Just as I could build my first Instosis, it was out of date, so I searched for a new deck I could use to farm FGs. I found in the recommended Decks-Section the "New Old Times FG OTK" and found out, that I really had four SoPs after my Arena-farming. So I could try the following variation, because i previously built an upped RoL/Hope:
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5lk 5lk 5lk 626 7hi 7hi 7hi 7hi 7jp 7jp 7jp 7jp 7jp 7jp 7k2 808 808 808 808 808 808 808 808 808 80e 80i 80i 80i 80i 80i 8pp
I'm using this version of the Deck because I don't have three Phase Salvagers. The additional Shard helps also against PC. I decided to take an additional Fractal, because it is the most important card in the first few turns. When there are no Rays, I can't build my wall. The Miracle is very useful, when you are poisoned. Then it can buy the time your Rays need to grow. I used it more often then i previously thought.
I really like, that i know in the first few turns, whether i can build my wall quickly enough or not. And i think it's much quicker than the old RoL/Hope. Even against gods like Hermes or Phoenix, with much PC and CC, i won a few games, after i could play RoL/Fractal/SoP/Hope in the first two or three turns. When i can't play them, i don't have a chance and can skip immediatly. I think about an additional Electrocutor. But my observation during gameplay is, that when i need the electrocutor the most, the FG has enough PC to destroy or steal it. And an Electrocutor on the wrong side of the field is very annoying
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Edit:
Just after this posting, i played a nice game against Morte and the improved Miracle won it...