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Offline GandoraTopic starter

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Let's wait together. https://elementscommunity.org/forum/index.php?topic=50397.msg1087094#msg1087094
« on: July 15, 2013, 12:41:08 pm »
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710 710 710 710 710 713 713 713 713 77e 77e 77e 77e 77e 77m 77m 77m 77m 77m 77m 7hi 7hi 7hi 7hi 7mt 7mt 7mt 7mt 7n8 7n8 8pp


Spoiler for Old version:
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77e 77e 77e 77e 77e 77m 77m 77m 77m 77m 77m 7hi 7hi 7hi 7mt 7mt 7mt 7mt 7n8 7n8 808 808 808 808 808 808 80g 80g 80g 80g 8pp

Many cheap creatures + SoP = Great army.
Warden + Spiders = Great CC.
Creature Spam --> Wings.

Weakness:
Lobo, Mass-CC like Pandemonium, early PC on SoP, Gravity Shield, Mono Aether, Poison, sometimes Discord (+ Black Hole).

Couldn't test it in Arena because I don't have the cards. But it works well against AI4.
« Last Edit: July 18, 2013, 06:20:16 pm by Gandora »
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Offline Dm

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Re: Let's wait together. https://elementscommunity.org/forum/index.php?topic=50397.msg1087099#msg1087099
« Reply #1 on: July 15, 2013, 01:37:15 pm »
I found the idea interesting, so I rushed to test it in arena. However, I'm pretty poor too, so some of the cards are un-upped. And of course, I'm not one to sit down and test it for a looong time, so I just did 10 quick matches; may do more since the results were surprising.

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596 596 596 596 596 5oo 77e 77e 77e 77e 77e 77e 77m 7hi 7hi 7hi 7mt 7mt 7mt 7mt 7n8 808 808 808 808 808 808 80g 80g 80g 8pp

I think the only change that one can clearly see is me raising the Warden/Gnome counter; this actually helped me a lot, since the guards would come sooner.

Spoiler for It's not a table because where I noted it down didn't have tables and I'm too lazy to BBC.:
Tested on Silver Arena.

Games Played : 10
Wins : 8
Loss : 2
Special Spins : 1
EM's : 0


12 turns - One Time
11 turns - One Time
10 turns - Two Times
9 turns - One Time
8 turns - Two Times
7 turns - One Time

Now, as for what annoyed me in the deck was that the large quantity of stuff you have to get/do leaves you lost at times. For example, it was not once that I had to wait until that SoP shows up, or until my Warden shows up; if I have a warden out but no SoP to kill anything, or if I have a wings on hand but not drawing Damselflies; or if I have a warden on hand but not drawing gemfinders, etc. The deck is still nice, though, and as I said the results were kind of surprising; it held it's own against mass CC. But of course the stats aren't that big.

Offline kaempfer13

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Re: Let's wait together. https://elementscommunity.org/forum/index.php?topic=50397.msg1087100#msg1087100
« Reply #2 on: July 15, 2013, 01:41:45 pm »
Hm, Wings have got the same weakness as Vanadium wardens do. Also I find it interesting that you include so many aether cards in a deck with extremely cheap hitters, but dont use fractals.
Personally, I would replace the phase recluses with fractals and remove the air cards. Instead I would add 1 gemfinder and a few aether Towers and granite skins.

Edit: I totally forgot the phase recluses skill, but arent flesh recluses better for that purpose (they are cheaper and have more defense)?
« Last Edit: July 15, 2013, 01:50:46 pm by kaempfer13 »
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Offline jsrjohnny

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Re: Let's wait together. https://elementscommunity.org/forum/index.php?topic=50397.msg1087596#msg1087596
« Reply #3 on: July 17, 2013, 10:14:40 pm »
Having more defense absolutely doesn't matter because of SoP, ditto for attack. It just won't really matter if it's a 42/37 or a 41/38. Because of that, yeah, Flesh Recluses are probably better.

Offline GandoraTopic starter

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Re: Let's wait together. https://elementscommunity.org/forum/index.php?topic=50397.msg1087718#msg1087718
« Reply #4 on: July 18, 2013, 06:31:06 pm »
Now, as for what annoyed me in the deck was that the large quantity of stuff you have to get/do leaves you lost at times. For example, it was not once that I had to wait until that SoP shows up, or until my Warden shows up; if I have a warden out but no SoP to kill anything, or if I have a wings on hand but not drawing Damselflies; or if I have a warden on hand but not drawing gemfinders, etc. The deck is still nice, though, and as I said the results were kind of surprising; it held it's own against mass CC. But of course the stats aren't that big.

Well, it's a quartet, what did you expect xD
So yeah.. having stuff and missing other stuff is quite normal when using quartets so I totally understand why it can be annoying and I assure you, you're not alone ;)
However, there's not much I can do except increasing the combo cards for better drawing chances. Since my deck doesn't include neither fire nor time there's no way to get the necessary cards with SoB, Precogs or HG.

To prevent losing because of missing cards I maxed the Wardens and Gemfinders out for better stall chances. Especially early I delay creatures more than once a turn so I have a buffer time when more creatures start to hit the field. Of course this only works if my hand provides me with enough Wardens and Gemfinders ^^

Btw, thanks a lot for the test case. Even though it's not much I'm surprised myself that it won against Silver :D

Edit: I totally forgot the phase recluses skill, but arent flesh recluses better for that purpose (they are cheaper and have more defense)?

They are ;) I forgot about them because initially I wanted to provide defense with Phase Shields, found them too expensive and took them out, leaving the spiders xD

Having more defense absolutely doesn't matter because of SoP, ditto for attack. It just won't really matter if it's a 42/37 or a 41/38. Because of that, yeah, Flesh Recluses are probably better.

I don't understand what you mean with the defense/attack thing? Can you explain more clearly what you meant? :)
And I changed the deck to Flesh Recluses as it has been suggested by you and kaempfer13 :)
As I mentioned earlier in this comment, I simply forgot about the Flesh Recluses xP
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