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Offline yaladilae

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Re: Nymphomania (anti-FG) + stats https://elementscommunity.org/forum/index.php?topic=2630.msg66457#msg66457
« Reply #144 on: May 10, 2010, 06:46:08 pm »
You use supernova, but most your quanta is redundant, for example  :death :fire :life
While you use 1QT so you get 1 random nymph
And mirrow shield / pulv

For shield, you have other accesss
For perm destory, same case

I just feel could be a bit more consistent

P.S not entirely sure, never get round to test this too much

Artois

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Re: Nymphomania (anti-FG) + stats https://elementscommunity.org/forum/index.php?topic=2630.msg66488#msg66488
« Reply #145 on: May 10, 2010, 07:52:00 pm »
You use supernova, but most your quanta is redundant, for example  :death :fire :life
While you use 1QT so you get 1 random nymph
And mirrow shield / pulv

For shield, you have other accesss
For perm destory, same case

I just feel could be a bit more consistent

P.S not entirely sure, never get round to test this too much
I see your point.  The novas help by giving a boost that seems essential in the early game.  They do help power the pulv... and that helps against anyone with feral bonds.

Maybe, it would work better as a purer deck, water/darkness/entropy/aether... I will try out some combis running on a simple formula, and post some results.

At the moment I feel this has a chance against all gods, but at a sacrifice of efficiency...

Artois

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Re: Nymphomania (anti-FG) + stats https://elementscommunity.org/forum/index.php?topic=2630.msg66495#msg66495
« Reply #146 on: May 10, 2010, 08:14:15 pm »
I was curious... so i did a bit of maths  ???

If you are running a deck that requires 4 types of quanta equally spread, the simple solution would be to run an equal amount of towers:

12 towers - 3 of each element = 3 quanta guaranteed a turn

however...

if instead you ran,

12 QT towers - 36 quanta spread over 12 elements = 3 on average (not guaranteed)

Although the QT towers are less reliable, satistically over an extended period you would get the same ammount of quanta where you needed it.

therefore... maybe it is good to carry some as they shouldnt be detrimental to the deck?

if you need only 3 elements then specific towers are better, but 4+ then QT has a place.

I need to weigh up the necessity of water/aether, as an early QT can help get a nymph out, but later on, they are reduntdant when the deck relies on Ent/Obs.

Offline Jangoo

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Re: Nymphomania (anti-FG) + stats https://elementscommunity.org/forum/index.php?topic=2630.msg66540#msg66540
« Reply #147 on: May 10, 2010, 09:15:24 pm »

You use supernova, but most your quanta is redundant, for example  :death :fire :life
While you use 1QT so you get 1 random nymph
And mirrow shield / pulv

For shield, you have other accesss
For perm destory, same case

I just feel could be a bit more consistent

P.S not entirely sure, never get round to test this too much
Please do test it. I would be curious to see whether there is any other way because as I said above, I would consider the deck about done the way it is.

The thing about SNs is not only that they provide quanta for all elements, above all it is speed.

Whether you go with QTs or a spread of specific elemental towers ... you will never get the required quanta as fast and reliable as with SN. The supply-problem needs to be adressed with the very first and most important instance there could possibly be for this deck:

Casting a purple nymph fast (water) and having the necessary quants to actually use it (entropy).

Option1: Water-Towers + Entropy Towers + SNs, at least 6 of each kind
-> that's the way it has been done in Ed1. (OP) and there already that one SN helped a lot to get those 8 water-quants.

Option2: Mark of water + more Entropy Towers + SNs
-> the Ed2. build that has been adressed here recently

Now as much as I would like to, I don't see any real option to change those builds. Taking out the 6 SNs and the 1-3 QTs certainly is possible but at what cost? You would have to bring in at least 5 Aether Towers to quint the nymphs, you would run into serious supply issues if you don't stock up on ObsiTowers too and even if you did all that, you would still be much slower and less reliable than with the SNs.
I think SNs are perfect for this deck because only a limited amount of water (16), aether (6), and dark quants (9-18) is needed. If this deck had a continous drain on those elements, towers could pay.

Artois

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Re: Nymphomania (anti-FG) + stats https://elementscommunity.org/forum/index.php?topic=2630.msg66620#msg66620
« Reply #148 on: May 10, 2010, 10:55:49 pm »
Nope... its shocking... I wonder how you use this with only 1 QT jangoo?!

An early QT, with the supernovas, hitting all the right buttons, and 'bob's yer uncle' - nymphomania hits the board  :P

I might try your build later on... but for now I'm happy with my build.

Offline Jangoo

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Re: Nymphomania (anti-FG) + stats https://elementscommunity.org/forum/index.php?topic=2630.msg66863#msg66863
« Reply #149 on: May 11, 2010, 10:44:45 am »

Hehe, it did indeed hurt a bit to cut down on QTs that much but then again it hurt more to constantly be short on entropy quants.  ;)

Your opening 8 cards only yield you 1,8 cards of those 6SN + 1 QT which inevitably leads to the frequent necessity to draw that 2nd supernova to get going.

