6qq 6qq 6qq 6qq 6qq 6s1 6s1 6s1 6s1 6s1 6s2 6s2 6s2 6ts 6u3 6u3 6u3 6u3 6u3 6u3 6u6 6u6 6u6 6u6 6ve 6ve 6ve 6ve 6ve 7gq 7gq 8pj
1. Why the entropy pends2. Not enough damage3. 4 druids are too much, and 1 shot mutations are better for neutralising singularitiesConclusion: pack some punch! like spiders, chargers, archangels, destroyers etc.
I would definitely not recommend this for plat and maybe even gold. The damage output is way too slow, by the time ur sofo stall will be breached with no more damage control. It works wicked well against some decks but not the more popular ones like those pesky ghostmares/immorushes/aether sow. This causes my win % to be well under 50% = not worth it.