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icybraker

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Re: Mono Air! (Wait wut?) https://elementscommunity.org/forum/index.php?topic=6645.msg72948#msg72948
« Reply #12 on: May 22, 2010, 03:24:33 pm »
It is pretty clearly a joke.

dekskose

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Re: Mono Air! (Wait wut?) https://elementscommunity.org/forum/index.php?topic=6645.msg72956#msg72956
« Reply #13 on: May 22, 2010, 03:44:09 pm »
It is pretty clearly a joke.
JOKE`? this is awesome i mean my hacked sakeleton deck is nothing in front of this if you cheat this gavels can makke 50 dmg tough

nhan1st

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Re: Mono Air! (Wait wut?) https://elementscommunity.org/forum/index.php?topic=6645.msg94805#msg94805
« Reply #14 on: June 18, 2010, 02:27:47 am »
Mono-air? Really? I say this deserves a class of its own since it doesn't use quantas from any element. Gratz on that. (no sarcasm intended)


Back on topic: This deck would lose against an FG. Either by decking out or being out damaged as this deck doesn't have any perm control.

Good job anyways, if elements ever decided to make a fake god based on your deck that FG would be unstoppable.

Offline ddevans96

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Re: Mono Air! (Wait wut?) https://elementscommunity.org/forum/index.php?topic=6645.msg94847#msg94847
« Reply #15 on: June 18, 2010, 04:18:10 am »
I'm going to keep a record of my games with this deck in the trainer. I did not use the more quanta button.

Loss - Morte - 151 HP
Loss - Scorpio - 186 HP
Win - Destiny - 15 HP
Loss - Dark Matter - 200 HP
Loss - Obliterator - 159 HP
Loss - Hermes - 109 HP
Loss - Decay - 200 HP

Loss - Dark Matter - 164 HP
Loss - Chaos Lord - 179 HP
Loss - Decay - 200 HP
Loss - Miracle - 98 HP


discord / twitter: palafrost - 2x master of water - false god enthusiast
twitch: palafrost - speedrunner, ex-celeste, currently hades
avatar: makoto [persona 5] by asukabaka

$$$man

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Re: Mono Air! (Wait wut?) https://elementscommunity.org/forum/index.php?topic=6645.msg94850#msg94850
« Reply #16 on: June 18, 2010, 04:23:39 am »
oh yeah pwned heres a mono-other :P :P :P :P
Code: [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rl 6rl 6rl 6rl 6rl 6rl 6rm 6rm 6rm 6rm 6rm 6rm 6rn 6rn 6rn 6rn 6rn 6rn
link to thread:
http://elementscommunity.org/forum/index.php/topic,8310.msg102834#msg102834

Offline harakirinosaru

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Re: Mono Air! (Wait wut?) https://elementscommunity.org/forum/index.php?topic=6645.msg98257#msg98257
« Reply #17 on: June 22, 2010, 01:22:40 am »
This is not mono-air.

PuppyChow

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Re: Mono Air! (Wait wut?) https://elementscommunity.org/forum/index.php?topic=6645.msg98299#msg98299
« Reply #18 on: June 22, 2010, 03:32:48 am »
This is not mono-air.
How so? One type of card + Other.

Offline harakirinosaru

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Re: Mono Air! (Wait wut?) https://elementscommunity.org/forum/index.php?topic=6645.msg98637#msg98637
« Reply #19 on: June 22, 2010, 05:41:16 pm »
This is not mono-air.
How so? One type of card + Other.
Animate Weapon has a casting cost of 1 unspecified quanta (which I shall call colorless), therefore, this is more accurately mono-colorless.

Thelonesun

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Re: Mono Air! (Wait wut?) https://elementscommunity.org/forum/index.php?topic=6645.msg98657#msg98657
« Reply #20 on: June 22, 2010, 06:24:35 pm »
By the definition of mono, this deck is mono.

Offline harakirinosaru

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Re: Mono Air! (Wait wut?) https://elementscommunity.org/forum/index.php?topic=6645.msg98758#msg98758
« Reply #21 on: June 22, 2010, 08:11:31 pm »
By the definition of mono, this deck is mono.
Yes, but not mono-air.

miniwally

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Re: Mono Air! (Wait wut?) https://elementscommunity.org/forum/index.php?topic=6645.msg98768#msg98768
« Reply #22 on: June 22, 2010, 08:16:29 pm »
By the definition of mono, this deck is mono.
Yes, but not mono-air.
Yes it is the only non-other card there is air making it a mono-air.

Offline harakirinosaru

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Re: Mono Air! (Wait wut?) https://elementscommunity.org/forum/index.php?topic=6645.msg99270#msg99270
« Reply #23 on: June 23, 2010, 03:28:47 pm »
By the definition of mono, this deck is mono.
Yes, but not mono-air.
Yes it is the only non-other card there is air making it a mono-air.
From this thread (http://elementscommunity.org/forum/index.php/topic,2315.108.html):

The problem, Teffy, is that we're not talking about what you see in-game. We're talking about the decks that you see posted here in the forum.  In that case, you really do see every card in the deck, and you really can just look at them and say "OK, that's what this does."

That's why casting cost really is the only reasonable way to judge the mono-ness of a deck.  Casting cost is the absolute determinant of what quanta the deck NEEDS to produce to function.  And the rule really is simple:

1 elemental casting cost = monodeck.
2 elemental casting costs = duodeck.
3 elemental casting costs = triodeck.
4+ elemental casting costs = rainbow.

No complexity at all.  No counting cards to figure out if something is primary or tertiary.  All you gotta do is look at the corner of the card, and if you don't see a little elemental symbol there, it doesn't count toward the number of elements in the deck.  Activation costs are ignored because by and large the deck can still do something without activating a specific off-element skill, but it can do nothing if it can' t pay it's casting costs.

It's DEAD SIMPLE.  And it works perfectly.
All one type of quantum. Just because you have the air card animate weapon doesn't make it any less mono. You're just basically making it a one cost gravity card.
So by these definitions, this would be mono-colorless, because the cards in this deck all have the same casting cost of "Other", or whatever's available at the moment.





 

blarg: