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Offline KakerlakeTopic starter

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Mono Shard Deck https://elementscommunity.org/forum/index.php?topic=31547.msg399027#msg399027
« on: September 25, 2011, 11:32:51 am »
Deck Helper comment: 
This deck was posted before the 1.32 game update and as a result may work very differently now.  Use at your own risk.

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4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 50a 50a 50a 50a 50a 50a 53e 53e 53e 53e 53e 53e 5vi 5vi 5vi 5vi 5vi 5vi 8pt

With Nova:
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4sa 4sa 4sa 4sa 4sa 4sa 4vj 4vj 4vj 4vj 4vj 4vj 50a 50a 50a 50a 50a 50a 53e 53e 53e 53e 53e 53e 5vi 5vi 5vi 5vi 5vi 5vi 8pt

 - 6x SoSac
 - 6x SoSer
 - 6x SoV

SoSac to make you pretty much invincable, SoSer to play whatever you get and SoV for the actual damage.

Works obviously upped much better:
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6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6uq 6uq 6uq 6uq 6uq 6uq 71u 71u 71u 71u 71u 71u 7u2 7u2 7u2 7u2 7u2 7u2 8pt
« Last Edit: January 08, 2013, 04:17:42 am by willng3 »

PuppyChow

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Re: Mono Shard Deck https://elementscommunity.org/forum/index.php?topic=31547.msg399130#msg399130
« Reply #1 on: September 25, 2011, 04:32:48 pm »
Or SoG for additional healing; I feel like SoSer kinda makes it non mono shard since you will end up playing non shard cards (that aren't quanta generation).
(Also, nova version is definitely better).

Offline KakerlakeTopic starter

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Re: Mono Shard Deck https://elementscommunity.org/forum/index.php?topic=31547.msg399199#msg399199
« Reply #2 on: September 25, 2011, 06:45:42 pm »
The Nova version is indeed better, but then it isn't anymore mono shard. :/

SoSac can be replaced with anything else that lets you survive, like:
Heal + Antimatter+ Dim Shield + Wings + Steal + Sanctuary.
You may call it a Shardbow then ^^

PuppyChow

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Re: Mono Shard Deck https://elementscommunity.org/forum/index.php?topic=31547.msg399221#msg399221
« Reply #3 on: September 25, 2011, 07:40:27 pm »
Or SoG for additional healing; I feel like SoSer kinda makes it non mono shard since you will end up playing non shard cards (that aren't quanta generation).
(Also, nova version is definitely better).
Having QTs and Fractalling/Mindgating an opponent's creature doesn't stop you being mono aether, and I think the same logic applies here.
Yes, technically, it is still a mono shard. But I just think that SoG makes it even more authentic. And provides more stalling since if SoV works as I've heard, SoV doesn't actually do the damage unless the opponent is at max health.

Offline Toimu13

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Re: Mono Shard Deck https://elementscommunity.org/forum/index.php?topic=31547.msg450091#msg450091
« Reply #4 on: January 18, 2012, 04:21:51 am »
Not a great deck, but it is Mono-Other.  Can be fun in PvP2.

6x SoD, 6x SoSa, & 6x SoV.
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6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rk 6rk 6rm 6rm 6rm 6rm 6rm 6rm 6rt 6rt 6rt 6rt 6rt 6rt 6ru 6ru 6ru 6ru 6ru 6ru 8pt

Offline glennfoo

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Re: Mono Shard Deck https://elementscommunity.org/forum/index.php?topic=31547.msg466242#msg466242
« Reply #5 on: March 01, 2012, 02:24:47 pm »
Or SoG for additional healing; I feel like SoSer kinda makes it non mono shard since you will end up playing non shard cards (that aren't quanta generation).
(Also, nova version is definitely better).
Having QTs and Fractalling/Mindgating an opponent's creature doesn't stop you being mono aether, and I think the same logic applies here.
Yes, technically, it is still a mono shard. But I just think that SoG makes it even more authentic. And provides more stalling since if SoV works as I've heard, SoV doesn't actually do the damage unless the opponent is at max health.

care to explain??  SoV doesn't do the damage unless the opponent is at max health?? i thought it reduce the your health regardless you are in max health or not
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Re: Mono Shard Deck https://elementscommunity.org/forum/index.php?topic=31547.msg466278#msg466278
« Reply #6 on: March 01, 2012, 05:31:28 pm »
care to explain??  SoV doesn't do the damage unless the opponent is at max health?? i thought it reduce the your health regardless you are in max health or not
What he's saying is that if you are at max hp, say 100/100, the shard of void will take you to 97/97.  If you are at, say, 1/100 hp, the shard will take you to 1/97, so it isn't really doing a lot in that scenario, and is what he means by 'not doing the damage unless opponent is at max health'.

Also, it's somewhat amusing to note that if SoSe gave you zero damage sources, this deck is an automatic loss :p  It still looks like an interesting deck, and yeah I'd prefer the nova version, especially unupped.

Offline glennfoo

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Re: Mono Shard Deck https://elementscommunity.org/forum/index.php?topic=31547.msg466319#msg466319
« Reply #7 on: March 01, 2012, 11:00:22 pm »
thanks for the explanation
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Offline neuroleptics

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Re: Mono Shard Deck https://elementscommunity.org/forum/index.php?topic=31547.msg494978#msg494978
« Reply #8 on: May 08, 2012, 06:21:00 pm »
haha....i think i've just put in quantum towers, the rest all shards....well, combine them using SoI :P
but i guess, the effects are just too random
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