Having to draw that extra card, is however a standard in my impression:
Waiting for tears or quint also happens quite a bit so I guess the whole nymphomania thing is kinda short on everything and only works through a little portion of luck. For me, it's not the question of looking at a specific aspect of the deck and trying to max it out, it's more about looking at all of them and trying to balance the shortage among them.  :)

Artois

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Re: Nymphomania (anti-FG) + stats https://elementscommunity.org/forum/index.php?topic=2630.msg66884#msg66884
« Reply #150 on: May 11, 2010, 11:49:03 am »
OK... Im still running a test, as I feel 100 games is not a large enough sample.

So far, with the variation I posted:  37 wins (14 EM)/63 losses... 37% winrate.

Its been profitable too  ;D

The suprises...  Decay is beatable, so is Eternal Phoenix.

FG's not beaten during this test:  Dark Matter, Divine Glory, Elidnis, Graviton, Hermes, Osiris & Scorpio.

I've been unlucky though, as I know some of these are beatable.  I shall continue, as I think it may be possible to beat every FG!

Offline yaladilae

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Re: Nymphomania (anti-FG) + stats https://elementscommunity.org/forum/index.php?topic=2630.msg67557#msg67557
« Reply #151 on: May 12, 2010, 02:55:23 pm »
Thanks Jangoo, i do agree the speed of supernova,
but wouldnt 1 extra purple tower be better then the QT? Or even a SoD/SoG?

Artois

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Re: Nymphomania (anti-FG) + stats https://elementscommunity.org/forum/index.php?topic=2630.msg67565#msg67565
« Reply #152 on: May 12, 2010, 03:27:21 pm »
Thanks Jangoo, i do agree the speed of supernova,
but wouldnt 1 extra purple tower be better then the QT? Or even a SoD/SoG?
The SoD/SoG might be an idea... then again, the debuffed-vampired critters heal once you've got em.

I finally ran a 200 game test, with an overall 30% win.  So there hopefully is room for improvement... try the all the decks out Yaladilae, and I'd be interested to get some feedback/improvements.

Offline Jangoo

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Re: Nymphomania (anti-FG) + stats https://elementscommunity.org/forum/index.php?topic=2630.msg67586#msg67586
« Reply #153 on: May 12, 2010, 03:56:16 pm »
30% sounds about what I had with this. Decent ratio for a fun alternative.  ;)


If I were to use a shard in the build I posted above, I would take out the antimatter because that is the card a shard compares best to. I wouldn't use shards though:

The deck has a ton of healing as an inbuild strategy so both variants seem a little "sorry":
Why add healing to a deck that IS healing?
Rainingblood originally used extra antimatter simply to survive the first couple turns. A shard would have almost the same effect while adding the risk of spoiling those badly needed aether + water quants to cast that nymph; not a good idea.

Instead of all those shards, antimatters etc., one could also go full offense and improve chances to cast that purple nymph further: If I manage to get one out even faster, I won't need "early survival tactics" right?

Ways to go would be:
Adding extra QTS. QTs are really much more useful in this deck than they might seem: That one single aether or water quant is really all you need to get your nymph out 1-3 turns earlier because you don't have to wait for the 2nd SN. (The idea of casting a random nymph later is really only for lolz here.)
Adding an extra tears + quint. You wouldn't end up with no quint/tears all that often but the question remains if you actually have the quanta to use them.
Also, if you do decide to fully invest into nymph-castability (at the cost of survival cards), murphys law instantly strikes and kicks your butt with a couple "early beatdown"- Seism and Rainbow games.  ;D


You see what I am saying when I claim that this deck can never be "perfect", that the deckbuilder will always have the feeling of juggling shortages here?

This is of course the case for just about any deck, but I have never felt the connection between all strategic aspects of a deck to be as direct as in Nymphomania.
It's literally, like using plumbers helper on your toilet and seeing the water rise and fall in your shower at the same time.  :D

Offline yaladilae

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Re: Nymphomania (anti-FG) + stats https://elementscommunity.org/forum/index.php?topic=2630.msg67606#msg67606
« Reply #154 on: May 12, 2010, 04:40:56 pm »
I will definitely try it and get some feedbacks for it

But in the meantime, i still want to farm another 12 cards for another deck =(
And gathering stats for my poison quartet

Thanks everyone, that QT makes much sense now
1 thing i would want to try tho, if you put 1 water tower, 1 aether tower, and take 1 tear out, pretty much same effect, but a quinted quen will giive much cheaper nymph tears =)

Artois

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Re: Nymphomania (anti-FG) + stats https://elementscommunity.org/forum/index.php?topic=2630.msg67610#msg67610
« Reply #155 on: May 12, 2010, 04:51:39 pm »
I will definitely try it and get some feedbacks for it

But in the meantime, i still want to farm another 12 cards for another deck =(
And gathering stats for my poison quartet

Thanks everyone, that QT makes much sense now
1 thing i would want to try tho, if you put 1 water tower, 1 aether tower, and take 1 tear out, pretty much same effect, but a quinted quen will giive much cheaper nymph tears =)
Quints are in short supply though, otherwise I think thats an interesting idea!

I did try running it on aether mark, with 3 types of towers but the results were unsatisfactory.

 

anything
blarg: