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Offline Timdood3Topic starter

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Drop Dead (Water, Earth, Death, Air) https://elementscommunity.org/forum/index.php?topic=60875.msg1219100#msg1219100
« on: January 01, 2016, 03:01:59 am »
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52g 52g 52g 52j 52j 52j 52j 596 596 596 596 596 596 5ic 5ic 5j2 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 5jm 7hi 7hi 7ms 7ms 7ms 8pm

This deck runs more or less off of the fact that Wardens inflict their attack damage when they guard creatures.  Spiders are added because it doesn't work on airborne creatures.  And obviously working against all creatures is better than working against only ground-based creatures.

The deck is oddly consistent, despite being a quartet.  Usually you'll be able to get warden+SoP in the first few turns, at which point you can start killing your opponent's creatures.  If they're airborne you can stall them until your spiders can take them down (i.e. until you draw bone+wind pillars)  It works because if you don't have those cards, you're going to have other cards, like wardens.  The only thing that sucks is if you get stuck with a hand full of spiders and no death quanta.

The only things I've run into that I've had a real issue with is mono aether (immortal creatures) and fast scarab swarms (reverse time).  It can grind bronze and silver without issue and has a reasonable winrate in gold.  I'm sure that upped it'd be able to grind gold pretty efficiently.

I guess it's sort of stall and sort of breaker....I've never lost due to deckout, and I can slow down rushes pretty effectively.

Fully upped version:
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710 710 710 713 713 713 713 77m 77m 77m 77m 77m 77m 7gs 7gs 7hi 7hi 7hi 7i6 7i6 7i6 7i6 7i6 7i6 7i6 7i6 7i6 7ms 7ms 7ms 8pm
« Last Edit: January 01, 2016, 03:05:05 am by Timdood3 »

Offline Mr Muffin

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Re: Drop Dead (Water, Earth, Death, Air) https://elementscommunity.org/forum/index.php?topic=60875.msg1219109#msg1219109
« Reply #1 on: January 01, 2016, 05:45:48 am »
Are you aware of this deck?
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Yours is very different but just letting you now the SoP wardens idea has been done before if you didn't already know.

As for the deck maybe take all the water pendulums out change your mark to water and use stone pillars/towers with some stone pendulums instead. Could use some feedback on this because I'm unsure if it would make the deck better or worse I'm just spit balling ideas
 

Offline Timdood3Topic starter

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Re: Drop Dead (Water, Earth, Death, Air) https://elementscommunity.org/forum/index.php?topic=60875.msg1219111#msg1219111
« Reply #2 on: January 01, 2016, 06:54:49 am »
Yeah I saw that when searching if this one already existed.

I tried the changes you suggested and it seems to be doing more or less the same.  I feel like it might be slightly worse, but that could very well just be variance.

 

anything
blarg: