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darkfrogger

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Re: Nymphomania (anti-FG) + stats https://elementscommunity.org/forum/index.php?topic=2630.msg26121#msg26121
« Reply #60 on: February 14, 2010, 08:38:37 pm »
This is stupid. I was lucky enough to face miracle 6 times in a row, but I did not win a single card. :(

Offline pikachufan2164

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Re: Nymphomania (anti-FG) + stats https://elementscommunity.org/forum/index.php?topic=2630.msg26168#msg26168
« Reply #61 on: February 14, 2010, 10:43:37 pm »
I just won a nymph queen. Is nymph queen a good addition to this deck?
Unless upgraded Nymph Queen's ability costs 2 :water or less, I don't think so.

First of all, two upgraded Nymph's Tears costs 14 :water (7+7) total, while un-upgraded Nymph Queen and two uses of its ability costs 17 :water (9+4+4) total. Since Nymph Queen is a creature, it's also a walking target for all those nasty spells and abilities the False Gods have -- which means that you'll also need to use Quintessence (3 :aether upgraded, 4 :aether unupgraded). The deck will probably only require one Purple Nymph and one Black Nymph to function, so generating extra Nymphs via the Queen's ability really isn't needed.

All the extra quantum costs and loss in tempo (using up a Quintessence meant for your other Nymphs, taking at least two turns to generate a Nymph, etc.) really isn't worth the one extra damage per turn and Nymph generation that the Queen provides.

TL; DR version: Don't use it.
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Offline Jangoo

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Re: Nymphomania (anti-FG) + stats https://elementscommunity.org/forum/index.php?topic=2630.msg26173#msg26173
« Reply #62 on: February 14, 2010, 10:54:37 pm »

That's right pikatchu.
Moreover, in this particular deck it wouldn't even make sense to include a purple or a black nymph if you had one:
You would be thrown back on the luck of the draw way too much whereas the tears are able to cast either nymph for you and dont even use up the respective quanta you will need from that element.

Clathius

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Re: Nymphomania (anti-FG) + stats https://elementscommunity.org/forum/index.php?topic=2630.msg26223#msg26223
« Reply #63 on: February 15, 2010, 01:07:31 am »

FWIW...last week fighting Top50 you ran into a Nymph deck now and then.

Tonight I was doing Top50 and was getting a lot of Rainbow Nymph Decks.....

ObeseGod

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Re: Nymphomania (anti-FG) + stats https://elementscommunity.org/forum/index.php?topic=2630.msg26232#msg26232
« Reply #64 on: February 15, 2010, 01:30:57 am »
tested the deck without upped cards. only upped cards i got in there is 6 supernovas. deck works great~ but it seems like it works best against the gods that just throws out monsters with high attacks that'd rape you instantly. so i added in a green pillar for green nymphs, that way if the fake god ur up against is throwing out a few weak monsters u can make them attack 3 ~ 4 times for increased heal/ dmg.

discuss this idea of putting 1 green pillar in?

(example below)


Offline Essence

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Re: Nymphomania (anti-FG) + stats https://elementscommunity.org/forum/index.php?topic=2630.msg26518#msg26518
« Reply #65 on: February 16, 2010, 04:07:27 am »
I've just tried this deck out.  I've not upgraded the Antimatters, the Nymph's Tears, nor the Obsidian Towers, and I'm playing with two Pulvys.

It's awesome.  Mad +Karma for rainingblood.

I'm about to test it -1 Pulvy +1 Emerald Pillar, as ObeseGod suggested.  We'll see. :)
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Offline pikachufan2164

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Re: Nymphomania (anti-FG) + stats https://elementscommunity.org/forum/index.php?topic=2630.msg26538#msg26538
« Reply #66 on: February 16, 2010, 06:25:54 am »
While having an Emerald Tower to generate a Green Nymph does increase survivability when the False God is spamming small creatures (Elite Skeletons, Rays of Light, unblessed Deja Vu, Brimstone Eater, Gnome Gemfinder, Leaf Dragon, and Physalia come to mind), one of the biggest reasons for early losses is when they play a few particularly annoying creatures (Elite Queen, Fallen Druid, Vulture, Elite Otyugh, creatures with Growth or Ablaze) too quickly and there's no way to deal with them.

(Note that the Adrenaline addition to the combo only really works on Vampires, as they don't need to be poisoned with Liquid Shadow first. Adrenaline + Poison = Dead creature more often than not.)

Hence, I'm testing a variant which has -1 Antimatter, +1 Obsidian Tower, +2 Liquid Shadow, +1 Mirror Shield.

The extra Obsidian Tower makes it slightly easier to accumulate Darkness quanta for more efficient and earlier applications of Liquid Shadow, while the Liquid Shadows in card form are primarily used to take out creatures with threatening abilities early on when I don't have at least two Obsidian Towers, a Nymph's Tear, and a Quintessence (if required) all ready to go. The Mirror Shield is there for some cheap damage blocking -- at 2 :light , it's an absolute steal that reflects spell damage and comes protected.

As Jangoo hinted earlier on in the thread, the deck needs to take advantage of the power of Darkness a bit more. I'm also considering using 9 Amethyst Towers and 4 Obsidian Towers instead for even easier usage of Liquid Shadow and Black Nymph -- but stats for my variants will have to come later, as I've yet to finish upgrading all of my Amethyst Towers.
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Offline Essence

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Re: Nymphomania (anti-FG) + stats https://elementscommunity.org/forum/index.php?topic=2630.msg26550#msg26550
« Reply #67 on: February 16, 2010, 08:32:13 am »
OK, maybe it's just my bad luck, but I played with this deck for the last 4 hours, and after selling the card (singular) that I won, I netted a GRAND TOTAL of 400 ep.  I skipped only Rainbow, Seism, and Elidnis, and I think I won maybe 20% of the games I didn't skip.  I got really unlucky on the spins, but I seriously went for 15 turns four different games without ever seeing a Nymph's Tears.  I also decked out a LOT.  Like one in four games.  It was just impossible to get the Black Nymph and enough quanta to LS enough big creatures in time to actually kill the FGs. 

I love the concept behind this deck, but IMX, PuppyChow's is much, much better for actually making money.
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Offline Jangoo

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Re: Nymphomania (anti-FG) + stats https://elementscommunity.org/forum/index.php?topic=2630.msg26560#msg26560
« Reply #68 on: February 16, 2010, 02:02:06 pm »

(are those cards upped yet?)

That's the "capitalistic way of farming" I meant earlier Essence.
The deck is much more of a poker-game than a classic deck. E.g., I played some 5 games last night before going to bed, EMed Graviton, Rainbow, ChaosLord and Paradox and lost once to FQ, netting me the exact same 450ec in merely 40min.

I still think it had to be a lot of bad luck there. I only recall decking out like twice in all those games I played with this deck so far, so that is really odd.
Not drawing Nymph.Tears or Quint in time does happen quite a bit. However, the chances behind this are reasonable: 1,06 of each should statistically be in your 8-card starting hand.

Currently, I use rainingbloods above deck with those modifications:

-1 Am.T, +1 QT, +1 Ob.T, +1 MirrorShield, -1 Antimatter

Like pikatchu said too, more dark is good for this deck. I got sick of having to sling it in the last 6 turns all the time because I didn't draw any Obsi-Towers till then. With the 3 Towers this problem is satisfactory solved and often I get to finish the games a bit earlier even because I wont have to wait on my black nymph for so long.

---

As for adding in a 3rd Nymph like Obese's green nymph:

I figured there really are only three types that would make sense:

- Air ... can only be played with a mirror-shield. Worked ok for me, especially for bridging dmg you just cant come up with through LS in time or for skipping the question of Miracle-cast.

- Fire ... supposed to help kill additional Otys and Druids in later game so your black nymph can concentrate on the dmg-dealers. Also can help turn those Steel-golems into something useful of boost up a rainbow-spectre before debuffing.

- Green ... what Obese said. Haven't tried it yet.

Generally, the problem I experienced was that water- and aether quantum generation just wasn't big enough to really afford a third nymph in time. Assuming you dont use a QT or get unlucky with it, you will need that 5th supernova to actually cast it with quint and water-supply is usually back up to 7 a bit before you really want to cast that black nymph.
So generally, you will always have to cast the third nymph very late when you cant make real use of it anymore because you are settled or you will have to gamble big on whether you will make it to bring out your black nymph in time.


Villike

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Re: Nymphomania (anti-FG) + stats https://elementscommunity.org/forum/index.php?topic=2630.msg26584#msg26584
« Reply #69 on: February 16, 2010, 05:03:51 pm »
Is using liquid shadow on an antimatter'd enemy supposed to make the enemy deal damage to its owner? That isn't happening for me.

Huh...weird. So it only happens if the enemies would kill their owner in one turn?

Offline pikachufan2164

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Re: Nymphomania (anti-FG) + stats https://elementscommunity.org/forum/index.php?topic=2630.msg26707#msg26707
« Reply #70 on: February 17, 2010, 01:37:14 am »
That shouldn't be the case. When a creature has only the Vampire ability, it increases its owner's HP by the power of the attack that went through. For example, a Minor Vampire does two damage to you. You see a "-2" on your own HP bar, your opponent's HP bar goes "+2."

With Antimatter on the same Minor Vampire, you would see a "+2" on your own life bar, while your opponent's will read "+-2" -- which is effectively "-2."

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ObeseGod

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Re: Nymphomania (anti-FG) + stats https://elementscommunity.org/forum/index.php?topic=2630.msg27473#msg27473
« Reply #71 on: February 19, 2010, 04:49:36 am »
Is using liquid shadow on an antimatter'd enemy supposed to make the enemy deal damage to its owner? That isn't happening for me.

Huh...weird. So it only happens if the enemies would kill their owner in one turn?
just to verify it with people who don't get the concept of this deck.
here's a video of me using the same deck against Obliterator. Like everyone said before its really just stalling and waiting til you bring out the dark nymph. before that it's just waiting and watching your HP heal thanks to antimatter. I love the whole idea and how it works, problem is waiting for the dark nymph which you don't know when will come =[


P.S. skip to 1:30 if you don't feel like watching the stalling/ hp healing part and go for the dark nymph xD
In the video the deck i used is the following.
10 amethyst pillar
3 antimatter
4 nymph's tears
3 obsidian's pillar
4 quintessense
6 supernova
1 pulverizer

 

blarg: