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lmao427

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the deadly warden https://elementscommunity.org/forum/index.php?topic=34891.msg439765#msg439765
« on: December 17, 2011, 08:43:33 pm »
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you use virindium guard to stall the opponent and you use the rest to poison and do a lot of damage to the opponent.

Offline Chapuz

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Re: the deadly warden https://elementscommunity.org/forum/index.php?topic=34891.msg439891#msg439891
« Reply #1 on: December 18, 2011, 01:04:59 am »
Make it 30 cards, much better to build.
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Re: the deadly warden https://elementscommunity.org/forum/index.php?topic=34891.msg439901#msg439901
« Reply #2 on: December 18, 2011, 01:30:31 am »
Quicksand seems out of place. So do the three diamond shields. 2 diamond shields will suffice.

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Re: the deadly warden https://elementscommunity.org/forum/index.php?topic=34891.msg440012#msg440012
« Reply #3 on: December 18, 2011, 12:43:30 pm »
- 2 bone towers, -2 stone towers, -1 Diamond Shield, -3 quicksand.
possibly - 1/2 warden + 1/2 deathstalker, that's personal preference.

Also, as a similar build, swap the earth for water and use octopii which can stall 3/4 times as many creatures as wardens.


Tbh when i saw this i thought you were somehow going to use spiders to remove any flying, buff up wardens and use them to kill enemy creatures, which would be a fun idea.

EDIT:
How about making it a duo, swapping all pillars for pendulems, taking out 1 or 2 which would then be unneeded and using (i cant believe i am suggesting this card) Shard of patience, which would slightly benefit the wardens too giving them some killing power?
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Re: the deadly warden https://elementscommunity.org/forum/index.php?topic=34891.msg452349#msg452349
« Reply #4 on: January 24, 2012, 06:50:19 pm »
***TRIALS RESPONSE***

If I got the concept right, the point is having Warden to slow down the opponent until Deathstalkers do the job. There seem to be an awful lot of cards that don't fit well.
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I basically tried to get back things. The dark mark was wasted to use 3 quanta once, and so was having 38 cards when you can have less without losing of efficiency. Right now, a common chunkybow in PVP would be the death of you (purify and permafrost mean no damage at all). Adding some steals in the face of the shields is sure going to help. I don't think I got the quanta balance right, tho. Vampire Dagger is one of the greatest helping hands for this deck, being both healing, damage and cheap. The amount of pendulums ensures to be able to keep the wardens fresh every turn. I had to remove some poisons to make the deck smaller.
Wardens might enjoy having the chance to damage. Trying this with a gravity mark, monumentums and pulvy could be a thing. I like this deck idea, but there's something that I don't get right now that could be done. Removing an Eclipse/Nightfall, adding different shields. Keep trying something.

I don't get a shield that would help this deck both in usefulness and in quanta balance. Maybe Tower Shield.
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