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Tharios

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Re: Hyper Daggers! Hyper EM! https://elementscommunity.org/forum/index.php?topic=12979.msg165399#msg165399
« Reply #12 on: September 27, 2010, 12:11:52 am »
Thats only 8-12 damage for each vampire AND they're more expensive than daggers upped or unupped.  This idea fails hard unless its upped.
It certainly doesn't perform up to the standards of the upped version, nor should it.

Here's the thing...it's still fun to play and it DOES work, albeit not as well.  But it works well enough, it wins fast enough and often enough to suit me.  That said, I don't really grind.  It's unusual for me to play for more than half an hour a day, at most.  My most important consideration is..."Does this strategy and associated configuration entertain me?"

The answer is yes...along with the Fractal Vampire/Devourer deck, and the Parasitic Voodoo deck. I made...all unupped because I don't have the coin to up any cards, nor am I really in a hurry to do so.

So I fail to see how the deck "fails hard" when it does what it's supposed to within its own limitations, still fulfilling its concept, and more importantly is enjoyable to play.

Edit:  On another note, if I get my hands on more Stilettos, I might well buy Flying Weapon cards and up them as I can.  They're the only card that MUST be in its upped form, since then it's still merely a duo deck instead of a trio.

7wavemaster

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Re: Hyper Daggers! Hyper EM! https://elementscommunity.org/forum/index.php?topic=12979.msg165400#msg165400
« Reply #13 on: September 27, 2010, 12:13:34 am »
So, in my unending quest to find decks that are not only reliable to "grind" with, but also enjoyable and FUN to play, and to build such decks out of unupped cards...I have decided to make an unupped variation on this concept.

Obviously, an unupped version has to be significantly different in composition, because otherwise it becomes a tri-color deck and also an unsustainable concept.  So, I swapped out the Vamp Dags (which I don't even have that many Stilettos) for Minor Vamps, and removed the Animate Weapons (which aren't needed because of the Minor Vamps), and used the extra room for pillars.  I'm still working through it, and it has exactly the same weakness as it's source...creature control and shields (especially the prickly ones).

Here is its current composition.

x5 Emerald Pillar
x6 Adrenaline
x5 Obsidian Pillar
x2 Nightfall
x1 Vampire Stiletto (I at least own one...*sigh*)
x6 Minor Vampire
x5 Darkness Pendulum

Thoughts, suggestions?
Thats only 8-12 damage for each vampire AND they're more expensive than daggers upped or unupped.  This idea fails hard unless its upped.

This is true but this is still a good deck and not everyone is lucky enough to have lots of money and rares.

Offline TheOwnerTopic starter

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Re: Hyper Daggers! Hyper EM! https://elementscommunity.org/forum/index.php?topic=12979.msg165403#msg165403
« Reply #14 on: September 27, 2010, 12:22:02 am »
Thats only 8-12 damage for each vampire AND they're more expensive than daggers upped or unupped.  This idea fails hard unless its upped.
It certainly doesn't perform up to the standards of the upped version, nor should it.

Here's the thing...it's still fun to play and it DOES work, albeit not as well.  But it works well enough, it wins fast enough and often enough to suit me.  That said, I don't really grind.  It's unusual for me to play for more than half an hour a day, at most.  My most important consideration is..."Does this strategy and associated configuration entertain me?"

The answer is yes...along with the Fractal Vampire/Devourer deck, and the Parasitic Voodoo deck. I made...all unupped because I don't have the coin to up any cards, nor am I really in a hurry to do so.

So I fail to see how the deck "fails hard" when it does what it's supposed to within its own limitations, still fulfilling its concept, and more importantly is enjoyable to play.

Edit:  On another note, if I get my hands on more Stilettos, I might well buy Flying Weapon cards and up them as I can.  They're the only card that MUST be in its upped form, since then it's still merely a duo deck instead of a trio.
It may be fun, but when I say it "fails hard" I mean Shrieker Rush for example would do better.  This deck isn't very good (unupped) compared to many of the basic farmer decks.

7wavemaster

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Re: Hyper Daggers! Hyper EM! https://elementscommunity.org/forum/index.php?topic=12979.msg165408#msg165408
« Reply #15 on: September 27, 2010, 12:33:15 am »
Thats only 8-12 damage for each vampire AND they're more expensive than daggers upped or unupped.  This idea fails hard unless its upped.
It certainly doesn't perform up to the standards of the upped version, nor should it.

Here's the thing...it's still fun to play and it DOES work, albeit not as well.  But it works well enough, it wins fast enough and often enough to suit me.  That said, I don't really grind.  It's unusual for me to play for more than half an hour a day, at most.  My most important consideration is..."Does this strategy and associated configuration entertain me?"

The answer is yes...along with the Fractal Vampire/Devourer deck, and the Parasitic Voodoo deck. I made...all unupped because I don't have the coin to up any cards, nor am I really in a hurry to do so.

