Ahey! first things first, I apologize my fairly bad grammar. =)
For a long time I have been looking for a good rush counter for pvp.. Well I didn't find any that suited my needs.. and I decided to make my own.. I didn't manage to find anything very near like this from the forums.
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I find this pretty effective against fairly fast rushes, like fire, grabboid etc. etc.. basically every deck that is quite fast has fairly big chance to lose to this deck.
The deck works like this:
1. get some damage out, stalker+unstoppable
2. make sure your health stays above 40 with the sundials and holy flashes (which aren't necessary, but I felt like they could be useful in some situations.) while the enemy increases his/hers damage. same time when keeping creatures from attacking, put out more stalkers.
3. when enemy has more than 20 damage out, start spamming Shard of Sacrifice while the stalkers build up nice poison damage.
and here comes the pros and cons:
PROS
+ effective against quick decks, and good enough against slower ones
+does not use much quanta
+nice poison output
+ sundials keep the enemy damage out while you build your own, and combined with the SoSacs, this deck turns the damage your opponent deals against him.
+ not very many bad draws in the beginning
CONS
-vulnerable to purify, Creature Control, Permanent Control
cant think of any other major Cons.. there is some but right now I cant think of them.
this deck does good against ai4, pvp and arena. not sure how would it work unupped
you may wonder why I dont use darkness mark and eclipse instead of unstobbable.. but that would make my deck to lose any decks with damage resisting shields. I just find unstobbable much
Spoiler for Hidden:
Deck Helper comment: This deck was posted before the 1.32 game update and as a result no longer works correctly.
Here is a Dune scorpion version of the deck, It showed up to be quite effective, because the amount of poison increases while playing sundials, which is good. The Dune scorpions cost one quanta more than stalkers, so it might slow up your start, but no much.
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