powerful wyrms sounds like an air-based wyrm/damselfly one-trick pony? might be very powerful, but maybe not as versatile as the combination with purple fun stuff
The purple fun stuff really isn't that big a deal - any buff to creature damage will do, and some other elements are more well-rounded. In my mind, your deck's core is the
+
part, and then you add damage buffs from any element to taste.
For instance: I tried building your deck as a 35-card arena deck, and tested it against common Arena grinding decks. It consistently failed against Poison Dials's 18 turns of stalling power. So I tried switching
to
and, well, we'll see how it does but it looks promising!
It typically has a surfeit of
quanta due to wasting its BLs on turn one without a SoP out to buff them, so it ends up using Fractal on Damselflies. The occasional ridiculousness it pulls off with fractal BL, though, makes me feel it's still worthwhile to include a couple. I reduced the damselflies due to Air pillars being my forced inclusion card.