Poison Dials (35 card version) by glennfooHover over cards for details, click for permalink
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While discussing Poison Dials in chat,
glennfoo mentioned that he uses a slightly larger version of the deck, and that it was able to last longer and beat some decks that smaller PDials decks could not. He was right. I've been using the deck against
False Gods and Platinum League Arena decks, both with great success.
Strategy- In my experience, this deck works best when you
do not chain Shard of Sacrifice. Play one SoSac, then play a Sundial when it expires. The AI tends to play new creatures while SoSac is down, making the next SoSac more effective.
- When your opponent is close to death, chaining SoSac the last few turns generates EM more often, especially if the opponent's damage output is low to moderate.
Pros- The additional Shard of Divinity helps the deck last longer than the 32-card version.
- The additional quanta help prevent the frequent "mulligan screw" of the 32-card version.
- The pillar/pend split helps get SoD's out much faster than running them off the Mark only. Naturally, it also provides the traditional defence against Earthquake.
- Demolishes rushes, usually with EM.
Caveat: Beware of rushes with PC. If they destroy your Sundial, they'll probably kill you.
- Does well against other Poison decks.
- Defeats almost all FGs. Only 8 (by current count) are Autoskips.
Cons- Cannot defeat healing decks. Poison and Arsenic are the only damage sources, and they cannot keep up with Sanctuary or Empathic Bond.
- Relies on Arsenic to keep increasing the poison counter. If Arsenic is destroyed by PC or blocked by shields, it can be difficult to win.
- Sundial is susceptible to PC. Use caution when using Sundial to prevent damage, especially against decks with heavy damage.
- Discord and Black Hole destroy this deck.
- Shard of Sacrifice and Shard of Divinity in your opponent's deck can be overcome in small doses. If the opponent spams SoSac or SoD, it's almost impossible to win.
Spoiler for False God breakdown:
This is a work in progress. I will update it as I collect more data against the FGs.
Akebono | Caution - Can be beaten. Akebono's deck contains 4 Shard of Focus. When he plays SoFo, use a Sundial, or even an Arsenic, as bait to keep him away from your quanta sources. After the Shards are gone, play as usual. |
Chaos Lord | Caution - Can be beaten. He has 2 Discord. If he gets one early, quit. You don't have enough quanta to overcome it. |
Dark Matter | Autoskip - This deck is full of Black Hole spam, including Gravity Nymph. You'll be all right in the beginning, but you'll have no chance in the late game. |
Decay | Autoskip - His Pests come out too quickly for you to play much of anything. |
Destiny | Easy win - She spams Chaos Power on everything she can, which helps you achieve EM. |
Divine Glory | Play - Deck contains 10 Explosion. If you can keep your quanta sources, and you get lucky with your Sundials, you can win. |
Dream Catcher | Caution - Can be beaten. He has 2 Discord. If he gets one early, quit. You don't have enough quanta to overcome it. Also, be aware of your HP when using Sundial. Since you have no creatures, Dream Catcher will use Shockwave and Lightning directly against you. |
Elidnis | Autoskip - Healing |
Eternal Phoenix | Play - Be careful of Explosion used against your Arsenic and Sundial. |
Ferox | Autoskip - Healing |
Fire Queen | Autoskip - Healing |
Gemini | Easy win - Usually EM. |
Graviton | Play |
Hecate | insufficient data available |
Hermes | Play - He has 12 Explosion. If he gets them early, you'll be strained for quanta. |
Incarnate | Autoskip - Healing (by Vampires) |
Jezebel | Play - Usually, Jezebel goes down fairly easily. You have to watch her closely, though. She uses Nymph's Tears on her Quantum Towers. If she gets a Gravity Nymph, she'll start stealing your quanta. If she gets a Dark Nymph, she'll cast Liquid Shadow on the other Nymphs, who in turn will start healing her. If either of these happen early and/or often, quit. Special note: Jezebel loves to chain Cloak. She may have several Dark Nymphs you never see. Watch her HP meter when she attacks. If it goes up, she has at least one Dark Nymph. If it goes up more than your damage, it's probably time to quit. |
Lionheart | Play |
Miracle | Autoskip - She has 6 Improved Miracle, and her deck is small enough that she almost always has one in hand. You can win only if she gets a REALLY bad draw. |
Morte | insufficient data available |
Neptune | Play - Beware of Shockwave when you drop SoSac. He has 12 of them, and he will hit your HP with them. |
Obliterator | insufficient data available |
Octane | Autoskip - You can deal with 4 Explosion. It's the 12 Unstable Gas that will get you. Octane will hold them until you drop SoSac. You need a heavy dose of luck to win. Better to skip and play against someone you can beat. |
Osiris | Caution - Can be beaten, often with EM. Osiris's deck contains 4 Shard of Focus. When he plays SoFo, use a Sundial, or even an Arsenic, as bait to keep him away from your quanta sources, unless he has Elite Scarabs on the field. (The Scarabs will eat the Shards.) After the Shards are gone, play as usual. |
Paradox | Play - Deck contains 6 Improved Miracle. Unlike the FG Miracle, though, Paradox usually plays only one Improved Miracle per duel, because her deck is larger than Miracle's deck. Be careful about using Sundial's draw ability, or you may deckout before the poison kills her the second time. |
Rainbow | Play - He will steal most of your Sundials. You won't get the extra draw, but you're still safe from the creatures. Beware of 4 Improved Miracle. As with Paradox, you can beat an early Improved Miracle, but probably not a second one. |
Scorpio | insufficient data available - This is a poison deck, so it's probably an easy win. |
Seism | Caution - Deck contains 12 Quicksand. Always play your quanta sources in stacks of 1, and expect them to be destroyed immediately. If you play your cards wisely, you can get EM. |
Serket | insufficient data available - This is a poison deck, so it's probably an easy win. |