 4vj 4vj 5if 5if 5if 5rp 5rp 5rp 5rp 74d 74d 74d 752 752 752 7ap 7h1 7hi 7hi 7hi 7i6 7i6 7i6 7k0 7k0 81q 81q 81q 8pl
You can grav pull a SoFo to block minor damage sources, use inundation and flayers and grav pull for CC, mirror for aether or simple small 1 hp block, dials to by you time and block heavy attacks, etc...
NOTE: I just kind of tossed that together, no testing, will need balanced... just a suggestion on a different route to go.