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Mutant Nightmare https://elementscommunity.org/forum/index.php?topic=30114.msg382826#msg382826
« on: August 20, 2011, 10:19:13 pm »
It's a trio deck using  :light :life and mostly :entropy cards
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6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6u2 6u2 6u3 6u3 6u3 6u3 6u6 6u6 6u6 6u6 6u6 7af 7af 7af 7am 7ap 7ap 7ap 7ap 7jp 7jp 7jp 7jp 7jp 7k4 8pn

Maybe you would like to exchange some cards with more Supernova, but i found out that this works just fine, at least for me :P
Now, how to work with my deck:
Always try to get a Ray of Light with Mitosis, and a Fallen Druid on the field so you can mutate the copies and get yourself an army, the AI will always try to kill the most powerful creature so the Ray of Light with Mitosis will be safe... mostly, the Leaf Dragon is used to help your mark so you can mutate more often, Feral Bond is a nice thing here when you have extra :life quanta, Chaos Power could be useful to the Fallen Druid and Ray of Light, cause Fallen Druid got only 3HP and the Photon 1HP, but that's not always the problem since there are 5 of both in the deck but a Rain of Fire would kill your Ray of Light with Mitosis and the rest too, so think what you want, i also put Hope in the deck cause it may come in handy
I don't have all of these cards upgraded, but you must have Ray of Light instead of Photon, and Fallen Druid instead of Fallen Elf, and Chaos Power is not needed, but it's a saver :D :P 8)

Well, that's it from me, enjoy :D

Offline mwaetht

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Re: Mutant Nightmare https://elementscommunity.org/forum/index.php?topic=30114.msg383120#msg383120
« Reply #1 on: August 21, 2011, 04:58:24 pm »
You're using 14 towers to power 5 druids and 2 CP (Supernova refunds itself). That's the definition of overkill. I'll test it in the trainer, but at a glance, 6-7 pillars would work fine and thin out the deck to near 30 cards. You don't actually need Supernova out as soon as possible, after all, so the massive abundance of Entropy quanta sources is not necessary.

Supernova gives life quanta, so you don't actually need Mark of Life to play Leaf Dragon. You could stick with Entropy Mark, put in more Supernovas/Leaf Dragons, and cut off 2 more Towers.

What do you want to do with the deck? At a glance, you want to Mitosis a RoL for Hope and to power Leaf Dragons for Life quanta for mutating, right? If so, since the strategy depends on having lots of RoLs, you might want to put in one more.

Since you're mutating RoLs as fast as you can make them, you probably won't have enough to power Hope, so you can drop that. I don't see Chaos Power being of much use, but you've played the deck and I haven't, so I'll take your word on it. Still, using Unstoppable or Improved Blessing would seem to be better than Chaos Power.


Offline Rutarete

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Re: Mutant Nightmare https://elementscommunity.org/forum/index.php?topic=30114.msg383124#msg383124
« Reply #2 on: August 21, 2011, 05:03:10 pm »
looks good. I'd replace the hope with a jade shield and take out several towers. Here's my mutation deck - not nearly as complex as yours (RoL + LD)
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4vm 4vm 4vm 500 5l9 5l9 5l9 5l9 5l9 6qq 6qq 6qq 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6u6 6u6 6u6 6u7 6u7 6u7 6ve 7ac 7ac 7ak 7al 8pn
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Re: Mutant Nightmare https://elementscommunity.org/forum/index.php?topic=30114.msg389101#msg389101
« Reply #3 on: September 04, 2011, 10:38:43 pm »
Well i'm a beginer at creating decks, but i sure know how anoying it is when a Otygh starts to eat all your creatures, so that's why i put in Chaos Power...... Still, Improved Blessing would be good too, but....... Got money for upgrading? xD I've spent mine on other cards including Chaos Power so it's better to use what i got than what i can't afford... Yet.... And yep, i got quite a lot of pillars, but it's because i got some BAD luck with them... And nope, no need of more Rays of Light, i don't depend on getting Hope, i depend on mutating the cloned Ray of Light, and since they have no cost, the cloning has no cost too, then if i got a lot Fallen Elfs on the field, i need one Leaf Dragon to give them enough life quanta so i can mutate them, supernova gives the posibility to use the mutated creature's ability, so it's a bonus, and yes maybe i should change to entropy mark, but sometimes i won't have enough quanta for Mitosis in the begining of the duel, and who knows what would i need then, and what will i draw next.............. Oh i don't know, it works fine like this for me, but i guess i should make some changes..... Just try my deck sometime :D xD

Re: Mutant Nightmare https://elementscommunity.org/forum/index.php?topic=30114.msg391836#msg391836
« Reply #4 on: September 10, 2011, 08:08:45 pm »
Ahahahaha :D, stealing Scorpion, Artic Squid with deja vu, Grimson Dragon with dive :D :D, devouring Graviton Mercenary, Anubis with growth, burrowing Light Nymph, gravity pulling Guardian Angel, Black Dragon with ablaze :D......... You just need to loooove this mutations xD :D 8) :P

Re: Mutant Nightmare https://elementscommunity.org/forum/index.php?topic=30114.msg392117#msg392117
« Reply #5 on: September 11, 2011, 11:13:50 am »
Here is one of my duels, oh btw i added Sanctuary :D


 

anything
blarg: improvedphoton,Rutarete