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pookie1337

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No Quantum! https://elementscommunity.org/forum/index.php?topic=12297.msg153551#msg153551
« on: September 06, 2010, 11:48:04 pm »
I was tired of getting craptastic quantums trying to draw stuff like Permafrost Shield, so I created an entire deck to avoid the problem. I present...

No Quantum!!
Hover over cards for details, click for permalink
Deck import code : [Select]
5l9 5l9 5l9 5l9 5l9 5l9 6rj 6rj 6rj 6rj 6rj 6rj 7js 7js 7js 7js 7js 7js 7q9 7q9 7q9 7q9 7q9 7q9 809 809 809 809 809 809

*any Mark will do, really.

I have yet to experience any problems with playing a card in this deck. It incorporates ALL of the highest damage-to-quantum cards in the game.
« Last Edit: June 13, 2012, 06:29:57 pm by willng3 »

pookie1337

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Re: No Quantum! https://elementscommunity.org/forum/index.php?topic=12297.msg153553#msg153553
« Reply #1 on: September 06, 2010, 11:53:47 pm »
Well, I've come close to winning AI3 a few times, AI2's probably a safe bet...

In PvP, there's the off chance that the person pulls nothing but pillars... or, more realistically, their cat repeatedly presses the spacebar on the keyboard for them.

Offline ddevans96

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Re: No Quantum! https://elementscommunity.org/forum/index.php?topic=12297.msg153555#msg153555
« Reply #2 on: September 06, 2010, 11:56:04 pm »
This needs to be in humor.
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guolin

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Re: No Quantum! https://elementscommunity.org/forum/index.php?topic=12297.msg153558#msg153558
« Reply #3 on: September 06, 2010, 11:59:56 pm »
Sundial is counter-productive, as it stops your Ball Lightnings and Photons from doing any damage, and they're your main damage source. I'd take them out for 5/6 Animate Weapons and a Mark of W/E. Yes, it doesn't fit with the theme with the deck as much, but at least you'll be able to play more than one Dirk on later turns. I mean, Sundials can use the Light quanta for their ability, so why can't you use Animates, too?

Otherwise, this is more or less a fun deck - anti-Devourer/anti-Black Hole, too.

Xelax

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Re: No Quantum! https://elementscommunity.org/forum/index.php?topic=12297.msg153563#msg153563
« Reply #4 on: September 07, 2010, 12:06:08 am »
I think that, if you're going to upgrade all 30 cards for this, you're going to want something better than 'can sometimes almost beat AI3'.

And just a side note- plural of quantum is Quanta, so the title should be No Quanta!. Although the deck does use quanta so it's a bit of a misdirection

pookie1337

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Re: No Quantum! https://elementscommunity.org/forum/index.php?topic=12297.msg153565#msg153565
« Reply #5 on: September 07, 2010, 12:12:29 am »
In retrospect, yes, the Sundials are counter-productive by stopping Ball Lightning and Photon damage. I'd probably replace those with Relics. They would provide an opportunity for the enemy player to accidentally click on them instead of the Dirk with permanent control.

If only the Mark could be removed, the deck could be 100% quanta free.

guolin

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Re: No Quantum! https://elementscommunity.org/forum/index.php?topic=12297.msg153566#msg153566
« Reply #6 on: September 07, 2010, 12:13:40 am »
This deck is so evil. It could be the next FG killer:



(I replaced 4 Sundials with Animates)

:P

Offline tyranim

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Re: No Quantum! https://elementscommunity.org/forum/index.php?topic=12297.msg153569#msg153569
« Reply #7 on: September 07, 2010, 12:15:19 am »
i would remove the sundials and add 5 animate weapons (i know, it counters the name of the deck, but oh well). you might also make it a mark of fire and throw in a few explosions.
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guolin

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Re: No Quantum! https://elementscommunity.org/forum/index.php?topic=12297.msg153571#msg153571
« Reply #8 on: September 07, 2010, 12:17:06 am »
i would remove the sundials and add 5 animate weapons (i know, it counters the name of the deck, but oh well). you might also make it a mark of fire and throw in a few explosions.
I already suggested it. In the third post. Plus I made a screenshot of me using said Animated variation.

kobisjeruk

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Re: No Quantum! https://elementscommunity.org/forum/index.php?topic=12297.msg153689#msg153689
« Reply #9 on: September 07, 2010, 03:07:34 am »
Quote
It incorporates ALL of the highest damage-to-quantum cards in the game.
OK i'm sold!

+karmz

btw quolin, you can either change your personal text now or flame someone, like ASAP

Offline KevinChan

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Re: No Quantum! https://elementscommunity.org/forum/index.php?topic=12297.msg164729#msg164729
« Reply #10 on: September 25, 2010, 05:40:13 pm »
A variant version that "slightly" uses fire quanta:

Code: [Select]
6rj 6rj 6rj 6rj 6rj 7dh 7dh 7dh 7dh 7dh 7dh 7dm 7dm 7dm 7dm 7ds 7ds 7ds 7ds 7n2 7n2 7n2 7n2 7n2 809 809 809 809 809 809

Offline jumpoffduck

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Re: No Quantum! https://elementscommunity.org/forum/index.php?topic=12297.msg164765#msg164765
« Reply #11 on: September 25, 2010, 06:46:10 pm »

 

blarg: