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Offline killsdazombiesTopic starter

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  • killsdazombies brings all the vitality and activity of a Life Nymph.killsdazombies brings all the vitality and activity of a Life Nymph.killsdazombies brings all the vitality and activity of a Life Nymph.killsdazombies brings all the vitality and activity of a Life Nymph.killsdazombies brings all the vitality and activity of a Life Nymph.killsdazombies brings all the vitality and activity of a Life Nymph.killsdazombies brings all the vitality and activity of a Life Nymph.killsdazombies brings all the vitality and activity of a Life Nymph.killsdazombies brings all the vitality and activity of a Life Nymph.killsdazombies brings all the vitality and activity of a Life Nymph.
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killsdazombies ark rage deck https://elementscommunity.org/forum/index.php?topic=5928.msg60513#msg60513
« on: April 28, 2010, 09:38:09 pm »
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Deck import code : [Select]
7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dm 7dm 7dm 7dm 7do 7do 7dr 7dr 7dr 7dr 7dr 7dr 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7ju 7ju 7ju 7ju 7ju 7ju 7k2 7k2 7k2 7k2 7k2 7k2 7q9 7q9 7q9 7q9 8pq


you use RP on your ark angles, heal them then repeat getting up to 41/7 creatures out on the field.
« Last Edit: June 13, 2012, 10:28:51 pm by willng3 »

sSethia

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Re: killsdazombies ark rage deck https://elementscommunity.org/forum/index.php?topic=5928.msg60519#msg60519
« Reply #1 on: April 28, 2010, 09:44:41 pm »
Maybe splash in Aethor for PU? All those Miracles look unnecessary.

icybraker

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Re: killsdazombies ark rage deck https://elementscommunity.org/forum/index.php?topic=5928.msg60520#msg60520
« Reply #2 on: April 28, 2010, 09:57:44 pm »
Smaller = better.

Remove:
4 X Explosion
2 X Fire Storm
3 X Burning Tower
4 X Sundial
3 X Improved Miracle

Add:
1 X Light Tower

This will make for a much faster deck. Switch mark to :fire if you feel yourself being short on quanta.

Offline killsdazombiesTopic starter

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  • killsdazombies brings all the vitality and activity of a Life Nymph.killsdazombies brings all the vitality and activity of a Life Nymph.killsdazombies brings all the vitality and activity of a Life Nymph.killsdazombies brings all the vitality and activity of a Life Nymph.killsdazombies brings all the vitality and activity of a Life Nymph.killsdazombies brings all the vitality and activity of a Life Nymph.killsdazombies brings all the vitality and activity of a Life Nymph.killsdazombies brings all the vitality and activity of a Life Nymph.killsdazombies brings all the vitality and activity of a Life Nymph.killsdazombies brings all the vitality and activity of a Life Nymph.
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Re: killsdazombies ark rage deck https://elementscommunity.org/forum/index.php?topic=5928.msg60521#msg60521
« Reply #3 on: April 28, 2010, 10:02:12 pm »
Smaller = better.

Remove:
4 X Explosion
2 X Fire Storm
3 X Burning Tower
4 X Sundial
3 X Improved Miracle

Add:
1 X Light Tower

This will make for a much faster deck. Switch mark to :fire if you feel yourself being short on quanta.
well i need light more then fire, im almost NEVER out of fire but light i need the most, still im doing well with this deck.

icybraker

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Re: killsdazombies ark rage deck https://elementscommunity.org/forum/index.php?topic=5928.msg60527#msg60527
« Reply #4 on: April 28, 2010, 10:04:59 pm »
Smaller = better.

Remove:
4 X Explosion
2 X Fire Storm
3 X Burning Tower
4 X Sundial
3 X Improved Miracle

Add:
1 X Light Tower

This will make for a much faster deck. Switch mark to :fire if you feel yourself being short on quanta.
well i need light more then fire, im almost NEVER out of fire but light i need the most, still im doing well with this deck.
I meant after my edits of removing 3 Burning Towers. As it stands, you have too much :fire quanta on your hands.

Offline killsdazombiesTopic starter

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Re: killsdazombies ark rage deck https://elementscommunity.org/forum/index.php?topic=5928.msg60529#msg60529
« Reply #5 on: April 28, 2010, 10:07:45 pm »
ya your prolly right but only once per 3 turns? at least with alot more fire you get per turn.

laherm

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Re: killsdazombies ark rage deck https://elementscommunity.org/forum/index.php?topic=5928.msg60572#msg60572
« Reply #6 on: April 28, 2010, 11:41:13 pm »
I made a deck similar to this:
Code: [Select]
5le 5le 5le 7dg 7dg 7dg 7dg 7dg 7dg 7dm 7dm 7dr 7dr 7dr 7dr 7dr 7dr 7jo 7jo 7jo 7jo 7jo 7jo 7jr 7jr 7jr 7jv 7jv 7jv 7jv
It's pretty fun when it works, but it needs some tweaking.
Play Pegasus
Improve blessing on Pegasus
Rage Elixir on Pegasus
Dive and attack...

I got the idea for rage elixir from somebodies post about Rage+flying titans and the dive was from miracle

I_Grok

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Re: killsdazombies ark rage deck https://elementscommunity.org/forum/index.php?topic=5928.msg61048#msg61048
« Reply #7 on: April 30, 2010, 01:32:29 am »
How would you modify this if you happened to have a fire nymph?

Offline killsdazombiesTopic starter

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Re: killsdazombies ark rage deck https://elementscommunity.org/forum/index.php?topic=5928.msg61147#msg61147
« Reply #8 on: April 30, 2010, 11:01:33 am »
remove 2 or 3 RPs

Amesjay

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Re: killsdazombies ark rage deck https://elementscommunity.org/forum/index.php?topic=5928.msg62192#msg62192
« Reply #9 on: May 02, 2010, 01:46:26 pm »
Yeah thats a pretty nice deck and idea.
I was trying to come up with a deck that just made 1 "super" creature.
Then I saw your post and realised my deck is really similar.
Code: [Select]
7dg 7dg 7dg 7dg 7dg 7dg 7dr 7dr 7dr 7dr 7dr 7dr 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7jo 7ju 7ju 7ju 7ju 7jv 7jv 7jv 7jv 7jv 7jv
Well it sorta needs some tweaking but its fun to play with

 

blarg: