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Xzar

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Curse of the Pharoes https://elementscommunity.org/forum/index.php?topic=29305.msg373680#msg373680
« on: July 30, 2011, 05:15:53 pm »
by Xzar
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52g 52g 52r 52r 52t 52t 52t 52t 52t 52t 542 542 542 542 542 542 576 576 576 5rj 5rk 5rk 5rk 5rk 5rk 5rk 5rm 5ro 5rq 5rq 5rq 5rq 5rq 5rq 8ps



My first deck posted on the forums :time

Offline mwaetht

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Re: Curse of the Pharoes https://elementscommunity.org/forum/index.php?topic=29305.msg378886#msg378886
« Reply #1 on: August 11, 2011, 03:15:58 am »
-You can only use Procrastination OR Bone Wall at any given time, so unless you're expecting to face an opponent Bone Wall doesn't work against, you can probably drop Procrastination.
-Gravity Mark with Time Pends/Pillars works better than time mark with Gravity Pends; the way this is set up, you can't devour anything unless you get one of three cards in a 34-card deck, and even then you can only devour once every 2 turns.
-Keep the deck to 30 cards and put in Hourglasses instead of Reverse Time. Draw consistency is very important. If you're seriously worried about the lack of Reverse Time, you can always put in another Eternity, since it's unlikely you'll draw both copies in a game.
-The deck, other than rewinding, can't do much against a creature with decently high HP. You won't draw all six Scarabs in a game, after all, so your scarabs can't devour anyone with more than 3-4 HP, probably. Do you have any Pharaohs?

EDIT: I forgot about Mummy's Passive. I would say, 3xEternity, still drop the RT spells.

Quick count: At minimum, to make the deck's main combo work you need 4 cards.
-RT/Eternity, to rewind the mummy
-The mummy
-Death Pend/Pillar, to play the mummy
-Grav Pend, for Scarab

Of course, you aren't going to actually try to play your mummy off ONE pend/pillar. It would be more accurate to say you need to draw and play two or three. Also, you'll probably want to draw more than one grav pend to devour more often.

So, that's a 5-6 card combo, minimum, to get the deck set up. There's not much stall in here either. Bone wall costs death quanta, which you need for the mummies. There's only one copy of Procrastination and Eternity each (and Eternity is expensive). You won't get many Scarabs before the combo rolls out, assuming you can even draw the pends for Devour. Even after you combo, since you have no quint it's easy to kill the Pharaoh.

The idea's interesting, but it's ultimately impractical. Sorry.

Offline n00b

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Re: Curse of the Pharoes https://elementscommunity.org/forum/index.php?topic=29305.msg378896#msg378896
« Reply #2 on: August 11, 2011, 03:41:05 am »
To all of those who feel like they are above the law of spelling and grammar, I am here today to tell you that the word is "Pharaoh", plural "Pharaohs" Thanks you *bows*

*EDIT*

Why don't you just have Pharaohs in there instead of reverse-timing mummies... might make it easier and faster
Gone for awhile now, though I still pop by from time to time.

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Re: Curse of the Pharoes https://elementscommunity.org/forum/index.php?topic=29305.msg378905#msg378905
« Reply #3 on: August 11, 2011, 04:00:20 am »
I'm assuming it's because Xzar doesn't have them since they're a rare. 
The quanta balance of this deck seems very off though.  It might be beneficial for you to take a look at this thread for help with balancing your deck better:  http://elementscommunity.org/forum/index.php/topic,5676.0.html
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Amphetryon

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Re: Curse of the Pharoes https://elementscommunity.org/forum/index.php?topic=29305.msg383068#msg383068
« Reply #4 on: August 21, 2011, 01:01:10 pm »
Why don't you just have Pharaohs in there instead of reverse-timing mummies... might make it easier and faster
Using the Mummies also allows a slight rush advantage because they've got a stronger attack than Pharaohs, so you get a minor increase in DPT by dropping a Mummy then RTing it on your next turn.  It's not like your opponent could Reverse Time them back into your hand.   :P

Offline mwaetht

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Re: Curse of the Pharoes https://elementscommunity.org/forum/index.php?topic=29305.msg383111#msg383111
« Reply #5 on: August 21, 2011, 04:37:27 pm »
Mummy has 2 more attack than Pharaoh, but needs one more card to be useful in the hand than Pharaoh. You could have in your 2-card hand either Mummy+RT or Pharaoh+Something else. That extra card is more important than dealing 2 damage, especially if it is itself capable of dealing 2+ damage.

 

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