This is an innovative, and very fun deck. However, AI3 is a bit frustrating right now because it seems EVERY deck has a counter in just a few turns!
Here's the version I'm playing:
Hover over cards for details, click for permalink
52k 52k 52k 52k 710 710 710 710 710 710 710 714 715 715 715 719 719 7mt 7mt 7mt 7mt 7mt 7nq 7nq 7nq 7th 7th 7th 7th 7th 8pt
Obviously, I'm missing some upped cards. The plagues are amazing because they kill all the damselflys the opponent has and then they all turn into poisoned skellies!! The Shard of Freedoms offer a counter to some shields and a PC target that isn't a skull shield. I considered using a cloak but the cards most troubling to the deck aren't countered by it.
Nightmare is interesting because 9 out of 10 times the AI won't play the damselfly's on it's next turn EVEN WHEN PLAYING AN AIR DECK! Therefore, it's a fantastic stall card in addition to being a key piece of the strategy. If you're digging for Condors or shields and have a few Nightmare's in hand - it's possible the ai won't play a card for several turns ... just keep giving it bad dreams.
To Gandora: Thanks for this deck - I needed some fun!
![Cheesy :D](https://elementscommunity.org/forum/Smileys/solosmileys/cheesy.gif)