So I fail to see how the deck "fails hard" when it does what it's supposed to within its own limitations, still fulfilling its concept, and more importantly is enjoyable to play.

Edit:  On another note, if I get my hands on more Stilettos, I might well buy Flying Weapon cards and up them as I can.  They're the only card that MUST be in its upped form, since then it's still merely a duo deck instead of a trio.
It may be fun, but when I say it "fails hard" I mean Shrieker Rush for example would do better.  This deck isn't very good (unupped) compared to many of the basic farmer decks.

But with shriekers rushes you can never get an EM unless you are fighting a farm or a retarded AI.

Tharios

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Re: Hyper Daggers! Hyper EM! https://elementscommunity.org/forum/index.php?topic=12979.msg165474#msg165474
« Reply #16 on: September 27, 2010, 03:53:53 am »
It may be fun, but when I say it "fails hard" I mean Shrieker Rush for example would do better.  This deck isn't very good (unupped) compared to many of the basic farmer decks.
Yes, I already covered the fact that it doesn't perform to normal standards.  But it still performs well.  I don't need it to stomp everything, I need it to entertain me.  Which it does, moreso than decks that stomp everything.

The only time I build a deck to do a job other than entertain me and win in the process...is when I build a deck to crush rush decks...which I generally don't need to do because my friends don't care for rush decks anymore than I do.  As with all things...I like to savor the challenge and the victory.

Not saying rushers are wrong, but it's just not my thing, and my style makes me happy.

7wavemaster

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Re: Hyper Daggers! Hyper EM! https://elementscommunity.org/forum/index.php?topic=12979.msg165483#msg165483
« Reply #17 on: September 27, 2010, 04:50:44 am »
Im being ignored. :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :(

Tharios

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Re: Hyper Daggers! Hyper EM! https://elementscommunity.org/forum/index.php?topic=12979.msg165486#msg165486
« Reply #18 on: September 27, 2010, 05:16:23 am »
Im being ignored. :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :(
Not at all 7wm, I appreciate your input and objective opinion.

Tharios

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Re: Hyper Daggers! Hyper EM! https://elementscommunity.org/forum/index.php?topic=12979.msg165826#msg165826
« Reply #19 on: September 27, 2010, 07:17:27 pm »
Something just occurred to me.

I may have to try and test out this deck in a scientific fashion after all, since it does seem to work well enough.  I'm curious to see just how it stacks up.

Plus, if it really does as well as it seems to, it's an incredibly cheap deck to use.  Under 900 coins.

I'll see if I can get up the motivation to do it sometime.

Offline TheOwnerTopic starter

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Re: Hyper Daggers! Hyper EM! https://elementscommunity.org/forum/index.php?topic=12979.msg165849#msg165849
« Reply #20 on: September 27, 2010, 07:34:35 pm »
Something just occurred to me.

I may have to try and test out this deck in a scientific fashion after all, since it does seem to work well enough.  I'm curious to see just how it stacks up.

Plus, if it really does as well as it seems to, it's an incredibly cheap deck to use.  Under 900 coins.

I'll see if I can get up the motivation to do it sometime.
Are you sure your in the right thread?  Just one card in this deck cost 1500+ electrum.

Offline Jaymanfu

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Re: Hyper Daggers! Hyper EM! https://elementscommunity.org/forum/index.php?topic=12979.msg165851#msg165851
« Reply #21 on: September 27, 2010, 07:37:53 pm »
Tried the deck in trainer vs ai3, first game was fun getting out the dagger with eclipse and adren hits really hard with getting your life back, still had a little trouble with dark quanta, the next 2 games I lost due to low dark quanta and not having enough creatures, still fun though!

Tharios

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Re: Hyper Daggers! Hyper EM! https://elementscommunity.org/forum/index.php?topic=12979.msg165898#msg165898
« Reply #22 on: September 27, 2010, 08:49:08 pm »
Something just occurred to me.

I may have to try and test out this deck in a scientific fashion after all, since it does seem to work well enough.  I'm curious to see just how it stacks up.

Plus, if it really does as well as it seems to, it's an incredibly cheap deck to use.  Under 900 coins.

I'll see if I can get up the motivation to do it sometime.
Are you sure your in the right thread?  Just one card in this deck cost 1500+ electrum.
I meant my unupped variation.  Sorry for the lack of specification.

Offline TheOwnerTopic starter

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Re: Hyper Daggers! Hyper EM! https://elementscommunity.org/forum/index.php?topic=12979.msg165911#msg165911
« Reply #23 on: September 27, 2010, 09:05:33 pm »
Tried the deck in trainer vs ai3, first game was fun getting out the dagger with eclipse and adren hits really hard with getting your life back, still had a little trouble with dark quanta, the next 2 games I lost due to low dark quanta and not having enough creatures, still fun though!
If your using upped Pendulums, if you get one first turn (you will no matter what) you can play a dagger second turn.  I almost always get 2-3 pendulums on the start.  So by turn 3 I have 2-3 daggers out.

 

blarg: