Great improvement for grinding to RoL/Hope . Much more win rate against elidnis,ferox,miracle,divine glory,...
For the unupped version,i'd drop a fractal because it stresses too much. Otherwise,1 fractal is required for the start. And you can complete your stalling and attacking with the second one. Others for draw chance,so,5 is a bit overkill.
Other than that,great deck!
Miracle and Divine Glory aren't problems, you just need a brain to win against them.
I didnt say they are problems But win rate is clearly greater than standart rol/hope
No, winrate would be lower against those 2 just because less quanta, it's just a matter of stalling, really.
Didn't you read what i say ? 'i'd drop a fractal because it stresses too much'
With only 4,its not that stressed.
Don't even try to contradict with me, I played too much with RoL/hope to not know the deck well, you need fast quanta for first Fractal, so more towers needed at start.
After all you didn't respond my question, why would this deck have better winrate against Divine Glory and Miracle?
You just need a brain after you got a big enough shield.
I dont underrestimate you or something else
Totally agree you but removing one fractal and adding one more pillar (i am talking about semi-upped version) fixed this.
3 turns at most lets you fractal first time at worst and till turn 3 you can not get killed. When you play fractal + hope,dr comes out and you get the time for playing second one and letting you win.
So,even in my version,even in 3rd turn,saves you from lose.
And for your question,not only Divine Glory and Miracle,Elidnis and many other gods. Much more DR because of no dragons fill this field.
Of course,the Standart one is a classic.
And,a brain can let you win against every FG.
Even than these,in upped version (dunno if you talked about it),like you said.